added default (empty) "style" to game panel definitions
[rocksndiamonds.git] / src / conf_gfx.c
index daf471eb8fc95a23b0702f079c6e4b144004d6b7..bfcc94fd35f0215c66347371a12dc87c7c301345 100644 (file)
@@ -4,7 +4,7 @@
 // (c) 1995-2014 by Artsoft Entertainment
 //                         Holger Schemel
 //                 info@artsoft.org
-//                 http://www.artsoft.org/
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // conf_gfx.c
 // ============================================================================
@@ -6457,6 +6457,8 @@ struct ConfigInfo image_config[] =
   { "font.text_1.LEVELNR.clone_from",          "font.text_1.LEVELS"    },
   { "font.text_1.SETUP",                       UNDEFINED_FILENAME      },
   { "font.text_1.SETUP.clone_from",            "font.text_1.LEVELS"    },
+  { "font.text_1.NAMES",                       UNDEFINED_FILENAME      },
+  { "font.text_1.NAMES.clone_from",            "font.input_1.MAIN"     },
   { "font.text_1.PREVIEW",                     "RocksFontEM.png"       },
   { "font.text_1.PREVIEW.x",                   "0"                     },
   { "font.text_1.PREVIEW.y",                   "160"                   },
@@ -6492,6 +6494,8 @@ struct ConfigInfo image_config[] =
   { "font.text_2.LEVELNR.clone_from",          "font.text_2.LEVELS"    },
   { "font.text_2.SETUP",                       UNDEFINED_FILENAME      },
   { "font.text_2.SETUP.clone_from",            "font.text_2.LEVELS"    },
+  { "font.text_2.NAMES",                       UNDEFINED_FILENAME      },
+  { "font.text_2.NAMES.clone_from",            "font.option_off"       },
   { "font.text_2.PREVIEW",                     "RocksFontEM.png"       },
   { "font.text_2.PREVIEW.x",                   "0"                     },
   { "font.text_2.PREVIEW.y",                   "160"                   },
@@ -6521,6 +6525,8 @@ struct ConfigInfo image_config[] =
   { "font.text_3.LEVELNR.clone_from",          "font.text_3.LEVELS"    },
   { "font.text_3.SETUP",                       UNDEFINED_FILENAME      },
   { "font.text_3.SETUP.clone_from",            "font.text_3.LEVELS"    },
+  { "font.text_3.NAMES",                       UNDEFINED_FILENAME      },
+  { "font.text_3.NAMES.clone_from",            "font.menu_1"           },
   { "font.text_3.PREVIEW",                     "RocksFontEM.png"       },
   { "font.text_3.PREVIEW.x",                   "0"                     },
   { "font.text_3.PREVIEW.y",                   "160"                   },
@@ -6552,6 +6558,8 @@ struct ConfigInfo image_config[] =
   { "font.text_4.LEVELNR.clone_from",          "font.text_4.LEVELS"    },
   { "font.text_4.SETUP",                       UNDEFINED_FILENAME      },
   { "font.text_4.SETUP.clone_from",            "font.text_4.LEVELS"    },
+  { "font.text_4.NAMES",                       UNDEFINED_FILENAME      },
+  { "font.text_4.NAMES.clone_from",            "font.menu_1.active"    },
   { "font.text_4.SCORES",                      "RocksFontMedium.png"   },
   { "font.text_4.SCORES.x",                    "0"                     },
   { "font.text_4.SCORES.y",                    "480"                   },
@@ -6600,6 +6608,8 @@ struct ConfigInfo image_config[] =
   { "font.input_1.MAIN.y",                     "0"                     },
   { "font.input_1.MAIN.width",                 "32"                    },
   { "font.input_1.MAIN.height",                        "32"                    },
+  { "font.input_1.NAMES",                      UNDEFINED_FILENAME      },
+  { "font.input_1.NAMES.clone_from",           "font.input_1.MAIN"     },
   { "font.input_1.active",                     "RocksFontSmall.png"    },
   { "font.input_1.active.x",                   "0"                     },
   { "font.input_1.active.y",                   "210"                   },
@@ -6610,6 +6620,8 @@ struct ConfigInfo image_config[] =
   { "font.input_1.active.MAIN.y",              "480"                   },
   { "font.input_1.active.MAIN.width",          "32"                    },
   { "font.input_1.active.MAIN.height",         "32"                    },
+  { "font.input_1.active.NAMES",               UNDEFINED_FILENAME      },
+  { "font.input_1.active.NAMES.clone_from",    "font.input_1.active.MAIN" },
   { "font.input_1.active.SETUP",               "RocksFontBig.png"      },
   { "font.input_1.active.SETUP.x",             "0"                     },
   { "font.input_1.active.SETUP.y",             "0"                     },
@@ -7178,6 +7190,7 @@ struct ConfigInfo image_config[] =
   { "background.TITLE_INITIAL",                        UNDEFINED_FILENAME      },
   { "background.TITLE",                                UNDEFINED_FILENAME      },
   { "background.MAIN",                         UNDEFINED_FILENAME      },
+  { "background.NAMES",                                UNDEFINED_FILENAME      },
   { "background.LEVELS",                       UNDEFINED_FILENAME      },
   { "background.LEVELNR",                      UNDEFINED_FILENAME      },
   { "background.SCORES",                       UNDEFINED_FILENAME      },
@@ -7701,6 +7714,7 @@ struct ConfigInfo image_config[] =
 
