rnd-20070312-4-src
[rocksndiamonds.git] / src / conf_gfx.c
index 6dfd5e4a23bdb42ad8c7302c3afee974533c34d2..c9ae0772e7ea8b21dd8669eacf8d18a5adab2231 100644 (file)
@@ -5396,11 +5396,11 @@ struct ConfigInfo image_config[] =
   { "game.panel.key_8.y",                      "-1"                    },
   { "game.panel.key_white.x",                  "-1"                    },
   { "game.panel.key_white.y",                  "-1"                    },
-  { "game.panel.white_keys.x",                 "-1"                    },
-  { "game.panel.white_keys.y",                 "-1"                    },
-  { "game.panel.white_keys.align",             "left"                  },
-  { "game.panel.white_keys.chars",             "-1"                    },
-  { "game.panel.white_keys.font",              "font.text_2"           },
+  { "game.panel.key_white_count.x",            "-1"                    },
+  { "game.panel.key_white_count.y",            "-1"                    },
+  { "game.panel.key_white_count.align",                "left"                  },
+  { "game.panel.key_white_count.chars",                "-1"                    },
+  { "game.panel.key_white_count.font",         "font.text_2"           },
 
   { "game.panel.shield_normal.x",              "-1"                    },
   { "game.panel.shield_normal.y",              "-1"                    },
@@ -5430,6 +5430,8 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.emc_magic_ball.x",             "-1"                    },
   { "game.panel.emc_magic_ball.y",             "-1"                    },
+  { "game.panel.emc_magic_ball_switch.x",      "-1"                    },
+  { "game.panel.emc_magic_ball_switch.y",      "-1"                    },
   { "game.panel.emc_magic_ball_time.x",                "-1"                    },
   { "game.panel.emc_magic_ball_time.y",                "-1"                    },
   { "game.panel.emc_magic_ball_time.align",    "left"                  },
@@ -5509,18 +5511,18 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.conveyor_belt_1.x",            "-1"                    },
   { "game.panel.conveyor_belt_1.y",            "-1"                    },
-  { "game.panel.conveyor_belt_2.x",            "-1"                    },
-  { "game.panel.conveyor_belt_2.y",            "-1"                    },
-  { "game.panel.conveyor_belt_3.x",            "-1"                    },
-  { "game.panel.conveyor_belt_3.y",            "-1"                    },
-  { "game.panel.conveyor_belt_4.x",            "-1"                    },
-  { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_1_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_2.x",            "-1"                    },
+  { "game.panel.conveyor_belt_2.y",            "-1"                    },
   { "game.panel.conveyor_belt_2_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_3.x",            "-1"                    },
+  { "game.panel.conveyor_belt_3.y",            "-1"                    },
   { "game.panel.conveyor_belt_3_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_4.x",            "-1"                    },
+  { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_4_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.y",     "-1"                    },
 
@@ -5553,18 +5555,18 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_author.chars",           "-1"                    },
   { "game.panel.level_author.font",            "font.text_2"           },
 
-  { "game.panel.stop.x",                       "-1"                    },
-  { "game.panel.stop.y",                       "-1"                    },
-  { "game.panel.pause.x",                      "-1"                    },
-  { "game.panel.pause.y",                      "-1"                    },
-  { "game.panel.play.x",                       "-1"                    },
-  { "game.panel.play.y",                       "-1"                    },
-  { "game.panel.sound_music.x",                        "-1"                    },
-  { "game.panel.sound_music.y",                        "-1"                    },
-  { "game.panel.sound_loops.x",                        "-1"                    },
-  { "game.panel.sound_loops.y",                        "-1"                    },
-  { "game.panel.sound_simple.x",               "-1"                    },
-  { "game.panel.sound_simple.y",               "-1"                    },
+  { "game.button.stop.x",                      "-1"                    },
+  { "game.button.stop.y",                      "-1"                    },
+  { "game.button.pause.x",                     "-1"                    },
+  { "game.button.pause.y",                     "-1"                    },
+  { "game.button.play.x",                      "-1"                    },
+  { "game.button.play.y",                      "-1"                    },
+  { "game.button.sound_music.x",               "-1"                    },
+  { "game.button.sound_music.y",               "-1"                    },
+  { "game.button.sound_loops.x",               "-1"                    },
+  { "game.button.sound_loops.y",               "-1"                    },
+  { "game.button.sound_simple.x",              "-1"                    },
+  { "game.button.sound_simple.y",              "-1"                    },
 
   { "[player].boring_delay_fixed",             "1000"                  },
   { "[player].boring_delay_random",            "1000"                  },