rnd-20070407-2-src
[rocksndiamonds.git] / src / conf_var.c
index c51af90a3a19611879660baa252951c31de8ca91..c8cd2f663c87928963a1b9b270f281d26a6e069e 100644 (file)
@@ -21,8 +21,8 @@
 struct TokenIntPtrInfo image_config_vars[] =
 {
   {
-    "[title_initial].anim_mode",
-    &title_initial_default.anim_mode
+    "[title_initial].fade_mode",
+    &title_initial_default.fade_mode
   },
   {
     "[title_initial].fade_delay",
@@ -37,8 +37,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &title_initial_default.auto_delay
   },
   {
-    "[title].anim_mode",
-    &title_default.anim_mode
+    "[title].fade_mode",
+    &title_default.fade_mode
   },
   {
     "[title].fade_delay",
@@ -105,8 +105,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_initial_default.sort_priority
   },
   {
-    "[titlemessage_initial].anim_mode",
-    &titlemessage_initial_default.anim_mode
+    "[titlemessage_initial].fade_mode",
+    &titlemessage_initial_default.fade_mode
   },
   {
     "[titlemessage_initial].fade_delay",
@@ -173,8 +173,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_default.sort_priority
   },
   {
-    "[titlemessage].anim_mode",
-    &titlemessage_default.anim_mode
+    "[titlemessage].fade_mode",
+    &titlemessage_default.fade_mode
   },
   {
     "[titlemessage].fade_delay",
@@ -241,8 +241,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_initial[0].sort_priority
   },
   {
-    "titlemessage_initial_1.anim_mode",
-    &titlemessage_initial[0].anim_mode
+    "titlemessage_initial_1.fade_mode",
+    &titlemessage_initial[0].fade_mode
   },
   {
     "titlemessage_initial_1.fade_delay",
@@ -309,8 +309,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_initial[1].sort_priority
   },
   {
-    "titlemessage_initial_2.anim_mode",
-    &titlemessage_initial[1].anim_mode
+    "titlemessage_initial_2.fade_mode",
+    &titlemessage_initial[1].fade_mode
   },
   {
     "titlemessage_initial_2.fade_delay",
@@ -377,8 +377,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_initial[2].sort_priority
   },
   {
-    "titlemessage_initial_3.anim_mode",
-    &titlemessage_initial[2].anim_mode
+    "titlemessage_initial_3.fade_mode",
+    &titlemessage_initial[2].fade_mode
   },
   {
     "titlemessage_initial_3.fade_delay",
@@ -445,8 +445,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_initial[3].sort_priority
   },
   {
-    "titlemessage_initial_4.anim_mode",
-    &titlemessage_initial[3].anim_mode
+    "titlemessage_initial_4.fade_mode",
+    &titlemessage_initial[3].fade_mode
   },
   {
     "titlemessage_initial_4.fade_delay",
@@ -513,8 +513,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage_initial[4].sort_priority
   },
   {
-    "titlemessage_initial_5.anim_mode",
-    &titlemessage_initial[4].anim_mode
+    "titlemessage_initial_5.fade_mode",
+    &titlemessage_initial[4].fade_mode
   },
   {
     "titlemessage_initial_5.fade_delay",
@@ -581,8 +581,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage[0].sort_priority
   },
   {
-    "titlemessage_1.anim_mode",
-    &titlemessage[0].anim_mode
+    "titlemessage_1.fade_mode",
+    &titlemessage[0].fade_mode
   },
   {
     "titlemessage_1.fade_delay",
@@ -649,8 +649,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage[1].sort_priority
   },
   {
-    "titlemessage_2.anim_mode",
-    &titlemessage[1].anim_mode
+    "titlemessage_2.fade_mode",
+    &titlemessage[1].fade_mode
   },
   {
     "titlemessage_2.fade_delay",
@@ -717,8 +717,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage[2].sort_priority
   },
   {
-    "titlemessage_3.anim_mode",
-    &titlemessage[2].anim_mode
+    "titlemessage_3.fade_mode",
+    &titlemessage[2].fade_mode
   },
   {
     "titlemessage_3.fade_delay",
@@ -785,8 +785,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage[3].sort_priority
   },
   {
-    "titlemessage_4.anim_mode",
-    &titlemessage[3].anim_mode
+    "titlemessage_4.fade_mode",
+    &titlemessage[3].fade_mode
   },
   {
     "titlemessage_4.fade_delay",
@@ -853,8 +853,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &titlemessage[4].sort_priority
   },
   {
-    "titlemessage_5.anim_mode",
-    &titlemessage[4].anim_mode
+    "titlemessage_5.fade_mode",
+    &titlemessage[4].fade_mode
   },
   {
     "titlemessage_5.fade_delay",
@@ -961,28 +961,148 @@ struct TokenIntPtrInfo image_config_vars[] =
     &border.draw_masked[GFX_SPECIAL_ARG_DOOR]
   },
   {
-    "[title].fade_delay",
-    &title_default.fade_delay
+    "menu.enter_menu.fade_mode",
+    &menu.enter_menu.fade_mode
   },
   {
-    "[title].post_delay",
-    &title_default.post_delay
+    "menu.enter_menu.fade_delay",
+    &menu.enter_menu.fade_delay
   },
   {
-    "[title].auto_delay",
-    &title_default.auto_delay
+    "menu.enter_menu.post_delay",
+    &menu.enter_menu.post_delay
+  },
+  {
+    "menu.leave_menu.fade_mode",
+    &menu.leave_menu.fade_mode
+  },
+  {
+    "menu.leave_menu.fade_delay",
+    &menu.leave_menu.fade_delay
+  },
+  {
+    "menu.leave_menu.post_delay",
+    &menu.leave_menu.post_delay
+  },
+  {
+    "menu.enter_screen.fade_mode",
+    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
+  },
+  {
+    "menu.enter_screen.fade_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
+  },
+  {
+    "menu.enter_screen.post_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
+  },
+  {
+    "menu.leave_screen.fade_mode",
+    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
