changed sound effect "game.losing" to be undefined by default
[rocksndiamonds.git] / src / conf_snd.c
index f164be728b545b354a138becf6cf2ac3eb765309..64fda4965c41e54c258ad994dfd84181ae33f489 100644 (file)
@@ -294,7 +294,7 @@ struct ConfigInfo sound_config[] =
   { "game.running_out_of_time",                "gong.wav"                      },
   { "game.leveltime_bonus",            "sirr.wav"                      },
   { "game.health_bonus",               "sirr.wav"                      },
-  { "game.losing",                     "lachen.wav"                    },
+  { "game.losing",                     UNDEFINED_FILENAME              },
   { "game.winning",                    UNDEFINED_FILENAME              },
   { "game.sokoban_solving",            "buing.wav"                     },