   { "border.draw_masked.TITLE",                        "false"                 },
   { "border.draw_masked.MAIN",                 "false"                 },
+  { "border.draw_masked.NAMES",                        "false"                 },
   { "border.draw_masked.LEVELS",               "false"                 },
   { "border.draw_masked.LEVELNR",              "false"                 },
   { "border.draw_masked.SCORES",               "false"                 },
@@ -7779,6 +7793,8 @@ struct ConfigInfo image_config[] =
   { "menu.draw_yoffset",                       "0"                     },
   { "menu.draw_xoffset.MAIN",                  "0"                     },
   { "menu.draw_yoffset.MAIN",                  "0"                     },
+  { "menu.draw_xoffset.NAMES",                 "0"                     },
+  { "menu.draw_yoffset.NAMES",                 "0"                     },
   { "menu.draw_xoffset.LEVELS",                        "0"                     },
   { "menu.draw_yoffset.LEVELS",                        "0"                     },
   { "menu.draw_xoffset.LEVELNR",               "0"                     },
@@ -7844,6 +7860,7 @@ struct ConfigInfo image_config[] =
   { "menu.list.SETUP[CHOOSE_OTHER].valign",    "top"                   },
 
   { "menu.list_size",                          "-1"                    },
+  { "menu.list_size.NAMES",                    "-1"                    },
   { "menu.list_size.LEVELS",                   "-1"                    },
   { "menu.list_size.LEVELNR",                  "-1"                    },
   { "menu.list_size.SCORES",                   "-1"                    },
@@ -7897,7 +7914,7 @@ struct ConfigInfo image_config[] =
   { "menu.paragraph_spacing.INFO[MUSIC]",      "-3"                    },
   { "menu.paragraph_spacing.INFO[CREDITS]",    "-3"                    },
   { "menu.paragraph_spacing.INFO[PROGRAM]",    "-3"                    },
-  { "menu.paragraph_spacing.INFO[VERSION]",    "-3"                    },
+  { "menu.paragraph_spacing.INFO[VERSION]",    "-2"                    },
   { "menu.paragraph_spacing.INFO[LEVELSET]",   "-3"                    },
   { "menu.paragraph_spacing.SETUP[INPUT]",     "-1"                    },
 
@@ -8376,6 +8393,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_number.font_narrow",     "font.text_1"           },
   { "game.panel.level_number.draw_masked",     "true"                  },
   { "game.panel.level_number.draw_order",      "0"                     },
+  { "game.panel.level_number.class",           "none"                  },
+  { "game.panel.level_number.style",           "none"                  },
 
   { "game.panel.gems.x",                       "50"                    },
   { "game.panel.gems.y",                       "54"                    },
@@ -8385,6 +8404,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.gems.font",                    "font.text_2"           },
   { "game.panel.gems.draw_masked",             "true"                  },
   { "game.panel.gems.draw_order",              "0"                     },
+  { "game.panel.gems.class",                   "none"                  },
+  { "game.panel.gems.style",                   "none"                  },
 
   { "game.panel.inventory_count.x",            "50"                    },
   { "game.panel.inventory_count.y",            "89"                    },
@@ -8394,134 +8415,186 @@ struct ConfigInfo image_config[] =
   { "game.panel.inventory_count.font",         "font.text_2"           },
   { "game.panel.inventory_count.draw_masked",  "true"                  },
   { "game.panel.inventory_count.draw_order",   "0"                     },
+  { "game.panel.inventory_count.class",                "none"                  },
+  { "game.panel.inventory_count.style",                "none"                  },
 