+  },
+  {
+    "menu.leave_screen.fade_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
+  },
+  {
+    "menu.leave_screen.post_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
+  },
+  {
+    "menu.enter_screen.SCORES.fade_mode",
+    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_mode
+  },
+  {
+    "menu.enter_screen.SCORES.fade_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_delay
+  },
+  {
+    "menu.enter_screen.SCORES.post_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].post_delay
   },
   {
-    "menu.fade_delay",
-    &menu.fade_delay
+    "menu.enter_screen.EDITOR.fade_mode",
+    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode
   },
   {
-    "menu.post_delay",
-    &menu.post_delay
+    "menu.enter_screen.EDITOR.fade_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay
   },
   {
-    "menu.auto_delay",
-    &menu.auto_delay
+    "menu.enter_screen.EDITOR.post_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].post_delay
+  },
+  {
+    "menu.enter_screen.INFO.fade_mode",
+    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_mode
+  },
+  {
+    "menu.enter_screen.INFO.fade_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_delay
+  },
+  {
+    "menu.enter_screen.INFO.post_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].post_delay
+  },
+  {
+    "menu.enter_screen.PLAYING.fade_mode",
+    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode
+  },
+  {
+    "menu.enter_screen.PLAYING.fade_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay
+  },
+  {
+    "menu.enter_screen.PLAYING.post_delay",
+    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].post_delay
+  },
+  {
+    "menu.leave_screen.SCORES.fade_mode",
+    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_mode
+  },
+  {
+    "menu.leave_screen.SCORES.fade_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_delay
+  },
+  {
+    "menu.leave_screen.SCORES.post_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].post_delay
+  },
+  {
+    "menu.leave_screen.EDITOR.fade_mode",
+    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode
+  },
+  {
+    "menu.leave_screen.EDITOR.fade_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay
+  },
+  {
+    "menu.leave_screen.EDITOR.post_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].post_delay
+  },
+  {
+    "menu.leave_screen.INFO.fade_mode",
+    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_mode
+  },
+  {
+    "menu.leave_screen.INFO.fade_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_delay
+  },
+  {
+    "menu.leave_screen.INFO.post_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].post_delay
+  },
+  {
+    "menu.leave_screen.PLAYING.fade_mode",
+    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode
+  },
+  {
+    "menu.leave_screen.PLAYING.fade_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay
+  },
+  {
+    "menu.leave_screen.PLAYING.post_delay",
+    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].post_delay
   },
   {
     "menu.draw_xoffset",
@@ -1428,6 +1548,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "main.text.first_level.valign",
     &menu.main.text.first_level.valign
   },
+  {
+    "main.text.first_level.digits",
+    &menu.main.text.first_level.size
+  },
   {
     "main.text.first_level.font",
     &menu.main.text.first_level.font
@@ -1448,6 +1572,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "main.text.last_level.valign",
     &menu.main.text.last_level.valign
   },
+  {
+    "main.text.last_level.digits",
+    &menu.main.text.last_level.size
+  },
   {
     "main.text.last_level.font",
     &menu.main.text.last_level.font
@@ -1468,6 +1596,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "main.text.level_number.valign",
     &menu.main.text.level_number.valign
   },
+  {
+    "main.text.level_number.digits",
+    &menu.main.text.level_number.size
+  },
   {
     "main.text.level_number.font",
     &menu.main.text.level_number.font
@@ -1490,7 +1622,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_info_1.chars",
-    &menu.main.text.level_info_1.chars
+    &menu.main.text.level_info_1.size
   },
   {
     "main.text.level_info_1.font",
@@ -1514,7 +1646,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_info_2.chars",
-    &menu.main.text.level_info_2.chars
+    &menu.main.text.level_info_2.size
   },
   {
     "main.text.level_info_2.font",
@@ -1542,7 +1674,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_name.chars",
-    &menu.main.text.level_name.chars
+    &menu.main.text.level_name.size
   },
   {
     "main.text.level_name.font",
@@ -1566,7 +1698,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_author.chars",
-    &menu.main.text.level_author.chars
+    &menu.main.text.level_author.size
   },
   {
     "main.text.level_author.font",
@@ -1589,8 +1721,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &menu.main.text.level_year.valign
   },
   {
-    "main.text.level_year.chars",
-    &menu.main.text.level_year.chars
+    "main.text.level_year.digits",
+    &menu.main.text.level_year.size
   },
   {
     "main.text.level_year.font",
@@ -1614,7 +1746,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_imported_from.chars",
-    &menu.main.text.level_imported_from.chars
+    &menu.main.text.level_imported_from.size
   },
   {
     "main.text.level_imported_from.font",
@@ -1638,7 +1770,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_imported_by.chars",
