rnd-20031116-1-src
[rocksndiamonds.git] / src / conf_mus.c
diff --git a/src/conf_mus.c b/src/conf_mus.c
new file mode 100644 (file)
index 0000000..6fe7f9d
--- /dev/null
@@ -0,0 +1,41 @@
+/***********************************************************
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
+*----------------------------------------------------------*
+* (c) 1995-2002 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
+*----------------------------------------------------------*
+* conf_mus.c                                               *
+***********************************************************/
+
+#include "libgame/libgame.h"
+#include "main.h"
+
+
+/* List values that are not defined in the configuration file are set to
+   reliable default values. If that value is MUS_ARG_UNDEFINED, it will
+   be dynamically determined, using some of the other list values. */
+
+struct ConfigInfo music_config_suffix[] =
+{
+  { ".mode_loop",                      ARG_UNDEFINED,  TYPE_BOOLEAN },
+
+  { NULL,                              NULL,           0            }
+};
+
+struct ConfigInfo music_config[] =
+{
+  { "background",                      UNDEFINED_FILENAME      },
+  { "background.MAIN",                 UNDEFINED_FILENAME      },
+  { "background.LEVELS",               UNDEFINED_FILENAME      },
+  { "background.SCORES",               UNDEFINED_FILENAME      },
+  { "background.EDITOR",               UNDEFINED_FILENAME      },
+  { "background.INFO",                 "rhythmloop.wav"        },
+  { "background.SETUP",                        UNDEFINED_FILENAME      },
+  { "background.PLAYING",              UNDEFINED_FILENAME      },
+
+  { NULL,                              NULL                    }
+};