   { "game.panel.inventory_first_1.x",          "-1"                    },
   { "game.panel.inventory_first_1.y",          "-1"                    },
   { "game.panel.inventory_first_1.tile_size",  "16"                    },
   { "game.panel.inventory_first_1.draw_masked",        "false"                 },
   { "game.panel.inventory_first_1.draw_order", "0"                     },
+  { "game.panel.inventory_first_1.class",      "none"                  },
+  { "game.panel.inventory_first_1.style",      "none"                  },
   { "game.panel.inventory_first_2.x",          "-1"                    },
   { "game.panel.inventory_first_2.y",          "-1"                    },
   { "game.panel.inventory_first_2.tile_size",  "16"                    },
   { "game.panel.inventory_first_2.draw_masked",        "false"                 },
   { "game.panel.inventory_first_2.draw_order", "0"                     },
+  { "game.panel.inventory_first_2.class",      "none"                  },
+  { "game.panel.inventory_first_2.style",      "none"                  },
   { "game.panel.inventory_first_3.x",          "-1"                    },
   { "game.panel.inventory_first_3.y",          "-1"                    },
   { "game.panel.inventory_first_3.tile_size",  "16"                    },
   { "game.panel.inventory_first_3.draw_masked",        "false"                 },
   { "game.panel.inventory_first_3.draw_order", "0"                     },
+  { "game.panel.inventory_first_3.class",      "none"                  },
+  { "game.panel.inventory_first_3.style",      "none"                  },
   { "game.panel.inventory_first_4.x",          "-1"                    },
   { "game.panel.inventory_first_4.y",          "-1"                    },
   { "game.panel.inventory_first_4.tile_size",  "16"                    },
   { "game.panel.inventory_first_4.draw_masked",        "false"                 },
   { "game.panel.inventory_first_4.draw_order", "0"                     },
+  { "game.panel.inventory_first_4.class",      "none"                  },
+  { "game.panel.inventory_first_4.style",      "none"                  },
   { "game.panel.inventory_first_5.x",          "-1"                    },
   { "game.panel.inventory_first_5.y",          "-1"                    },
   { "game.panel.inventory_first_5.tile_size",  "16"                    },
   { "game.panel.inventory_first_5.draw_masked",        "false"                 },
   { "game.panel.inventory_first_5.draw_order", "0"                     },
+  { "game.panel.inventory_first_5.class",      "none"                  },
+  { "game.panel.inventory_first_5.style",      "none"                  },
   { "game.panel.inventory_first_6.x",          "-1"                    },
   { "game.panel.inventory_first_6.y",          "-1"                    },
   { "game.panel.inventory_first_6.tile_size",  "16"                    },
   { "game.panel.inventory_first_6.draw_masked",        "false"                 },
   { "game.panel.inventory_first_6.draw_order", "0"                     },
+  { "game.panel.inventory_first_6.class",      "none"                  },
+  { "game.panel.inventory_first_6.style",      "none"                  },
   { "game.panel.inventory_first_7.x",          "-1"                    },
   { "game.panel.inventory_first_7.y",          "-1"                    },
   { "game.panel.inventory_first_7.tile_size",  "16"                    },
   { "game.panel.inventory_first_7.draw_masked",        "false"                 },
   { "game.panel.inventory_first_7.draw_order", "0"                     },
+  { "game.panel.inventory_first_7.class",      "none"                  },
+  { "game.panel.inventory_first_7.style",      "none"                  },
   { "game.panel.inventory_first_8.x",          "-1"                    },
   { "game.panel.inventory_first_8.y",          "-1"                    },
   { "game.panel.inventory_first_8.tile_size",  "16"                    },
   { "game.panel.inventory_first_8.draw_masked",        "false"                 },
   { "game.panel.inventory_first_8.draw_order", "0"                     },
+  { "game.panel.inventory_first_8.class",      "none"                  },
+  { "game.panel.inventory_first_8.style",      "none"                  },
 
   { "game.panel.inventory_last_1.x",           "-1"                    },
   { "game.panel.inventory_last_1.y",           "-1"                    },
   { "game.panel.inventory_last_1.tile_size",   "16"                    },
   { "game.panel.inventory_last_1.draw_masked", "false"                 },
   { "game.panel.inventory_last_1.draw_order",  "0"                     },
+  { "game.panel.inventory_last_1.class",       "none"                  },
+  { "game.panel.inventory_last_1.style",       "none"                  },
   { "game.panel.inventory_last_2.x",           "-1"                    },
   { "game.panel.inventory_last_2.y",           "-1"                    },
   { "game.panel.inventory_last_2.tile_size",   "16"                    },
   { "game.panel.inventory_last_2.draw_masked", "false"                 },
   { "game.panel.inventory_last_2.draw_order",  "0"                     },
+  { "game.panel.inventory_last_2.class",       "none"                  },
+  { "game.panel.inventory_last_2.style",       "none"                  },
   { "game.panel.inventory_last_3.x",           "-1"                    },
   { "game.panel.inventory_last_3.y",           "-1"                    },
   { "game.panel.inventory_last_3.tile_size",   "16"                    },
   { "game.panel.inventory_last_3.draw_masked", "false"                 },
   { "game.panel.inventory_last_3.draw_order",  "0"                     },
+  { "game.panel.inventory_last_3.class",       "none"                  },
+  { "game.panel.inventory_last_3.style",       "none"                  },
   { "game.panel.inventory_last_4.x",           "-1"                    },
   { "game.panel.inventory_last_4.y",           "-1"                    },
   { "game.panel.inventory_last_4.tile_size",   "16"                    },
   { "game.panel.inventory_last_4.draw_masked", "false"                 },
   { "game.panel.inventory_last_4.draw_order",  "0"                     },
+  { "game.panel.inventory_last_4.class",       "none"                  },
+  { "game.panel.inventory_last_4.style",       "none"                  },
   { "game.panel.inventory_last_5.x",           "-1"                    },
   { "game.panel.inventory_last_5.y",           "-1"                    },
   { "game.panel.inventory_last_5.tile_size",   "16"                    },
   { "game.panel.inventory_last_5.draw_masked", "false"                 },
   { "game.panel.inventory_last_5.draw_order",  "0"                     },
+  { "game.panel.inventory_last_5.class",       "none"                  },
+  { "game.panel.inventory_last_5.style",       "none"                  },
   { "game.panel.inventory_last_6.x",           "-1"                    },
   { "game.panel.inventory_last_6.y",           "-1"                    },
   { "game.panel.inventory_last_6.tile_size",   "16"                    },
   { "game.panel.inventory_last_6.draw_masked", "false"                 },
   { "game.panel.inventory_last_6.draw_order",  "0"                     },
+  { "game.panel.inventory_last_6.class",       "none"                  },
+  { "game.panel.inventory_last_6.style",       "none"                  },
   { "game.panel.inventory_last_7.x",           "-1"                    },
   { "game.panel.inventory_last_7.y",           "-1"                    },
   { "game.panel.inventory_last_7.tile_size",   "16"                    },
   { "game.panel.inventory_last_7.draw_masked", "false"                 },
   { "game.panel.inventory_last_7.draw_order",  "0"                     },
+  { "game.panel.inventory_last_7.class",       "none"                  },
+  { "game.panel.inventory_last_7.style",       "none"                  },
   { "game.panel.inventory_last_8.x",           "-1"                    },
   { "game.panel.inventory_last_8.y",           "-1"                    },
   { "game.panel.inventory_last_8.tile_size",   "16"                    },
   { "game.panel.inventory_last_8.draw_masked", "false"                 },
   { "game.panel.inventory_last_8.draw_order",  "0"                     },
+  { "game.panel.inventory_last_8.class",       "none"                  },
+  { "game.panel.inventory_last_8.style",       "none"                  },
 
