rnd-20070124-1-src
[rocksndiamonds.git] / src / conf_gfx.c
index 49f0f31c05c25d4af0b1137063d22a9fda901e4a..dd669e0ee9e4e13aa2196580635b31ae18e9ea6c 100644 (file)
@@ -4684,6 +4684,8 @@ struct ConfigInfo image_config[] =
   { "font.text_1.active.SCORES.y",             "0"                     },
   { "font.text_1.active.SCORES.width",         "16"                    },
   { "font.text_1.active.SCORES.height",                "32"                    },
+  { "font.text_1.PLAYING",                     UNDEFINED_FILENAME      },
+  { "font.text_1.PLAYING.clone_from",          "font.level_number"     },
   { "font.text_1.DOOR",                                UNDEFINED_FILENAME      },
   { "font.text_1.DOOR.clone_from",             "font.level_number"     },
   { "font.text_2",                             "RocksFontSmall.pcx"    },
@@ -4846,6 +4848,8 @@ struct ConfigInfo image_config[] =
   { "font.level_number.y",                     "350"                   },
   { "font.level_number.width",                 "10"                    },
   { "font.level_number.height",                        "14"                    },
+  { "font.level_number.active",                        UNDEFINED_FILENAME      },
+  { "font.level_number.active.clone_from",     "font.level_number"     },
 
   { "font.tape_recorder",                      "RocksFontSmall.pcx"    },
   { "font.tape_recorder.x",                    "0"                     },
@@ -4858,6 +4862,12 @@ struct ConfigInfo image_config[] =
   { "font.game_info.ypos",                     "0"                     },
   { "font.game_info.delay",                    "10"                    },
 
+  { "font.info.elements",                      UNDEFINED_FILENAME      },
+  { "font.info.elements.clone_from",           "font.level_number"     },
+
+  { "font.info.levelset",                      UNDEFINED_FILENAME      },
+  { "font.info.levelset.clone_from",           "font.level_number"     },
+
   { "global.border",                           "RocksScreen.pcx"       },
   { "global.door",                             "RocksDoor.pcx"         },
 
@@ -5105,32 +5115,52 @@ struct ConfigInfo image_config[] =
   { "door_2.step_delay",                       "10"                    },
   { "door_2.anim_mode",                                "default"               },
 
+#if 1
+  { "game.panel.level.x",                      "51"                    },
+  { "game.panel.level.y",                      "20"                    },
+  { "game.panel.level.align",                  "center"                },
+  { "game.panel.level.digits",                 "-1"                    },
+  { "game.panel.gems.x",                       "50"                    },
+  { "game.panel.gems.y",                       "54"                    },
+  { "game.panel.gems.align",                   "center"                },
+  { "game.panel.gems.digits",                  "3"                     },
+  { "game.panel.inventory.x",                  "50"                    },
+  { "game.panel.inventory.y",                  "89"                    },
+  { "game.panel.inventory.align",              "center"                },
+  { "game.panel.inventory.digits",             "3"                     },
+  { "game.panel.keys.x",                       "18"                    },
+  { "game.panel.keys.y",                       "123"                   },
+  { "game.panel.score.x",                      "50"                    },
+  { "game.panel.score.y",                      "159"                   },
+  { "game.panel.score.align",                  "center"                },
+  { "game.panel.score.digits",                 "5"                     },
+  { "game.panel.time.x",                       "50"                    },
+  { "game.panel.time.y",                       "194"                   },
+  { "game.panel.time.align",                   "center"                },
+  { "game.panel.time.digits",                  "-1"                    },
+#else
   { "game.panel.level.x",                      "37"                    },
   { "game.panel.level.y",                      "20"                    },
-#if 0
-  { "game.panel.level.digits",                 "2"                     },
-#endif
+  { "game.panel.level.align",                  "left"                  },
+  { "game.panel.level.digits",                 "-1"                    },
   { "game.panel.gems.x",                       "29"                    },
   { "game.panel.gems.y",                       "54"                    },
-#if 0
-  { "game.panel.gems.digits",                  "3"                     },
-#endif
+  { "game.panel.gems.align",                   "left"                  },
+  { "game.panel.gems.digits",                  "-1"                    },
   { "game.panel.inventory.x",                  "29"                    },
   { "game.panel.inventory.y",                  "89"                    },
-#if 0
-  { "game.panel.inventory.digits",             "3"                     },
-#endif
+  { "game.panel.inventory.align",              "left"                  },
+  { "game.panel.inventory.digits",             "-1"                    },
   { "game.panel.keys.x",                       "18"                    },
   { "game.panel.keys.y",                       "123"                   },
   { "game.panel.score.x",                      "15"                    },
   { "game.panel.score.y",                      "159"                   },
-#if 0
-  { "game.panel.score.digits",                 "5"                     },
-#endif
+  { "game.panel.score.align",                  "left"                  },
+  { "game.panel.score.digits",                 "-1"                    },
   { "game.panel.time.x",                       "29"                    },
   { "game.panel.time.y",                       "194"                   },
-#if 0
-  { "game.panel.time.digits",                  "3"                     },
+  { "game.panel.time.align",                   "left"                  },
+  { "game.panel.time.digits",                  "-1"                    },
 #endif
 