-    &menu.main.text.level_imported_by.chars
+    &menu.main.text.level_imported_by.size
   },
   {
     "main.text.level_imported_by.font",
@@ -1662,7 +1794,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "main.text.level_tested_by.chars",
-    &menu.main.text.level_tested_by.chars
+    &menu.main.text.level_tested_by.size
   },
   {
     "main.text.level_tested_by.font",
@@ -1853,8 +1985,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.level_number.valign
   },
   {
-    "game.panel.level_number.chars",
-    &game.panel.level_number.chars
+    "game.panel.level_number.digits",
+    &game.panel.level_number.size
   },
   {
     "game.panel.level_number.font",
@@ -1881,36 +2013,228 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.gems.valign
   },
   {
-    "game.panel.gems.chars",
-    &game.panel.gems.chars
+    "game.panel.gems.digits",
+    &game.panel.gems.size
   },
   {
     "game.panel.gems.font",
     &game.panel.gems.font
   },
   {
-    "game.panel.inventory.x",
-    &game.panel.inventory.x
+    "game.panel.inventory_count.x",
+    &game.panel.inventory_count.x
+  },
+  {
+    "game.panel.inventory_count.y",
+    &game.panel.inventory_count.y
+  },
+  {
+    "game.panel.inventory_count.align",
+    &game.panel.inventory_count.align
+  },
+  {
+    "game.panel.inventory_count.valign",
+    &game.panel.inventory_count.valign
+  },
+  {
+    "game.panel.inventory_count.digits",
+    &game.panel.inventory_count.size
+  },
+  {
+    "game.panel.inventory_count.font",
+    &game.panel.inventory_count.font
+  },
+  {
+    "game.panel.inventory_first_1.x",
+    &game.panel.inventory_first[0].x
+  },
+  {
+    "game.panel.inventory_first_1.y",
+    &game.panel.inventory_first[0].y
+  },
+  {
+    "game.panel.inventory_first_1.tile_size",
+    &game.panel.inventory_first[0].size
   },
   {
-    "game.panel.inventory.y",
-    &game.panel.inventory.y
+    "game.panel.inventory_first_2.x",
+    &game.panel.inventory_first[1].x
   },
   {
-    "game.panel.inventory.align",
-    &game.panel.inventory.align
+    "game.panel.inventory_first_2.y",
+    &game.panel.inventory_first[1].y
   },
   {
-    "game.panel.inventory.valign",
-    &game.panel.inventory.valign
+    "game.panel.inventory_first_2.tile_size",
+    &game.panel.inventory_first[1].size
   },
   {
-    "game.panel.inventory.chars",
-    &game.panel.inventory.chars
+    "game.panel.inventory_first_3.x",
+    &game.panel.inventory_first[2].x
   },
   {
-    "game.panel.inventory.font",
-    &game.panel.inventory.font
+    "game.panel.inventory_first_3.y",
+    &game.panel.inventory_first[2].y
+  },
+  {
+    "game.panel.inventory_first_3.tile_size",
+    &game.panel.inventory_first[2].size
+  },
+  {
+    "game.panel.inventory_first_4.x",
+    &game.panel.inventory_first[3].x
+  },
+  {
+    "game.panel.inventory_first_4.y",
+    &game.panel.inventory_first[3].y
+  },
+  {
+    "game.panel.inventory_first_4.tile_size",
+    &game.panel.inventory_first[3].size
+  },
+  {
+    "game.panel.inventory_first_5.x",
+    &game.panel.inventory_first[4].x
+  },
+  {
+    "game.panel.inventory_first_5.y",
+    &game.panel.inventory_first[4].y
+  },
+  {
+    "game.panel.inventory_first_5.tile_size",
+    &game.panel.inventory_first[4].size
+  },
+  {
+    "game.panel.inventory_first_6.x",
+    &game.panel.inventory_first[5].x
+  },
+  {
+    "game.panel.inventory_first_6.y",
+    &game.panel.inventory_first[5].y
+  },
+  {
+    "game.panel.inventory_first_6.tile_size",
+    &game.panel.inventory_first[5].size
+  },
+  {
+    "game.panel.inventory_first_7.x",
+    &game.panel.inventory_first[6].x
+  },
+  {
+    "game.panel.inventory_first_7.y",
+    &game.panel.inventory_first[6].y
+  },
+  {
+    "game.panel.inventory_first_7.tile_size",
+    &game.panel.inventory_first[6].size
+  },
+  {
+    "game.panel.inventory_first_8.x",
+    &game.panel.inventory_first[7].x
+  },
+  {
+    "game.panel.inventory_first_8.y",
+    &game.panel.inventory_first[7].y
+  },
+  {
+    "game.panel.inventory_first_8.tile_size",
+    &game.panel.inventory_first[7].size
+  },
+  {
+    "game.panel.inventory_last_1.x",
+    &game.panel.inventory_last[0].x
+  },
+  {
+    "game.panel.inventory_last_1.y",
+    &game.panel.inventory_last[0].y
+  },
+  {
+    "game.panel.inventory_last_1.tile_size",
+    &game.panel.inventory_last[0].size
+  },
+  {
+    "game.panel.inventory_last_2.x",
+    &game.panel.inventory_last[1].x
+  },
+  {
+    "game.panel.inventory_last_2.y",
+    &game.panel.inventory_last[1].y
+  },
+  {
+    "game.panel.inventory_last_2.tile_size",
+    &game.panel.inventory_last[1].size
+  },
+  {
+    "game.panel.inventory_last_3.x",
+    &game.panel.inventory_last[2].x
+  },
+  {
+    "game.panel.inventory_last_3.y",
+    &game.panel.inventory_last[2].y
+  },
+  {
+    "game.panel.inventory_last_3.tile_size",
+    &game.panel.inventory_last[2].size
+  },
+  {
+    "game.panel.inventory_last_4.x",
+    &game.panel.inventory_last[3].x
+  },
+  {
+    "game.panel.inventory_last_4.y",
+    &game.panel.inventory_last[3].y
+  },
+  {
+    "game.panel.inventory_last_4.tile_size",
+    &game.panel.inventory_last[3].size
+  },
+  {
+    "game.panel.inventory_last_5.x",
+    &game.panel.inventory_last[4].x
+  },
+  {
+    "game.panel.inventory_last_5.y",
+    &game.panel.inventory_last[4].y
+  },
+  {
+    "game.panel.inventory_last_5.tile_size",
+    &game.panel.inventory_last[4].size
