fixed sound for charging level time (energy) for MM engine
[rocksndiamonds.git] / src / conf_snd.c
index e2d7a5303fa32210790025495d73fd55311656e7..957259b56669c15bbed6e363b6da88b44019a8f3 100644 (file)
@@ -240,8 +240,11 @@ struct ConfigInfo sound_config[] =
 
   /* sounds for other game actions */
   { "game.starting",                   UNDEFINED_FILENAME              },
+  { "game.leveltime_charging",         "fuel.wav"                      },
+  { "game.health_charging",            UNDEFINED_FILENAME              },
   { "game.running_out_of_time",                "gong.wav"                      },
   { "game.leveltime_bonus",            "sirr.wav"                      },
+  { "game.health_bonus",               "sirr.wav"                      },
   { "game.losing",                     "lachen.wav"                    },
   { "game.winning",                    UNDEFINED_FILENAME              },
   { "game.sokoban_solving",            "buing.wav"                     },