 #if 0
@@ -5138,10 +5168,16 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.time_hh.x",                    "-1"                    },
   { "game.panel.time_hh.y",                    "-1"                    },
+  { "game.panel.time_hh.align",                        "left"                  },
+  { "game.panel.time_hh.digits",               "-1"                    },
   { "game.panel.time_mm.x",                    "-1"                    },
   { "game.panel.time_mm.y",                    "-1"                    },
+  { "game.panel.time_mm.align",                        "left"                  },
+  { "game.panel.time_mm.digits",               "-1"                    },
   { "game.panel.time_ss.x",                    "-1"                    },
   { "game.panel.time_ss.y",                    "-1"                    },
+  { "game.panel.time_ss.align",                        "left"                  },
+  { "game.panel.time_ss.digits",               "-1"                    },
 
   { "game.panel.drop_next_1.x",                        "-1"                    },
   { "game.panel.drop_next_1.y",                        "-1"                    },
@@ -5179,18 +5215,21 @@ struct ConfigInfo image_config[] =
   { "game.panel.key_white.y",                  "-1"                    },
   { "game.panel.num_white_keys.x",             "-1"                    },
   { "game.panel.num_white_keys.y",             "-1"                    },
+  { "game.panel.num_white_keys.align",         "left"                  },
   { "game.panel.num_white_keys.digits",                "-1"                    },
 
   { "game.panel.shield_normal.x",              "-1"                    },
   { "game.panel.shield_normal.y",              "-1"                    },
   { "game.panel.shield_normal_time.x",         "-1"                    },
-  { "game.panel.shield_normal.time.y",         "-1"                    },
-  { "game.panel.shield_normal.time.digits",    "-1"                    },
+  { "game.panel.shield_normal_time.y",         "-1"                    },
+  { "game.panel.shield_normal_time.align",     "left"                  },
+  { "game.panel.shield_normal_time.digits",    "-1"                    },
   { "game.panel.shield_deadly.x",              "-1"                    },
   { "game.panel.shield_deadly.y",              "-1"                    },
   { "game.panel.shield_deadly_time.x",         "-1"                    },
-  { "game.panel.shield_deadly.time.y",         "-1"                    },
-  { "game.panel.shield_deadly.time.digits",    "-1"                    },
+  { "game.panel.shield_deadly_time.y",         "-1"                    },
+  { "game.panel.shield_deadly_time.align",     "left"                  },
+  { "game.panel.shield_deadly_time.digits",    "-1"                    },
 
   { "game.panel.exit.x",                       "-1"                    },
   { "game.panel.exit.y",                       "-1"                    },
@@ -5207,18 +5246,21 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_magic_ball.y",             "-1"                    },
   { "game.panel.emc_magic_ball_time.x",                "-1"                    },
   { "game.panel.emc_magic_ball_time.y",                "-1"                    },
+  { "game.panel.emc_magic_ball_time.align",    "left"                  },
   { "game.panel.emc_magic_ball_time.digits",   "-1"                    },
 
   { "game.panel.light_switch.x",               "-1"                    },
   { "game.panel.light_switch.y",               "-1"                    },
   { "game.panel.light_switch_time.x",          "-1"                    },
   { "game.panel.light_switch_time.y",          "-1"                    },
+  { "game.panel.light_switch_time.align",      "left"                  },
   { "game.panel.light_switch_time.digits",     "-1"                    },
 
