added generic function to add new level or artwork set to tree
[rocksndiamonds.git] / src / conf_mus.c
index ac4fa911345d8a8432672f2e4d87c4d0a7643e88..94aad15ff5bcef23230745279877d2bb2316a129 100644 (file)
@@ -1,23 +1,21 @@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
-*----------------------------------------------------------*
-* (c) 1995-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* conf_mus.c                                               *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// conf_mus.c
+// ============================================================================
 
 #include "libgame/libgame.h"
 #include "main.h"
 
 
-/* List values that are not defined in the configuration file are set to
-   reliable default values. If that value is MUS_ARG_UNDEFINED, it will
-   be dynamically determined, using some of the other list values. */
+// List values that are not defined in the configuration file are set to
+// reliable default values. If that value is MUS_ARG_UNDEFINED, it will
+// be dynamically determined, using some of the other list values.
 
 struct ConfigTypeInfo music_config_suffix[] =
 {
@@ -31,39 +29,38 @@ struct ConfigInfo music_config[] =
   { "background",                      UNDEFINED_FILENAME              },
   { "background.TITLE_INITIAL",                UNDEFINED_FILENAME              },
   { "background.TITLE",                        UNDEFINED_FILENAME              },
-  { "background.MESSAGE_INITIAL",      UNDEFINED_FILENAME              },
-  { "background.MESSAGE",              UNDEFINED_FILENAME              },
   { "background.MAIN",                 UNDEFINED_FILENAME              },
   { "background.LEVELS",               UNDEFINED_FILENAME              },
+  { "background.LEVELNR",              UNDEFINED_FILENAME              },
   { "background.SCORES",               UNDEFINED_FILENAME              },
   { "background.EDITOR",               UNDEFINED_FILENAME              },
   { "background.INFO",                 "rhythmloop.wav"                },
   { "background.SETUP",                        UNDEFINED_FILENAME              },
 
-  { "titlescreen_initial_1",           UNDEFINED_FILENAME              },
-  { "titlescreen_initial_2",           UNDEFINED_FILENAME              },
-  { "titlescreen_initial_3",           UNDEFINED_FILENAME              },
-  { "titlescreen_initial_4",           UNDEFINED_FILENAME              },
-  { "titlescreen_initial_5",           UNDEFINED_FILENAME              },
-  { "titlescreen_1",                   UNDEFINED_FILENAME              },
-  { "titlescreen_2",                   UNDEFINED_FILENAME              },
-  { "titlescreen_3",                   UNDEFINED_FILENAME              },
-  { "titlescreen_4",                   UNDEFINED_FILENAME              },
-  { "titlescreen_5",                   UNDEFINED_FILENAME              },
-  { "titlemessage_initial_1",          UNDEFINED_FILENAME              },
-  { "titlemessage_initial_2",          UNDEFINED_FILENAME              },
-  { "titlemessage_initial_3",          UNDEFINED_FILENAME              },
-  { "titlemessage_initial_4",          UNDEFINED_FILENAME              },
-  { "titlemessage_initial_5",          UNDEFINED_FILENAME              },
-  { "titlemessage_1",                  UNDEFINED_FILENAME              },
-  { "titlemessage_2",                  UNDEFINED_FILENAME              },
-  { "titlemessage_3",                  UNDEFINED_FILENAME              },
-  { "titlemessage_4",                  UNDEFINED_FILENAME              },
-  { "titlemessage_5",                  UNDEFINED_FILENAME              },
+  { "background.titlescreen_initial_1",        UNDEFINED_FILENAME              },
+  { "background.titlescreen_initial_2",        UNDEFINED_FILENAME              },
+  { "background.titlescreen_initial_3",        UNDEFINED_FILENAME              },
+  { "background.titlescreen_initial_4",        UNDEFINED_FILENAME              },
+  { "background.titlescreen_initial_5",        UNDEFINED_FILENAME              },
+  { "background.titlescreen_1",                UNDEFINED_FILENAME              },
+  { "background.titlescreen_2",                UNDEFINED_FILENAME              },
+  { "background.titlescreen_3",                UNDEFINED_FILENAME              },
+  { "background.titlescreen_4",                UNDEFINED_FILENAME              },
+  { "background.titlescreen_5",                UNDEFINED_FILENAME              },
+  { "background.titlemessage_initial_1",UNDEFINED_FILENAME             },
+  { "background.titlemessage_initial_2",UNDEFINED_FILENAME             },
+  { "background.titlemessage_initial_3",UNDEFINED_FILENAME             },
+  { "background.titlemessage_initial_4",UNDEFINED_FILENAME             },
+  { "background.titlemessage_initial_5",UNDEFINED_FILENAME             },
+  { "background.titlemessage_1",       UNDEFINED_FILENAME              },
+  { "background.titlemessage_2",       UNDEFINED_FILENAME              },
+  { "background.titlemessage_3",       UNDEFINED_FILENAME              },
+  { "background.titlemessage_4",       UNDEFINED_FILENAME              },
+  { "background.titlemessage_5",       UNDEFINED_FILENAME              },
 
-  /* there is no definition for "background.PLAYING", because this would
-     prevent selecting music from music directory that is not defined in
-     "musicinfo.conf", when no default music is defined here */
+  // there is no definition for "background.PLAYING", because this would
+  // prevent selecting music from music directory that is not defined in
+  // "musicinfo.conf", when no default music is defined here
 
   { NULL,                              NULL                            }
 };