+  },
+  {
+    "game.panel.inventory_last_6.x",
+    &game.panel.inventory_last[5].x
+  },
+  {
+    "game.panel.inventory_last_6.y",
+    &game.panel.inventory_last[5].y
+  },
+  {
+    "game.panel.inventory_last_6.tile_size",
+    &game.panel.inventory_last[5].size
+  },
+  {
+    "game.panel.inventory_last_7.x",
+    &game.panel.inventory_last[6].x
+  },
+  {
+    "game.panel.inventory_last_7.y",
+    &game.panel.inventory_last[6].y
+  },
+  {
+    "game.panel.inventory_last_7.tile_size",
+    &game.panel.inventory_last[6].size
+  },
+  {
+    "game.panel.inventory_last_8.x",
+    &game.panel.inventory_last[7].x
+  },
+  {
+    "game.panel.inventory_last_8.y",
+    &game.panel.inventory_last[7].y
+  },
+  {
+    "game.panel.inventory_last_8.tile_size",
+    &game.panel.inventory_last[7].size
   },
   {
     "game.panel.key_1.x",
@@ -1920,6 +2244,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_1.y",
     &game.panel.key[0].y
   },
+  {
+    "game.panel.key_1.tile_size",
+    &game.panel.key[0].size
+  },
   {
     "game.panel.key_2.x",
     &game.panel.key[1].x
@@ -1928,6 +2256,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_2.y",
     &game.panel.key[1].y
   },
+  {
+    "game.panel.key_2.tile_size",
+    &game.panel.key[1].size
+  },
   {
     "game.panel.key_3.x",
     &game.panel.key[2].x
@@ -1936,6 +2268,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_3.y",
     &game.panel.key[2].y
   },
+  {
+    "game.panel.key_3.tile_size",
+    &game.panel.key[2].size
+  },
   {
     "game.panel.key_4.x",
     &game.panel.key[3].x
@@ -1944,6 +2280,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_4.y",
     &game.panel.key[3].y
   },
+  {
+    "game.panel.key_4.tile_size",
+    &game.panel.key[3].size
+  },
   {
     "game.panel.key_5.x",
     &game.panel.key[4].x
@@ -1952,6 +2292,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_5.y",
     &game.panel.key[4].y
   },
+  {
+    "game.panel.key_5.tile_size",
+    &game.panel.key[4].size
+  },
   {
     "game.panel.key_6.x",
     &game.panel.key[5].x
@@ -1960,6 +2304,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_6.y",
     &game.panel.key[5].y
   },
+  {
+    "game.panel.key_6.tile_size",
+    &game.panel.key[5].size
+  },
   {
     "game.panel.key_7.x",
     &game.panel.key[6].x
@@ -1968,6 +2316,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_7.y",
     &game.panel.key[6].y
   },
+  {
+    "game.panel.key_7.tile_size",
+    &game.panel.key[6].size
+  },
   {
     "game.panel.key_8.x",
     &game.panel.key[7].x
@@ -1976,6 +2328,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_8.y",
     &game.panel.key[7].y
   },
+  {
+    "game.panel.key_8.tile_size",
+    &game.panel.key[7].size
+  },
   {
     "game.panel.key_white.x",
     &game.panel.key_white.x
@@ -1984,6 +2340,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.key_white.y",
     &game.panel.key_white.y
   },
+  {
+    "game.panel.key_white.tile_size",
+    &game.panel.key_white.size
+  },
   {
     "game.panel.key_white_count.x",
     &game.panel.key_white_count.x
@@ -2001,8 +2361,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.key_white_count.valign
   },
   {
-    "game.panel.key_white_count.chars",
-    &game.panel.key_white_count.chars
+    "game.panel.key_white_count.digits",
+    &game.panel.key_white_count.size
   },
   {
     "game.panel.key_white_count.font",
@@ -2025,8 +2385,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.score.valign
   },
   {
-    "game.panel.score.chars",
-    &game.panel.score.chars
+    "game.panel.score.digits",
+    &game.panel.score.size
   },
   {
     "game.panel.score.font",
@@ -2049,8 +2409,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.time.valign
   },
   {
-    "game.panel.time.chars",
-    &game.panel.time.chars
+    "game.panel.time.digits",
+    &game.panel.time.size
   },
   {
     "game.panel.time.font",
@@ -2077,8 +2437,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.time_hh.valign
   },
   {
-    "game.panel.time_hh.chars",
-    &game.panel.time_hh.chars
+    "game.panel.time_hh.digits",
+    &game.panel.time_hh.size
   },
   {
     "game.panel.time_hh.font",
@@ -2101,8 +2461,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.time_mm.valign
   },
   {
-    "game.panel.time_mm.chars",
-    &game.panel.time_mm.chars
+    "game.panel.time_mm.digits",
+    &game.panel.time_mm.size
   },
   {
     "game.panel.time_mm.font",
@@ -2125,77 +2485,13 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.time_ss.valign
   },
   {
-    "game.panel.time_ss.chars",
-    &game.panel.time_ss.chars
+    "game.panel.time_ss.digits",
+    &game.panel.time_ss.size
   },
   {
     "game.panel.time_ss.font",
     &game.panel.time_ss.font
   },
-  {
-    "game.panel.drop_next_1.x",
-    &game.panel.drop_next_1.x
-  },
-  {
-    "game.panel.drop_next_1.y",
-    &game.panel.drop_next_1.y
-  },
-  {
-    "game.panel.drop_next_2.x",
-    &game.panel.drop_next_2.x
-  },
-  {
-    "game.panel.drop_next_2.y",
-    &game.panel.drop_next_2.y
-  },
-  {
-    "game.panel.drop_next_3.x",
-    &game.panel.drop_next_3.x
-  },
-  {
-    "game.panel.drop_next_3.y",
-    &game.panel.drop_next_3.y
-  },
-  {
-    "game.panel.drop_next_4.x",
-    &game.panel.drop_next_4.x
-  },
-  {
-    "game.panel.drop_next_4.y",
-    &game.panel.drop_next_4.y
-  },
-  {
-    "game.panel.drop_next_5.x",
-    &game.panel.drop_next_5.x
-  },
-  {
-    "game.panel.drop_next_5.y",
