fixed sound for charging level time (energy) for MM engine
[rocksndiamonds.git] / src / conf_snd.c
index c57e7ea11242b48df139375dc96288e0ffdd4f48..957259b56669c15bbed6e363b6da88b44019a8f3 100644 (file)
@@ -240,15 +240,18 @@ struct ConfigInfo sound_config[] =
 
   /* sounds for other game actions */
   { "game.starting",                   UNDEFINED_FILENAME              },
 
   /* sounds for other game actions */
   { "game.starting",                   UNDEFINED_FILENAME              },
+  { "game.leveltime_charging",         "fuel.wav"                      },
+  { "game.health_charging",            UNDEFINED_FILENAME              },
   { "game.running_out_of_time",                "gong.wav"                      },
   { "game.leveltime_bonus",            "sirr.wav"                      },
   { "game.running_out_of_time",                "gong.wav"                      },
   { "game.leveltime_bonus",            "sirr.wav"                      },
+  { "game.health_bonus",               "sirr.wav"                      },
   { "game.losing",                     "lachen.wav"                    },
   { "game.winning",                    UNDEFINED_FILENAME              },
   { "game.sokoban_solving",            "buing.wav"                     },
 
   /* sounds for other non-game actions */
   { "game.losing",                     "lachen.wav"                    },
   { "game.winning",                    UNDEFINED_FILENAME              },
   { "game.sokoban_solving",            "buing.wav"                     },
 
   /* sounds for other non-game actions */
-  { "door.opening",                    "oeffnen.wav"                   },
-  { "door.closing",                    "oeffnen.wav"                   },
+  { "door.opening",                    "door.wav"                      },
+  { "door.closing",                    "door.wav"                      },
 
   { "request.opening",                 UNDEFINED_FILENAME              },
   { "request.closing",                 UNDEFINED_FILENAME              },
 
   { "request.opening",                 UNDEFINED_FILENAME              },
   { "request.closing",                 UNDEFINED_FILENAME              },
@@ -264,6 +267,7 @@ struct ConfigInfo sound_config[] =
   { "background.TITLE",                        UNDEFINED_FILENAME              },
   { "background.MAIN",                 UNDEFINED_FILENAME              },
   { "background.LEVELS",               UNDEFINED_FILENAME              },
   { "background.TITLE",                        UNDEFINED_FILENAME              },
   { "background.MAIN",                 UNDEFINED_FILENAME              },
   { "background.LEVELS",               UNDEFINED_FILENAME              },
+  { "background.LEVELNR",              UNDEFINED_FILENAME              },
   { "background.SCORES",               "halloffame.wav"                },
   { "background.SCORES.mode_loop",     "false"                         },
   { "background.EDITOR",               UNDEFINED_FILENAME              },
   { "background.SCORES",               "halloffame.wav"                },
   { "background.SCORES.mode_loop",     "false"                         },
   { "background.EDITOR",               UNDEFINED_FILENAME              },