rnd-20030104-1-src
[rocksndiamonds.git] / src / conf_gfx.c
index 523b53ea9633be8c99001a92262c9e3424b5fb76..c4107ce9cc2f3d96ebd21f04d260a1ecf52c89f2 100644 (file)
@@ -473,13 +473,13 @@ struct ConfigInfo image_config[] =
   { "sp_electron.delay",                       "2"                     },
 
   { "sp_terminal",                             "RocksSP.pcx"           },
-  { "sp_terminal.xpos",                                "8"                     },
-  { "sp_terminal.ypos",                                "11"                    },
+  { "sp_terminal.xpos",                                "0"                     },
+  { "sp_terminal.ypos",                                "10"                    },
   { "sp_terminal.frames",                      "7"                     },
   { "sp_terminal.delay",                       "12"                    },
   { "sp_terminal.active",                      "RocksSP.pcx"           },
-  { "sp_terminal.active.xpos",                 "8"                     },
-  { "sp_terminal.active.ypos",                 "12"                    },
+  { "sp_terminal.active.xpos",                 "0"                     },
+  { "sp_terminal.active.ypos",                 "11"                    },
   { "sp_terminal.active.frames",               "7"                     },
   { "sp_terminal.active.delay",                        "4"                     },
 
@@ -2071,7 +2071,7 @@ struct ConfigInfo image_config[] =
   { "stoneblock.ypos",                         "1"                     },
   { "stoneblock.frames",                       "1"                     },
 
-  /* images for generic elements and actions */
+  /* images for other elements and actions */
 
   { "player1",                                 "RocksHeroes.pcx"       },
   { "player1.xpos",                            "0"                     },
@@ -2566,7 +2566,7 @@ struct ConfigInfo image_config[] =
   { "scrollbar_yellow.frames",                 "1"                     },
 
 #include "conf_chr.c"  /* include auto-generated data structure definitions */
-#include "conf_gen.c"  /* include auto-generated data structure definitions */
+#include "conf_cus.c"  /* include auto-generated data structure definitions */
 
   /* images not associated to game elements (used for menu screens etc.) */
   /* keyword to stop parser: "NO_MORE_ELEMENT_IMAGES" <-- do not change! */