-    &game.panel.drop_next_5.y
-  },
-  {
-    "game.panel.drop_next_6.x",
-    &game.panel.drop_next_6.x
-  },
-  {
-    "game.panel.drop_next_6.y",
-    &game.panel.drop_next_6.y
-  },
-  {
-    "game.panel.drop_next_7.x",
-    &game.panel.drop_next_7.x
-  },
-  {
-    "game.panel.drop_next_7.y",
-    &game.panel.drop_next_7.y
-  },
-  {
-    "game.panel.drop_next_8.x",
-    &game.panel.drop_next_8.x
-  },
-  {
-    "game.panel.drop_next_8.y",
-    &game.panel.drop_next_8.y
-  },
   {
     "game.panel.shield_normal.x",
     &game.panel.shield_normal.x
@@ -2204,6 +2500,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.shield_normal.y",
     &game.panel.shield_normal.y
   },
+  {
+    "game.panel.shield_normal.tile_size",
+    &game.panel.shield_normal.size
+  },
   {
     "game.panel.shield_normal_time.x",
     &game.panel.shield_normal_time.x
@@ -2221,8 +2521,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.shield_normal_time.valign
   },
   {
-    "game.panel.shield_normal_time.chars",
-    &game.panel.shield_normal_time.chars
+    "game.panel.shield_normal_time.digits",
+    &game.panel.shield_normal_time.size
   },
   {
     "game.panel.shield_normal_time.font",
@@ -2236,6 +2536,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.shield_deadly.y",
     &game.panel.shield_deadly.y
   },
+  {
+    "game.panel.shield_deadly.tile_size",
+    &game.panel.shield_deadly.size
+  },
   {
     "game.panel.shield_deadly_time.x",
     &game.panel.shield_deadly_time.x
@@ -2253,8 +2557,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.shield_deadly_time.valign
   },
   {
-    "game.panel.shield_deadly_time.chars",
-    &game.panel.shield_deadly_time.chars
+    "game.panel.shield_deadly_time.digits",
+    &game.panel.shield_deadly_time.size
   },
   {
     "game.panel.shield_deadly_time.font",
@@ -2269,36 +2573,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.exit.y
   },
   {
-    "game.panel.em_exit.x",
-    &game.panel.em_exit.x
-  },
-  {
-    "game.panel.em_exit.y",
-    &game.panel.em_exit.y
-  },
-  {
-    "game.panel.sp_exit.x",
-    &game.panel.sp_exit.x
-  },
-  {
-    "game.panel.sp_exit.y",
-    &game.panel.sp_exit.y
-  },
-  {
-    "game.panel.steel_exit.x",
-    &game.panel.steel_exit.x
-  },
-  {
-    "game.panel.steel_exit.y",
-    &game.panel.steel_exit.y
-  },
-  {
-    "game.panel.em_steel_exit.x",
-    &game.panel.em_steel_exit.x
-  },
-  {
-    "game.panel.em_steel_exit.y",
-    &game.panel.em_steel_exit.y
+    "game.panel.exit.tile_size",
+    &game.panel.exit.size
   },
   {
     "game.panel.emc_magic_ball.x",
@@ -2308,6 +2584,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.emc_magic_ball.y",
     &game.panel.emc_magic_ball.y
   },
+  {
+    "game.panel.emc_magic_ball.tile_size",
+    &game.panel.emc_magic_ball.size
+  },
   {
     "game.panel.emc_magic_ball_switch.x",
     &game.panel.emc_magic_ball_switch.x
@@ -2317,28 +2597,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.emc_magic_ball_switch.y
   },
   {
-    "game.panel.emc_magic_ball_time.x",
-    &game.panel.emc_magic_ball_time.x
-  },
-  {
-    "game.panel.emc_magic_ball_time.y",
-    &game.panel.emc_magic_ball_time.y
-  },
-  {
-    "game.panel.emc_magic_ball_time.align",
-    &game.panel.emc_magic_ball_time.align
-  },
-  {
-    "game.panel.emc_magic_ball_time.valign",
-    &game.panel.emc_magic_ball_time.valign
-  },
-  {
-    "game.panel.emc_magic_ball_time.chars",
-    &game.panel.emc_magic_ball_time.chars
-  },
-  {
-    "game.panel.emc_magic_ball_time.font",
-    &game.panel.emc_magic_ball_time.font
+    "game.panel.emc_magic_ball_switch.tile_size",
+    &game.panel.emc_magic_ball_switch.size
   },
   {
     "game.panel.light_switch.x",
@@ -2348,6 +2608,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.light_switch.y",
     &game.panel.light_switch.y
   },
+  {
+    "game.panel.light_switch.tile_size",
+    &game.panel.light_switch.size
+  },
   {
     "game.panel.light_switch_time.x",
     &game.panel.light_switch_time.x
@@ -2365,8 +2629,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.light_switch_time.valign
   },
   {
-    "game.panel.light_switch_time.chars",
-    &game.panel.light_switch_time.chars
+    "game.panel.light_switch_time.digits",
+    &game.panel.light_switch_time.size
   },
   {
     "game.panel.light_switch_time.font",
@@ -2380,6 +2644,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.timegate_switch.y",
     &game.panel.timegate_switch.y
   },
+  {
+    "game.panel.timegate_switch.tile_size",
+    &game.panel.timegate_switch.size
+  },
   {
     "game.panel.timegate_switch_time.x",
     &game.panel.timegate_switch_time.x
@@ -2397,8 +2665,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.timegate_switch_time.valign
   },
   {
-    "game.panel.timegate_switch_time.chars",
-    &game.panel.timegate_switch_time.chars
+    "game.panel.timegate_switch_time.digits",
+    &game.panel.timegate_switch_time.size
   },
   {
     "game.panel.timegate_switch_time.font",
@@ -2412,6 +2680,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.switchgate_switch.y",
     &game.panel.switchgate_switch.y
   },
+  {
+    "game.panel.switchgate_switch.tile_size",
+    &game.panel.switchgate_switch.size
+  },
   {
     "game.panel.emc_lenses.x",
     &game.panel.emc_lenses.x
@@ -2420,6 +2692,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.emc_lenses.y",
     &game.panel.emc_lenses.y
   },
+  {
+    "game.panel.emc_lenses.tile_size",
