added step-based engine snapshots to undo/redo game steps
[rocksndiamonds.git] / src / conf_gfx.c
index f929cb4961e63d1c264827068eeeec42f24ca442..e749b222c01f9a8e7ecd54a8efd83c56bab3eaf2 100644 (file)
@@ -4721,6 +4721,23 @@ struct ConfigInfo image_config[] =
   { "game.button.gfx.play.width",              "30"                    },
   { "game.button.gfx.play.height",             "30"                    },
   { "game.button.gfx.play.pressed_xoffset",    "-100"                  },
+
+  { "game.button.gfx.undo",                    "RocksDoor.png"         },
+  { "game.button.gfx.undo.x",                  "405"                   },
+  { "game.button.gfx.undo.y",                  "215"                   },
+  { "game.button.gfx.undo.width",              "30"                    },
+  { "game.button.gfx.undo.height",             "30"                    },
+  { "game.button.gfx.undo.pressed_yoffset",    "30"                    },
+  { "game.button.gfx.redo",                    "RocksDoor.png"         },
+  { "game.button.gfx.redo.x",                  "465"                   },
+  { "game.button.gfx.redo.y",                  "215"                   },
+  { "game.button.gfx.redo.width",              "30"                    },
+  { "game.button.gfx.redo.height",             "30"                    },
+  { "game.button.gfx.redo.pressed_yoffset",    "30"                    },
+
+  { "game.button.gfx.save",                    UNDEFINED_FILENAME      },
+  { "game.button.gfx.load",                    UNDEFINED_FILENAME      },
+
   { "game.button.gfx.sound_music",             "RocksDoor.png"         },
   { "game.button.gfx.sound_music.x",           "305"                   },
   { "game.button.gfx.sound_music.y",           "245"                   },
@@ -4743,9 +4760,6 @@ struct ConfigInfo image_config[] =
   { "game.button.gfx.sound_simple.pressed_xoffset", "-100"             },
   { "game.button.gfx.sound_simple.active_yoffset", "-30"               },
 
-  { "game.button.gfx.save",                    UNDEFINED_FILENAME      },
-  { "game.button.gfx.load",                    UNDEFINED_FILENAME      },
-
   { "tape.button.gfx.eject",                   "RocksDoor.png"         },
   { "tape.button.gfx.eject.x",                 "305"                   },
   { "tape.button.gfx.eject.y",                 "357"                   },
@@ -5214,10 +5228,13 @@ struct ConfigInfo image_config[] =
   { "editor.element_border",                   "RocksMore.png"         },
   { "editor.element_border.xpos",              "0"                     },
   { "editor.element_border.ypos",              "2"                     },
+  { "editor.element_border.border_size",       "8"                     },
 
   { "editor.element_border_input",             "RocksMore.png"         },
   { "editor.element_border_input.xpos",                "10"                    },
   { "editor.element_border_input.ypos",                "7"                     },
+  { "editor.element_border_input.border_size", "4"                     },
+  { "editor.element_border_input.tile_size",   "16"                    },
 
   { "editor.counter.down",                     "RocksDoor.png"         },
   { "editor.counter.down.x",                   "302"                   },
@@ -5347,6 +5364,7 @@ struct ConfigInfo image_config[] =
   { "editor.palette.scrollbar.width",          "10"                    },
   { "editor.palette.scrollbar.height",         "10"                    },
   { "editor.palette.scrollbar.pressed_xoffset",        "-10"                   },
+  { "editor.palette.scrollbar.border_size",    "3"                     },
 
   { "editor.playfield.scroll_up",              "RocksDoor.png"         },
   { "editor.playfield.scroll_up.x",            "724"                   },
@@ -5382,6 +5400,7 @@ struct ConfigInfo image_config[] =
   { "editor.playfield.scrollbar.width",                "16"                    },
   { "editor.playfield.scrollbar.height",       "16"                    },
   { "editor.playfield.scrollbar.pressed_xoffset", "-16"                        },
+  { "editor.playfield.scrollbar.border_size",  "3"                     },
 
   { "editor.button.gfx.prev_level",            "RocksDoor.png"         },
   { "editor.button.gfx.prev_level.x",          "724"                   },
@@ -7343,16 +7362,20 @@ struct ConfigInfo image_config[] =
   { "game.button.pause.y",                     "215"                   },
   { "game.button.play.x",                      "65"                    },
   { "game.button.play.y",                      "215"                   },
+  { "game.button.undo.x",                      "5"                     },
+  { "game.button.undo.y",                      "215"                   },
+  { "game.button.redo.x",                      "65"                    },
+  { "game.button.redo.y",                      "215"                   },
+  { "game.button.save.x",                      "-1"                    },
+  { "game.button.save.y",                      "-1"                    },
+  { "game.button.load.x",                      "-1"                    },
+  { "game.button.load.y",                      "-1"                    },
   { "game.button.sound_music.x",               "5"                     },
   { "game.button.sound_music.y",               "245"                   },
   { "game.button.sound_loops.x",               "35"                    },
   { "game.button.sound_loops.y",               "245"                   },
   { "game.button.sound_simple.x",              "65"                    },
   { "game.button.sound_simple.y",              "245"                   },
-  { "game.button.save.x",                      "-1"                    },
-  { "game.button.save.y",                      "-1"                    },
-  { "game.button.load.x",                      "-1"                    },
-  { "game.button.load.y",                      "-1"                    },
 
   { "tape.button.eject.x",                     "5"                     },
   { "tape.button.eject.y",                     "77"                    },
@@ -7583,6 +7606,26 @@ struct ConfigInfo image_config[] =
   { "editor.palette.element_right.y",          "258"                   },
   { "editor.palette.element_right.tile_size",  "16"                    },
 
+  { "editor.settings.headline.x",              "272"                   },
+  { "editor.settings.headline.y",              "16"                    },
+  { "editor.settings.headline.align",          "center"                },
+  { "editor.settings.element_graphic.x",       "24"                    },
+  { "editor.settings.element_graphic.y",       "64"                    },
+  { "editor.settings.element_name.x",          "-1"                    },
+  { "editor.settings.element_name.y",          "-1"                    },
+  { "editor.settings.tabs.x",                  "24"                    },
+  { "editor.settings.tabs.y",                  "64"                    },
+  { "editor.settings.tabs.2nd_yoffset",                "64"                    },
+  { "editor.settings.tabs.draw_xoffset",       "0"                     },
+  { "editor.settings.tabs.draw_yoffset",       "8"                     },
+
+  { "editor.gadget.normal_spacing",            "4"                     },
+  { "editor.gadget.small_spacing",             "2"                     },
+  { "editor.gadget.tiny_spacing",              "1"                     },
+  { "editor.gadget.line_spacing",              "4"                     },
+  { "editor.gadget.text_spacing",              "4"                     },
+  { "editor.gadget.separator_line.height",     "2"                     },
+
   { "request.button.yes.x",                    "2"                     },
   { "request.button.yes.y",                    "250"                   },
   { "request.button.no.x",                     "52"                    },