   { "game.panel.timegate_switch.x",            "-1"                    },
   { "game.panel.timegate_switch.y",            "-1"                    },
   { "game.panel.timegate_switch_time.x",       "-1"                    },
   { "game.panel.timegate_switch_time.y",       "-1"                    },
+  { "game.panel.timegate_switch_time.align",   "left"                  },
   { "game.panel.timegate_switch_time.digits",  "-1"                    },
 
   { "game.panel.switchgate_switch.x",          "-1"                    },
@@ -5228,12 +5270,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_lenses.y",                 "-1"                    },
   { "game.panel.emc_lenses_time.x",            "-1"                    },
   { "game.panel.emc_lenses_time.y",            "-1"                    },
+  { "game.panel.emc_lenses_time.align",                "left"                  },
   { "game.panel.emc_lenses_time.digits",       "-1"                    },
 
   { "game.panel.emc_magnifier.x",              "-1"                    },
   { "game.panel.emc_magnifier.y",              "-1"                    },
   { "game.panel.emc_magnifier_time.x",         "-1"                    },
   { "game.panel.emc_magnifier_time.y",         "-1"                    },
+  { "game.panel.emc_magnifier_time.align",     "left"                  },
   { "game.panel.emc_magnifier_time.digits",    "-1"                    },
 
   { "game.panel.balloon_switch.x",             "-1"                    },
@@ -5241,22 +5285,27 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.dynabomb_number.x",            "-1"                    },
   { "game.panel.dynabomb_number.y",            "-1"                    },
+  { "game.panel.dynabomb_number.align",                "left"                  },
   { "game.panel.dynabomb_number.digits",       "-1"                    },
   { "game.panel.dynabomb_size.x",              "-1"                    },
   { "game.panel.dynabomb_size.y",              "-1"                    },
+  { "game.panel.dynabomb_size.align",          "left"                  },
   { "game.panel.dynabomb_size.digits",         "-1"                    },
   { "game.panel.dynabomb_power.x",             "-1"                    },
   { "game.panel.dynabomb_power.y",             "-1"                    },
 
   { "game.panel.penguins.x",                   "-1"                    },
   { "game.panel.penguins.y",                   "-1"                    },
+  { "game.panel.penguins.align",               "left"                  },
   { "game.panel.penguins.digits",              "-1"                    },
 
   { "game.panel.sokoban_objects.x",            "-1"                    },
   { "game.panel.sokoban_objects.y",            "-1"                    },
+  { "game.panel.sokoban_objects.align",                "left"                  },
   { "game.panel.sokoban_objects.digits",       "-1"                    },
   { "game.panel.sokoban_fields.x",             "-1"                    },
   { "game.panel.sokoban_fields.y",             "-1"                    },
+  { "game.panel.sokoban_fields.align",         "left"                  },
   { "game.panel.sokoban_fields.digits",                "-1"                    },
 
   { "game.panel.robot_wheel.x",                        "-1"                    },
@@ -5283,6 +5332,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.magic_wall.y",                 "-1"                    },
   { "game.panel.magic_wall_time.x",            "-1"                    },
   { "game.panel.magic_wall_time.y",            "-1"                    },
+  { "game.panel.magic_wall_time.align",                "left"                  },
   { "game.panel.magic_wall_time.digits",       "-1"                    },
   { "game.panel.bd_magic_wall.x",              "-1"                    },
   { "game.panel.bd_magic_wall.y",              "-1"                    },
@@ -5291,11 +5341,17 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.player_name.x",                        "-1"                    },
   { "game.panel.player_name.y",                        "-1"                    },
+  { "game.panel.player_name.align",            "left"                  },
+  { "game.panel.player_name.chars",            "-1"                    },
 
   { "game.panel.level_name.x",                 "-1"                    },
   { "game.panel.level_name.y",                 "-1"                    },
+  { "game.panel.level_name.align",             "left"                  },
+  { "game.panel.level_name.chars",             "-1"                    },
   { "game.panel.level_author.x",               "-1"                    },
   { "game.panel.level_author.y",               "-1"                    },
+  { "game.panel.level_author.align",           "left"                  },
+  { "game.panel.level_author.chars",           "-1"                    },
 
   { "game.panel.stop.x",                       "-1"                    },
   { "game.panel.stop.y",                       "-1"                    },