+    &game.panel.emc_lenses.size
+  },
   {
     "game.panel.emc_lenses_time.x",
     &game.panel.emc_lenses_time.x
@@ -2437,8 +2713,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.emc_lenses_time.valign
   },
   {
-    "game.panel.emc_lenses_time.chars",
-    &game.panel.emc_lenses_time.chars
+    "game.panel.emc_lenses_time.digits",
+    &game.panel.emc_lenses_time.size
   },
   {
     "game.panel.emc_lenses_time.font",
@@ -2452,6 +2728,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.emc_magnifier.y",
     &game.panel.emc_magnifier.y
   },
+  {
+    "game.panel.emc_magnifier.tile_size",
+    &game.panel.emc_magnifier.size
+  },
   {
     "game.panel.emc_magnifier_time.x",
     &game.panel.emc_magnifier_time.x
@@ -2469,8 +2749,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.emc_magnifier_time.valign
   },
   {
-    "game.panel.emc_magnifier_time.chars",
-    &game.panel.emc_magnifier_time.chars
+    "game.panel.emc_magnifier_time.digits",
+    &game.panel.emc_magnifier_time.size
   },
   {
     "game.panel.emc_magnifier_time.font",
@@ -2484,6 +2764,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.balloon_switch.y",
     &game.panel.balloon_switch.y
   },
+  {
+    "game.panel.balloon_switch.tile_size",
+    &game.panel.balloon_switch.size
+  },
   {
     "game.panel.dynabomb_number.x",
     &game.panel.dynabomb_number.x
@@ -2501,8 +2785,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.dynabomb_number.valign
   },
   {
-    "game.panel.dynabomb_number.chars",
-    &game.panel.dynabomb_number.chars
+    "game.panel.dynabomb_number.digits",
+    &game.panel.dynabomb_number.size
   },
   {
     "game.panel.dynabomb_number.font",
@@ -2525,8 +2809,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.dynabomb_size.valign
   },
   {
-    "game.panel.dynabomb_size.chars",
-    &game.panel.dynabomb_size.chars
+    "game.panel.dynabomb_size.digits",
+    &game.panel.dynabomb_size.size
   },
   {
     "game.panel.dynabomb_size.font",
@@ -2540,6 +2824,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.dynabomb_power.y",
     &game.panel.dynabomb_power.y
   },
+  {
+    "game.panel.dynabomb_power.tile_size",
+    &game.panel.dynabomb_power.size
+  },
   {
     "game.panel.penguins.x",
     &game.panel.penguins.x
@@ -2557,8 +2845,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.penguins.valign
   },
   {
-    "game.panel.penguins.chars",
-    &game.panel.penguins.chars
+    "game.panel.penguins.digits",
+    &game.panel.penguins.size
   },
   {
     "game.panel.penguins.font",
@@ -2581,8 +2869,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.sokoban_objects.valign
   },
   {
-    "game.panel.sokoban_objects.chars",
-    &game.panel.sokoban_objects.chars
+    "game.panel.sokoban_objects.digits",
+    &game.panel.sokoban_objects.size
   },
   {
     "game.panel.sokoban_objects.font",
@@ -2605,8 +2893,8 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.sokoban_fields.valign
   },
   {
-    "game.panel.sokoban_fields.chars",
-    &game.panel.sokoban_fields.chars
+    "game.panel.sokoban_fields.digits",
+    &game.panel.sokoban_fields.size
   },
   {
     "game.panel.sokoban_fields.font",
@@ -2620,69 +2908,105 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.robot_wheel.y",
     &game.panel.robot_wheel.y
   },
+  {
+    "game.panel.robot_wheel.tile_size",
+    &game.panel.robot_wheel.size
+  },
   {
     "game.panel.conveyor_belt_1.x",
-    &game.panel.conveyor_belt_1.x
+    &game.panel.conveyor_belt[0].x
   },
   {
     "game.panel.conveyor_belt_1.y",
-    &game.panel.conveyor_belt_1.y
+    &game.panel.conveyor_belt[0].y
+  },
+  {
+    "game.panel.conveyor_belt_1.tile_size",
+    &game.panel.conveyor_belt[0].size
   },
   {
     "game.panel.conveyor_belt_1_switch.x",
-    &game.panel.conveyor_belt_1_switch.x
+    &game.panel.conveyor_belt_switch[0].x
   },
   {
     "game.panel.conveyor_belt_1_switch.y",
-    &game.panel.conveyor_belt_1_switch.y
+    &game.panel.conveyor_belt_switch[0].y
+  },
+  {
+    "game.panel.conveyor_belt_1_switch.tile_size",
+    &game.panel.conveyor_belt_switch[0].size
   },
   {
     "game.panel.conveyor_belt_2.x",
-    &game.panel.conveyor_belt_2.x
+    &game.panel.conveyor_belt[1].x
   },
   {
     "game.panel.conveyor_belt_2.y",
-    &game.panel.conveyor_belt_2.y
+    &game.panel.conveyor_belt[1].y
+  },
+  {
+    "game.panel.conveyor_belt_2.tile_size",
+    &game.panel.conveyor_belt[1].size
   },
   {
     "game.panel.conveyor_belt_2_switch.x",
-    &game.panel.conveyor_belt_2_switch.x
+    &game.panel.conveyor_belt_switch[1].x
   },
   {
     "game.panel.conveyor_belt_2_switch.y",
-    &game.panel.conveyor_belt_2_switch.y
+    &game.panel.conveyor_belt_switch[1].y
+  },
+  {
+    "game.panel.conveyor_belt_2_switch.tile_size",
+    &game.panel.conveyor_belt_switch[1].size
   },
   {
     "game.panel.conveyor_belt_3.x",
-    &game.panel.conveyor_belt_3.x
+    &game.panel.conveyor_belt[2].x
   },
   {
     "game.panel.conveyor_belt_3.y",
-    &game.panel.conveyor_belt_3.y
+    &game.panel.conveyor_belt[2].y
+  },
+  {
+    "game.panel.conveyor_belt_3.tile_size",
+    &game.panel.conveyor_belt[2].size
   },
   {
     "game.panel.conveyor_belt_3_switch.x",
-    &game.panel.conveyor_belt_3_switch.x
+    &game.panel.conveyor_belt_switch[2].x
   },
   {
     "game.panel.conveyor_belt_3_switch.y",
-    &game.panel.conveyor_belt_3_switch.y
+    &game.panel.conveyor_belt_switch[2].y