   { "game.panel.key_1.x",                      "18"                    },
   { "game.panel.key_1.y",                      "123"                   },
   { "game.panel.key_1.tile_size",              "16"                    },
   { "game.panel.key_1.draw_masked",            "false"                 },
   { "game.panel.key_1.draw_order",             "0"                     },
+  { "game.panel.key_1.class",                  "none"                  },
+  { "game.panel.key_1.style",                  "none"                  },
   { "game.panel.key_2.x",                      "34"                    },
   { "game.panel.key_2.y",                      "123"                   },
   { "game.panel.key_2.tile_size",              "16"                    },
   { "game.panel.key_2.draw_masked",            "false"                 },
   { "game.panel.key_2.draw_order",             "0"                     },
+  { "game.panel.key_2.class",                  "none"                  },
+  { "game.panel.key_2.style",                  "none"                  },
   { "game.panel.key_3.x",                      "50"                    },
   { "game.panel.key_3.y",                      "123"                   },
   { "game.panel.key_3.tile_size",              "16"                    },
   { "game.panel.key_3.draw_masked",            "false"                 },
   { "game.panel.key_3.draw_order",             "0"                     },
+  { "game.panel.key_3.class",                  "none"                  },
+  { "game.panel.key_3.style",                  "none"                  },
   { "game.panel.key_4.x",                      "66"                    },
   { "game.panel.key_4.y",                      "123"                   },
   { "game.panel.key_4.tile_size",              "16"                    },
   { "game.panel.key_4.draw_masked",            "false"                 },
   { "game.panel.key_4.draw_order",             "0"                     },
+  { "game.panel.key_4.class",                  "none"                  },
+  { "game.panel.key_4.style",                  "none"                  },
   { "game.panel.key_5.x",                      "-1"                    },
   { "game.panel.key_5.y",                      "-1"                    },
   { "game.panel.key_5.tile_size",              "16"                    },
   { "game.panel.key_5.draw_masked",            "false"                 },
   { "game.panel.key_5.draw_order",             "0"                     },
+  { "game.panel.key_5.class",                  "none"                  },
+  { "game.panel.key_5.style",                  "none"                  },
   { "game.panel.key_6.x",                      "-1"                    },
   { "game.panel.key_6.y",                      "-1"                    },
   { "game.panel.key_6.tile_size",              "16"                    },
   { "game.panel.key_6.draw_masked",            "false"                 },
   { "game.panel.key_6.draw_order",             "0"                     },
+  { "game.panel.key_6.class",                  "none"                  },
+  { "game.panel.key_6.style",                  "none"                  },
   { "game.panel.key_7.x",                      "-1"                    },
   { "game.panel.key_7.y",                      "-1"                    },
   { "game.panel.key_7.tile_size",              "16"                    },
   { "game.panel.key_7.draw_masked",            "false"                 },
   { "game.panel.key_7.draw_order",             "0"                     },
+  { "game.panel.key_7.class",                  "none"                  },
+  { "game.panel.key_7.style",                  "none"                  },
   { "game.panel.key_8.x",                      "-1"                    },
   { "game.panel.key_8.y",                      "-1"                    },
   { "game.panel.key_8.tile_size",              "16"                    },
   { "game.panel.key_8.draw_masked",            "false"                 },
   { "game.panel.key_8.draw_order",             "0"                     },
+  { "game.panel.key_8.class",                  "none"                  },
+  { "game.panel.key_8.style",                  "none"                  },
   { "game.panel.key_white.x",                  "-1"                    },
   { "game.panel.key_white.y",                  "-1"                    },
   { "game.panel.key_white.tile_size",          "16"                    },
   { "game.panel.key_white.draw_masked",                "false"                 },
   { "game.panel.key_white.draw_order",         "0"                     },
+  { "game.panel.key_white.class",              "none"                  },
+  { "game.panel.key_white.style",              "none"                  },
   { "game.panel.key_white_count.x",            "-1"                    },
   { "game.panel.key_white_count.y",            "-1"                    },
   { "game.panel.key_white_count.align",                "left"                  },
@@ -8530,6 +8603,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.key_white_count.font",         "font.text_2"           },
   { "game.panel.key_white_count.draw_masked",  "true"                  },
   { "game.panel.key_white_count.draw_order",   "0"                     },
+  { "game.panel.key_white_count.class",                "none"                  },
+  { "game.panel.key_white_count.style",                "none"                  },
 
