"border.draw_masked_when_fading",
&border.draw_masked_when_fading
},
+ {
+ "init.busy.x",
+ &init.busy.x
+ },
+ {
+ "init.busy.y",
+ &init.busy.y
+ },
+ {
+ "init.busy.align",
+ &init.busy.align
+ },
+ {
+ "init.busy.valign",
+ &init.busy.valign
+ },
{
"menu.enter_menu.fade_mode",
&menu.enter_menu.fade_mode
"game.forced_scroll_delay_value",
&game.forced_scroll_delay_value
},
+ {
+ "game.use_native_emc_graphics_engine",
+ &game.use_native_emc_graphics_engine
+ },
{
"[player].boring_delay_fixed",
&game.player_boring_delay_fixed