+  },
+  {
+    "game.panel.conveyor_belt_3_switch.tile_size",
+    &game.panel.conveyor_belt_switch[2].size
   },
   {
     "game.panel.conveyor_belt_4.x",
-    &game.panel.conveyor_belt_4.x
+    &game.panel.conveyor_belt[3].x
   },
   {
     "game.panel.conveyor_belt_4.y",
-    &game.panel.conveyor_belt_4.y
+    &game.panel.conveyor_belt[3].y
+  },
+  {
+    "game.panel.conveyor_belt_4.tile_size",
+    &game.panel.conveyor_belt[3].size
   },
   {
     "game.panel.conveyor_belt_4_switch.x",
-    &game.panel.conveyor_belt_4_switch.x
+    &game.panel.conveyor_belt_switch[3].x
   },
   {
     "game.panel.conveyor_belt_4_switch.y",
-    &game.panel.conveyor_belt_4_switch.y
+    &game.panel.conveyor_belt_switch[3].y
+  },
+  {
+    "game.panel.conveyor_belt_4_switch.tile_size",
+    &game.panel.conveyor_belt_switch[3].size
   },
   {
     "game.panel.magic_wall.x",
@@ -2692,6 +3016,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.panel.magic_wall.y",
     &game.panel.magic_wall.y
   },
+  {
+    "game.panel.magic_wall.tile_size",
+    &game.panel.magic_wall.size
+  },
   {
     "game.panel.magic_wall_time.x",
     &game.panel.magic_wall_time.x
@@ -2709,28 +3037,392 @@ struct TokenIntPtrInfo image_config_vars[] =
     &game.panel.magic_wall_time.valign
   },
   {
-    "game.panel.magic_wall_time.chars",
-    &game.panel.magic_wall_time.chars
+    "game.panel.magic_wall_time.digits",
+    &game.panel.magic_wall_time.size
   },
   {
     "game.panel.magic_wall_time.font",
     &game.panel.magic_wall_time.font
   },
   {
-    "game.panel.bd_magic_wall.x",
-    &game.panel.bd_magic_wall.x
+    "game.panel.gravity_state.x",
+    &game.panel.gravity_state.x
+  },
+  {
+    "game.panel.gravity_state.y",
+    &game.panel.gravity_state.y
+  },
+  {
+    "game.panel.gravity_state.align",
+    &game.panel.gravity_state.align
+  },
+  {
+    "game.panel.gravity_state.valign",
+    &game.panel.gravity_state.valign
+  },
+  {
+    "game.panel.gravity_state.chars",
+    &game.panel.gravity_state.size
+  },
+  {
+    "game.panel.gravity_state.font",
+    &game.panel.gravity_state.font
+  },
+  {
+    "game.panel.gravity_state.font_active",
+    &game.panel.gravity_state.font_alt
+  },
+  {
+    "game.panel.ce_score_1.x",
+    &game.panel.ce_score[0].x
+  },
+  {
+    "game.panel.ce_score_1.y",
+    &game.panel.ce_score[0].y
+  },
+  {
+    "game.panel.ce_score_1.align",
+    &game.panel.ce_score[0].align
+  },
+  {
+    "game.panel.ce_score_1.valign",
+    &game.panel.ce_score[0].valign
+  },
+  {
+    "game.panel.ce_score_1.digits",
+    &game.panel.ce_score[0].size
+  },
+  {
+    "game.panel.ce_score_1.font",
+    &game.panel.ce_score[0].font
+  },
+  {
+    "game.panel.ce_score_1.element",
+    &game.panel.ce_score[0].id
+  },
+  {
+    "game.panel.ce_score_1_element.x",
+    &game.panel.ce_score_element[0].x
+  },
+  {
+    "game.panel.ce_score_1_element.y",
+    &game.panel.ce_score_element[0].y
+  },
+  {
+    "game.panel.ce_score_1_element.tile_size",
+    &game.panel.ce_score_element[0].size
+  },
+  {
+    "game.panel.ce_score_1_element.element",
+    &game.panel.ce_score_element[0].id
+  },
+  {
+    "game.panel.ce_score_2.x",
+    &game.panel.ce_score[1].x
+  },
+  {
+    "game.panel.ce_score_2.y",
+    &game.panel.ce_score[1].y
+  },
+  {
+    "game.panel.ce_score_2.align",
+    &game.panel.ce_score[1].align
+  },
+  {
+    "game.panel.ce_score_2.valign",
+    &game.panel.ce_score[1].valign
+  },
+  {
+    "game.panel.ce_score_2.digits",
+    &game.panel.ce_score[1].size
+  },
+  {
+    "game.panel.ce_score_2.font",
+    &game.panel.ce_score[1].font
+  },
+  {
+    "game.panel.ce_score_2.element",
+    &game.panel.ce_score[1].id
+  },
+  {
+    "game.panel.ce_score_2_element.x",
+    &game.panel.ce_score_element[1].x
+  },
+  {
+    "game.panel.ce_score_2_element.y",
+    &game.panel.ce_score_element[1].y
+  },
+  {
+    "game.panel.ce_score_2_element.tile_size",
+    &game.panel.ce_score_element[1].size
+  },
+  {
+    "game.panel.ce_score_2_element.element",
+    &game.panel.ce_score_element[1].id
+  },
+  {
+    "game.panel.ce_score_3.x",
+    &game.panel.ce_score[2].x
+  },
+  {
+    "game.panel.ce_score_3.y",
+    &game.panel.ce_score[2].y
+  },
+  {
+    "game.panel.ce_score_3.align",
+    &game.panel.ce_score[2].align
+  },
+  {
+    "game.panel.ce_score_3.valign",
+    &game.panel.ce_score[2].valign
+  },
+  {
+    "game.panel.ce_score_3.digits",
+    &game.panel.ce_score[2].size
+  },
+  {
+    "game.panel.ce_score_3.font",
+    &game.panel.ce_score[2].font
   },
   {
-    "game.panel.bd_magic_wall.y",
-    &game.panel.bd_magic_wall.y
+    "game.panel.ce_score_3.element",
+    &game.panel.ce_score[2].id
   },
   {
-    "game.panel.dc_magic_wall.x",
-    &game.panel.dc_magic_wall.x
+    "game.panel.ce_score_3_element.x",
+    &game.panel.ce_score_element[2].x
   },
   {
-    "game.panel.dc_magic_wall.y",
-    &game.panel.dc_magic_wall.y
+    "game.panel.ce_score_3_element.y",
+    &game.panel.ce_score_element[2].y
+  },
+  {
+    "game.panel.ce_score_3_element.tile_size",
+    &game.panel.ce_score_element[2].size
+  },
+  {
+    "game.panel.ce_score_3_element.element",
+    &game.panel.ce_score_element[2].id
+  },
+  {
+    "game.panel.ce_score_4.x",
+    &game.panel.ce_score[3].x
+  },
+  {
+    "game.panel.ce_score_4.y",
+    &game.panel.ce_score[3].y
+  },
+  {
+    "game.panel.ce_score_4.align",
+    &game.panel.ce_score[3].align
+  },
+  {
