"preview.anim_mode",
&preview.anim_mode
},
- {
- "door_1.width",
- &door_1.width
- },
- {
- "door_1.height",
- &door_1.height
- },
{
"door_1.step_offset",
&door_1.step_offset
"door_1.anim_mode",
&door_1.anim_mode
},
- {
- "door_2.width",
- &door_2.width
- },
- {
- "door_2.height",
- &door_2.height
- },
{
"door_2.step_offset",
&door_2.step_offset
"viewport.door_1.y",
&viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y
},
+ {
+ "viewport.door_1.width",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].width
+ },
+ {
+ "viewport.door_1.height",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].height
+ },
+ {
+ "viewport.door_1.border_size",
+ &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].border_size
+ },
{
"viewport.door_1.MAIN.x",
&viewport.door_1[GFX_SPECIAL_ARG_MAIN].x
"viewport.door_1.MAIN.y",
&viewport.door_1[GFX_SPECIAL_ARG_MAIN].y
},
+ {
+ "viewport.door_1.MAIN.width",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].width
+ },
+ {
+ "viewport.door_1.MAIN.height",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].height
+ },
+ {
+ "viewport.door_1.MAIN.border_size",
+ &viewport.door_1[GFX_SPECIAL_ARG_MAIN].border_size
+ },
{
"viewport.door_1.PLAYING.x",
&viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x
"viewport.door_1.PLAYING.y",
&viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y
},
+ {
+ "viewport.door_1.PLAYING.width",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].width
+ },
+ {
+ "viewport.door_1.PLAYING.height",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].height
+ },
+ {
+ "viewport.door_1.PLAYING.border_size",
+ &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].border_size
+ },
{
"viewport.door_1.EDITOR.x",
&viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x
"viewport.door_1.EDITOR.y",
&viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y
},
+ {
+ "viewport.door_1.EDITOR.width",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].width
+ },
+ {
+ "viewport.door_1.EDITOR.height",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].height
+ },
+ {
+ "viewport.door_1.EDITOR.border_size",
+ &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].border_size
+ },
{
"viewport.door_2.x",
&viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x
"viewport.door_2.y",
&viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y
},
+ {
+ "viewport.door_2.width",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].width
+ },
+ {
+ "viewport.door_2.height",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].height
+ },
+ {
+ "viewport.door_2.border_size",
+ &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].border_size
+ },
{
"viewport.door_2.MAIN.x",
&viewport.door_2[GFX_SPECIAL_ARG_MAIN].x
"viewport.door_2.MAIN.y",
&viewport.door_2[GFX_SPECIAL_ARG_MAIN].y
},
+ {
+ "viewport.door_2.MAIN.width",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].width
+ },
+ {
+ "viewport.door_2.MAIN.height",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].height
+ },
+ {
+ "viewport.door_2.MAIN.border_size",
+ &viewport.door_2[GFX_SPECIAL_ARG_MAIN].border_size
+ },
{
"viewport.door_2.PLAYING.x",
&viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x
"viewport.door_2.PLAYING.y",
&viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y
},
+ {
+ "viewport.door_2.PLAYING.width",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].width
+ },
+ {
+ "viewport.door_2.PLAYING.height",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].height
+ },
+ {
+ "viewport.door_2.PLAYING.border_size",
+ &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].border_size
+ },
{
"viewport.door_2.EDITOR.x",
&viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x
"viewport.door_2.EDITOR.y",
&viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y
},
+ {
+ "viewport.door_2.EDITOR.width",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].width
+ },
+ {
+ "viewport.door_2.EDITOR.height",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].height
+ },
+ {
+ "viewport.door_2.EDITOR.border_size",
+ &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].border_size
+ },
{
NULL,
NULL