   { "game.panel.score.x",                      "50"                    },
   { "game.panel.score.y",                      "159"                   },
@@ -8539,6 +8614,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.score.font",                   "font.text_2"           },
   { "game.panel.score.draw_masked",            "true"                  },
   { "game.panel.score.draw_order",             "0"                     },
+  { "game.panel.score.class",                  "none"                  },
+  { "game.panel.score.style",                  "none"                  },
 
   { "game.panel.highscore.x",                  "-1"                    },
   { "game.panel.highscore.y",                  "-1"                    },
@@ -8548,6 +8625,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.highscore.font",               "font.text_2"           },
   { "game.panel.highscore.draw_masked",                "true"                  },
   { "game.panel.highscore.draw_order",         "0"                     },
+  { "game.panel.highscore.class",              "none"                  },
+  { "game.panel.highscore.style",              "none"                  },
 
   { "game.panel.time.x",                       "50"                    },
   { "game.panel.time.y",                       "194"                   },
@@ -8558,6 +8637,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.time.font_narrow",             "font.text_1"           },
   { "game.panel.time.draw_masked",             "true"                  },
   { "game.panel.time.draw_order",              "0"                     },
+  { "game.panel.time.class",                   "none"                  },
+  { "game.panel.time.style",                   "none"                  },
 
   { "game.panel.time_hh.x",                    "-1"                    },
   { "game.panel.time_hh.y",                    "-1"                    },
@@ -8567,6 +8648,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.time_hh.font",                 "font.text_2"           },
   { "game.panel.time_hh.draw_masked",          "true"                  },
   { "game.panel.time_hh.draw_order",           "0"                     },
+  { "game.panel.time_hh.class",                        "none"                  },
+  { "game.panel.time_hh.style",                        "none"                  },
   { "game.panel.time_mm.x",                    "-1"                    },
   { "game.panel.time_mm.y",                    "-1"                    },
   { "game.panel.time_mm.align",                        "left"                  },
@@ -8575,6 +8658,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.time_mm.font",                 "font.text_2"           },
   { "game.panel.time_mm.draw_masked",          "true"                  },
   { "game.panel.time_mm.draw_order",           "0"                     },
+  { "game.panel.time_mm.class",                        "none"                  },
+  { "game.panel.time_mm.style",                        "none"                  },
   { "game.panel.time_ss.x",                    "-1"                    },
   { "game.panel.time_ss.y",                    "-1"                    },
   { "game.panel.time_ss.align",                        "left"                  },
@@ -8583,11 +8668,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.time_ss.font",                 "font.text_2"           },
   { "game.panel.time_ss.draw_masked",          "true"                  },
   { "game.panel.time_ss.draw_order",           "0"                     },
+  { "game.panel.time_ss.class",                        "none"                  },
+  { "game.panel.time_ss.style",                        "none"                  },
 
   { "game.panel.time_anim.x",                  "5"                     },
   { "game.panel.time_anim.y",                  "72"                    },
   { "game.panel.time_anim.direction",          "right"                 },
   { "game.panel.time_anim.class",              "mm_engine_only"        },
+  { "game.panel.time_anim.style",              "none"                  },
 
   { "game.panel.health.x",                     "-1"                    },
   { "game.panel.health.y",                     "-1"                    },
@@ -8598,6 +8686,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.health.font_narrow",           "font.text_1"           },
   { "game.panel.health.draw_masked",           "true"                  },
   { "game.panel.health.draw_order",            "0"                     },
+  { "game.panel.health.class",                 "none"                  },
+  { "game.panel.health.style",                 "none"                  },
 
   { "game.panel.health_anim.x",                        "5"                     },
   { "game.panel.health_anim.y",                        "107"                   },
@@ -8613,6 +8703,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.frame.font",                   "font.text_2"           },
   { "game.panel.frame.draw_masked",            "true"                  },
   { "game.panel.frame.draw_order",             "0"                     },
+  { "game.panel.frame.class",                  "none"                  },
+  { "game.panel.frame.style",                  "none"                  },
 