+    "game.panel.ce_score_4.valign",
+    &game.panel.ce_score[3].valign
+  },
+  {
+    "game.panel.ce_score_4.digits",
+    &game.panel.ce_score[3].size
+  },
+  {
+    "game.panel.ce_score_4.font",
+    &game.panel.ce_score[3].font
+  },
+  {
+    "game.panel.ce_score_4.element",
+    &game.panel.ce_score[3].id
+  },
+  {
+    "game.panel.ce_score_4_element.x",
+    &game.panel.ce_score_element[3].x
+  },
+  {
+    "game.panel.ce_score_4_element.y",
+    &game.panel.ce_score_element[3].y
+  },
+  {
+    "game.panel.ce_score_4_element.tile_size",
+    &game.panel.ce_score_element[3].size
+  },
+  {
+    "game.panel.ce_score_4_element.element",
+    &game.panel.ce_score_element[3].id
+  },
+  {
+    "game.panel.ce_score_5.x",
+    &game.panel.ce_score[4].x
+  },
+  {
+    "game.panel.ce_score_5.y",
+    &game.panel.ce_score[4].y
+  },
+  {
+    "game.panel.ce_score_5.align",
+    &game.panel.ce_score[4].align
+  },
+  {
+    "game.panel.ce_score_5.valign",
+    &game.panel.ce_score[4].valign
+  },
+  {
+    "game.panel.ce_score_5.digits",
+    &game.panel.ce_score[4].size
+  },
+  {
+    "game.panel.ce_score_5.font",
+    &game.panel.ce_score[4].font
+  },
+  {
+    "game.panel.ce_score_5.element",
+    &game.panel.ce_score[4].id
+  },
+  {
+    "game.panel.ce_score_5_element.x",
+    &game.panel.ce_score_element[4].x
+  },
+  {
+    "game.panel.ce_score_5_element.y",
+    &game.panel.ce_score_element[4].y
+  },
+  {
+    "game.panel.ce_score_5_element.tile_size",
+    &game.panel.ce_score_element[4].size
+  },
+  {
+    "game.panel.ce_score_5_element.element",
+    &game.panel.ce_score_element[4].id
+  },
+  {
+    "game.panel.ce_score_6.x",
+    &game.panel.ce_score[5].x
+  },
+  {
+    "game.panel.ce_score_6.y",
+    &game.panel.ce_score[5].y
+  },
+  {
+    "game.panel.ce_score_6.align",
+    &game.panel.ce_score[5].align
+  },
+  {
+    "game.panel.ce_score_6.valign",
+    &game.panel.ce_score[5].valign
+  },
+  {
+    "game.panel.ce_score_6.digits",
+    &game.panel.ce_score[5].size
+  },
+  {
+    "game.panel.ce_score_6.font",
+    &game.panel.ce_score[5].font
+  },
+  {
+    "game.panel.ce_score_6.element",
+    &game.panel.ce_score[5].id
+  },
+  {
+    "game.panel.ce_score_6_element.x",
+    &game.panel.ce_score_element[5].x
+  },
+  {
+    "game.panel.ce_score_6_element.y",
+    &game.panel.ce_score_element[5].y
+  },
+  {
+    "game.panel.ce_score_6_element.tile_size",
+    &game.panel.ce_score_element[5].size
+  },
+  {
+    "game.panel.ce_score_6_element.element",
+    &game.panel.ce_score_element[5].id
+  },
+  {
+    "game.panel.ce_score_7.x",
+    &game.panel.ce_score[6].x
+  },
+  {
+    "game.panel.ce_score_7.y",
+    &game.panel.ce_score[6].y
+  },
+  {
+    "game.panel.ce_score_7.align",
+    &game.panel.ce_score[6].align
+  },
+  {
+    "game.panel.ce_score_7.valign",
+    &game.panel.ce_score[6].valign
+  },
+  {
+    "game.panel.ce_score_7.digits",
+    &game.panel.ce_score[6].size
+  },
+  {
+    "game.panel.ce_score_7.font",
+    &game.panel.ce_score[6].font
+  },
+  {
+    "game.panel.ce_score_7.element",
+    &game.panel.ce_score[6].id
+  },
+  {
+    "game.panel.ce_score_7_element.x",
+    &game.panel.ce_score_element[6].x
+  },
+  {
+    "game.panel.ce_score_7_element.y",
+    &game.panel.ce_score_element[6].y
+  },
+  {
+    "game.panel.ce_score_7_element.tile_size",
+    &game.panel.ce_score_element[6].size
+  },
+  {
+    "game.panel.ce_score_7_element.element",
+    &game.panel.ce_score_element[6].id
+  },
+  {
+    "game.panel.ce_score_8.x",
+    &game.panel.ce_score[7].x
+  },
+  {
+    "game.panel.ce_score_8.y",
+    &game.panel.ce_score[7].y
+  },
+  {
+    "game.panel.ce_score_8.align",
+    &game.panel.ce_score[7].align
+  },
+  {
+    "game.panel.ce_score_8.valign",
+    &game.panel.ce_score[7].valign
+  },
+  {
+    "game.panel.ce_score_8.digits",
+    &game.panel.ce_score[7].size
+  },
+  {
+    "game.panel.ce_score_8.font",
+    &game.panel.ce_score[7].font
+  },
+  {
+    "game.panel.ce_score_8.element",
+    &game.panel.ce_score[7].id
+  },
+  {
+    "game.panel.ce_score_8_element.x",
+    &game.panel.ce_score_element[7].x
+  },
+  {
+    "game.panel.ce_score_8_element.y",
+    &game.panel.ce_score_element[7].y
+  },
+  {
+    "game.panel.ce_score_8_element.tile_size",
+    &game.panel.ce_score_element[7].size
+  },
+  {
+    "game.panel.ce_score_8_element.element",
+    &game.panel.ce_score_element[7].id
   },
   {
     "game.panel.player_name.x",
@@ -2750,7 +3442,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "game.panel.player_name.chars",
-    &game.panel.player_name.chars
+    &game.panel.player_name.size
   },
   {
     "game.panel.player_name.font",
@@ -2774,7 +3466,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "game.panel.level_name.chars",
-    &game.panel.level_name.chars
+    &game.panel.level_name.size
   },
   {
     "game.panel.level_name.font",
@@ -2798,7 +3490,7 @@ struct TokenIntPtrInfo image_config_vars[] =
   },
   {
     "game.panel.level_author.chars",
-    &game.panel.level_author.chars
+    &game.panel.level_author.size
   },
   {
     "game.panel.level_author.font",
@@ -2852,6 +3544,10 @@ struct TokenIntPtrInfo image_config_vars[] =
     "game.button.sound_simple.y",
     &game.button.sound_simple.y
   },
+  {
+    "game.forced_scroll_delay_value",
+    &game.forced_scroll_delay_value
+  },
   {
     "[player].boring_delay_fixed",
     &game.player_boring_delay_fixed