   { "game.panel.shield_normal.x",              "-1"                    },
   { "game.panel.shield_normal.y",              "-1"                    },
@@ -8627,6 +8719,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.shield_normal_time.font",      "font.text_2"           },
   { "game.panel.shield_normal_time.draw_masked", "true"                        },
   { "game.panel.shield_normal_time.draw_order",        "0"                     },
+  { "game.panel.shield_normal_time.class",     "none"                  },
+  { "game.panel.shield_normal_time.style",     "none"                  },
   { "game.panel.shield_deadly.x",              "-1"                    },
   { "game.panel.shield_deadly.y",              "-1"                    },
   { "game.panel.shield_deadly.tile_size",      "16"                    },
@@ -8640,12 +8734,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.shield_deadly_time.font",      "font.text_2"           },
   { "game.panel.shield_deadly_time.draw_masked","true"                 },
   { "game.panel.shield_deadly_time.draw_order",        "0"                     },
+  { "game.panel.shield_deadly_time.class",     "none"                  },
+  { "game.panel.shield_deadly_time.style",     "none"                  },
 
   { "game.panel.exit.x",                       "-1"                    },
   { "game.panel.exit.y",                       "-1"                    },
   { "game.panel.exit.tile_size",               "16"                    },
   { "game.panel.exit.draw_masked",             "false"                 },
   { "game.panel.exit.draw_order",              "0"                     },
+  { "game.panel.exit.class",                   "none"                  },
+  { "game.panel.exit.style",                   "none"                  },
 
   { "game.panel.emc_magic_ball.x",             "-1"                    },
   { "game.panel.emc_magic_ball.y",             "-1"                    },
@@ -8657,6 +8755,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_magic_ball_switch.tile_size", "16"                 },
   { "game.panel.emc_magic_ball_switch.draw_masked", "true"             },
   { "game.panel.emc_magic_ball_switch.draw_order", "0"                 },
+  { "game.panel.emc_magic_ball_switch.class",  "none"                  },
+  { "game.panel.emc_magic_ball_switch.style",  "none"                  },
 
   { "game.panel.light_switch.x",               "-1"                    },
   { "game.panel.light_switch.y",               "-1"                    },
@@ -8671,6 +8771,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.light_switch_time.font",       "font.text_2"           },
   { "game.panel.light_switch_time.draw_masked",        "true"                  },
   { "game.panel.light_switch_time.draw_order", "0"                     },
+  { "game.panel.light_switch_time.class",      "none"                  },
+  { "game.panel.light_switch_time.style",      "none"                  },
 
   { "game.panel.timegate_switch.x",            "-1"                    },
   { "game.panel.timegate_switch.y",            "-1"                    },
@@ -8685,18 +8787,24 @@ struct ConfigInfo image_config[] =
   { "game.panel.timegate_switch_time.font",    "font.text_2"           },
   { "game.panel.timegate_switch_time.draw_masked", "true"              },
   { "game.panel.timegate_switch_time.draw_order", "0"                  },
+  { "game.panel.timegate_switch_time.class",   "none"                  },
+  { "game.panel.timegate_switch_time.style",   "none"                  },
 
   { "game.panel.switchgate_switch.x",          "-1"                    },
   { "game.panel.switchgate_switch.y",          "-1"                    },
   { "game.panel.switchgate_switch.tile_size",  "16"                    },
   { "game.panel.switchgate_switch.draw_masked",        "false"                 },
   { "game.panel.switchgate_switch.draw_order", "0"                     },
+  { "game.panel.switchgate_switch.class",      "none"                  },
+  { "game.panel.switchgate_switch.style",      "none"                  },
 
   { "game.panel.emc_lenses.x",                 "-1"                    },
   { "game.panel.emc_lenses.y",                 "-1"                    },
   { "game.panel.emc_lenses.tile_size",         "16"                    },
   { "game.panel.emc_lenses.draw_masked",       "false"                 },
   { "game.panel.emc_lenses.draw_order",                "0"                     },
+  { "game.panel.emc_lenses.class",             "none"                  },
+  { "game.panel.emc_lenses.style",             "none"                  },
   { "game.panel.emc_lenses_time.x",            "-1"                    },
   { "game.panel.emc_lenses_time.y",            "-1"                    },
   { "game.panel.emc_lenses_time.align",                "left"                  },
@@ -8705,12 +8813,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_lenses_time.font",         "font.text_2"           },
   { "game.panel.emc_lenses_time.draw_masked",  "true"                  },
   { "game.panel.emc_lenses_time.draw_order",   "0"                     },
+  { "game.panel.emc_lenses_time.class",                "none"                  },
+  { "game.panel.emc_lenses_time.style",                "none"                  },
 
   { "game.panel.emc_magnifier.x",              "-1"                    },
   { "game.panel.emc_magnifier.y",              "-1"                    },
   { "game.panel.emc_magnifier.tile_size",      "16"                    },
   { "game.panel.emc_magnifier.draw_masked",    "false"                 },
   { "game.panel.emc_magnifier.draw_order",     "0"                     },
+  { "game.panel.emc_magnifier.class",          "none"                  },
+  { "game.panel.emc_magnifier.style",          "none"                  },
   { "game.panel.emc_magnifier_time.x",         "-1"                    },
   { "game.panel.emc_magnifier_time.y",         "-1"                    },
   { "game.panel.emc_magnifier_time.align",     "left"                  },
@@ -8719,12 +8831,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_magnifier_time.font",      "font.text_2"           },
   { "game.panel.emc_magnifier_time.draw_masked","true"                 },
   { "game.panel.emc_magnifier_time.draw_order",        "0"                     },
+  { "game.panel.emc_magnifier_time.class",     "none"                  },
+  { "game.panel.emc_magnifier_time.style",     "none"                  },
 
   { "game.panel.balloon_switch.x",             "-1"                    },
   { "game.panel.balloon_switch.y",             "-1"                    },
   { "game.panel.balloon_switch.tile_size",     "16"                    },
   { "game.panel.balloon_switch.draw_masked",   "false"                 },
   { "game.panel.balloon_switch.draw_order",    "0"                     },
+  { "game.panel.balloon_switch.class",         "none"                  },
+  { "game.panel.balloon_switch.style",         "none"                  },
 
   { "game.panel.dynabomb_number.x",            "-1"                    },
   { "game.panel.dynabomb_number.y",            "-1"                    },
@@ -8734,6 +8850,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.dynabomb_number.font",         "font.text_2"           },
   { "game.panel.dynabomb_number.draw_masked",  "true"                  },
   { "game.panel.dynabomb_number.draw_order",   "0"                     },
+  { "game.panel.dynabomb_number.class",                "none"                  },
+  { "game.panel.dynabomb_number.style",                "none"                  },
   { "game.panel.dynabomb_size.x",              "-1"                    },
   { "game.panel.dynabomb_size.y",              "-1"                    },
   { "game.panel.dynabomb_size.align",          "left"                  },
@@ -8742,11 +8860,15 @@ struct ConfigInfo image_config[] =
   { "game.panel.dynabomb_size.font",           "font.text_2"           },
   { "game.panel.dynabomb_size.draw_masked",    "true"                  },
   { "game.panel.dynabomb_size.draw_order",     "0"                     },
+  { "game.panel.dynabomb_size.class",          "none"                  },
+  { "game.panel.dynabomb_size.style",          "none"                  },
   { "game.panel.dynabomb_power.x",             "-1"                    },
   { "game.panel.dynabomb_power.y",             "-1"                    },
   { "game.panel.dynabomb_power.tile_size",     "16"                    },
   { "game.panel.dynabomb_power.draw_masked",   "false"                 },
   { "game.panel.dynabomb_power.draw_order",    "0"                     },
+  { "game.panel.dynabomb_power.class",         "none"                  },
+  { "game.panel.dynabomb_power.style",         "none"                  },
 
   { "game.panel.penguins.x",                   "-1"                    },
   { "game.panel.penguins.y",                   "-1"                    },
@@ -8756,6 +8878,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.penguins.font",                        "font.text_2"           },
   { "game.panel.penguins.draw_masked",         "true"                  },
   { "game.panel.penguins.draw_order",          "0"                     },
+  { "game.panel.penguins.class",               "none"                  },
+  { "game.panel.penguins.style",               "none"                  },
 
   { "game.panel.sokoban_objects.x",            "-1"                    },
   { "game.panel.sokoban_objects.y",            "-1"                    },
@@ -8765,6 +8889,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.sokoban_objects.font",         "font.text_2"           },
   { "game.panel.sokoban_objects.draw_masked",  "true"                  },
   { "game.panel.sokoban_objects.draw_order",   "0"                     },
+  { "game.panel.sokoban_objects.class",                "none"                  },
+  { "game.panel.sokoban_objects.style",                "none"                  },
   { "game.panel.sokoban_fields.x",             "-1"                    },
   { "game.panel.sokoban_fields.y",             "-1"                    },
   { "game.panel.sokoban_fields.align",         "left"                  },
@@ -8773,59 +8899,81 @@ struct ConfigInfo image_config[] =
   { "game.panel.sokoban_fields.font",          "font.text_2"           },
   { "game.panel.sokoban_fields.draw_masked",   "true"                  },
   { "game.panel.sokoban_fields.draw_order",    "0"                     },
+  { "game.panel.sokoban_fields.class",         "none"                  },
+  { "game.panel.sokoban_fields.style",         "none"                  },
 
   { "game.panel.robot_wheel.x",                        "-1"                    },
   { "game.panel.robot_wheel.y",                        "-1"                    },
   { "game.panel.robot_wheel.tile_size",                "16"                    },
   { "game.panel.robot_wheel.draw_masked",      "false"                 },
   { "game.panel.robot_wheel.draw_order",       "0"                     },
+  { "game.panel.robot_wheel.class",            "none"                  },
+  { "game.panel.robot_wheel.style",            "none"                  },
 
   { "game.panel.conveyor_belt_1.x",            "-1"                    },
   { "game.panel.conveyor_belt_1.y",            "-1"                    },
   { "game.panel.conveyor_belt_1.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_1.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_1.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_1.class",                "none"                  },
+  { "game.panel.conveyor_belt_1.style",                "none"                  },
   { "game.panel.conveyor_belt_1_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_1_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_1_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_1_switch.class", "none"                  },
+  { "game.panel.conveyor_belt_1_switch.style", "none"                  },
   { "game.panel.conveyor_belt_2.x",            "-1"                    },
   { "game.panel.conveyor_belt_2.y",            "-1"                    },
   { "game.panel.conveyor_belt_2.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_2.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_2.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_2.class",                "none"                  },
+  { "game.panel.conveyor_belt_2.style",                "none"                  },
   { "game.panel.conveyor_belt_2_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_2_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_2_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_2_switch.class", "none"                  },
+  { "game.panel.conveyor_belt_2_switch.style", "none"                  },
   { "game.panel.conveyor_belt_3.x",            "-1"                    },
   { "game.panel.conveyor_belt_3.y",            "-1"                    },
   { "game.panel.conveyor_belt_3.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_3.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_3.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_3.class",                "none"                  },
+  { "game.panel.conveyor_belt_3.style",                "none"                  },
   { "game.panel.conveyor_belt_3_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_3_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_3_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_3_switch.class", "none"                  },
+  { "game.panel.conveyor_belt_3_switch.style", "none"                  },
   { "game.panel.conveyor_belt_4.x",            "-1"                    },
   { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_4.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_4.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_4.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_4.class",                "none"                  },
+  { "game.panel.conveyor_belt_4.style",                "none"                  },
   { "game.panel.conveyor_belt_4_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_4_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_4_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_4_switch.class", "none"                  },
+  { "game.panel.conveyor_belt_4_switch.style", "none"                  },
 
   { "game.panel.magic_wall.x",                 "-1"                    },
   { "game.panel.magic_wall.y",                 "-1"                    },
   { "game.panel.magic_wall.tile_size",         "16"                    },
   { "game.panel.magic_wall.draw_masked",       "false"                 },
   { "game.panel.magic_wall.draw_order",                "0"                     },
+  { "game.panel.magic_wall.class",             "none"                  },
+  { "game.panel.magic_wall.style",             "none"                  },
   { "game.panel.magic_wall_time.x",            "-1"                    },
   { "game.panel.magic_wall_time.y",            "-1"                    },
   { "game.panel.magic_wall_time.align",                "left"                  },
@@ -8834,6 +8982,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.magic_wall_time.font",         "font.text_2"           },
   { "game.panel.magic_wall_time.draw_masked",  "true"                  },
   { "game.panel.magic_wall_time.draw_order",   "0"                     },
+  { "game.panel.magic_wall_time.class",                "none"                  },
+  { "game.panel.magic_wall_time.style",                "none"                  },
 
   { "game.panel.gravity_state.x",              "-1"                    },
   { "game.panel.gravity_state.y",              "-1"                    },
@@ -8844,39 +8994,57 @@ struct ConfigInfo image_config[] =
   { "game.panel.gravity_state.font_active",    "font.text_2"           },
   { "game.panel.gravity_state.draw_masked",    "true"                  },
   { "game.panel.gravity_state.draw_order",     "0"                     },
+  { "game.panel.gravity_state.class",          "none"                  },
+  { "game.panel.gravity_state.style",          "none"                  },
 
   { "game.panel.graphic_1.x",                  "-1"                    },
   { "game.panel.graphic_1.y",                  "-1"                    },
   { "game.panel.graphic_1.draw_masked",                "true"                  },
   { "game.panel.graphic_1.draw_order",         "0"                     },
+  { "game.panel.graphic_1.class",              "none"                  },
+  { "game.panel.graphic_1.style",              "none"                  },
   { "game.panel.graphic_2.x",                  "-1"                    },
   { "game.panel.graphic_2.y",                  "-1"                    },
   { "game.panel.graphic_2.draw_masked",                "true"                  },
   { "game.panel.graphic_2.draw_order",         "0"                     },
+  { "game.panel.graphic_2.class",              "none"                  },
+  { "game.panel.graphic_2.style",              "none"                  },
   { "game.panel.graphic_3.x",                  "-1"                    },
   { "game.panel.graphic_3.y",                  "-1"                    },
   { "game.panel.graphic_3.draw_masked",                "true"                  },
   { "game.panel.graphic_3.draw_order",         "0"                     },
+  { "game.panel.graphic_3.class",              "none"                  },
+  { "game.panel.graphic_3.style",              "none"                  },
   { "game.panel.graphic_4.x",                  "-1"                    },
   { "game.panel.graphic_4.y",                  "-1"                    },
   { "game.panel.graphic_4.draw_masked",                "true"                  },
   { "game.panel.graphic_4.draw_order",         "0"                     },
+  { "game.panel.graphic_4.class",              "none"                  },
+  { "game.panel.graphic_4.style",              "none"                  },
   { "game.panel.graphic_5.x",                  "-1"                    },
   { "game.panel.graphic_5.y",                  "-1"                    },
   { "game.panel.graphic_5.draw_masked",                "true"                  },
   { "game.panel.graphic_5.draw_order",         "0"                     },
+  { "game.panel.graphic_5.class",              "none"                  },
+  { "game.panel.graphic_5.style",              "none"                  },
   { "game.panel.graphic_6.x",                  "-1"                    },
   { "game.panel.graphic_6.y",                  "-1"                    },
   { "game.panel.graphic_6.draw_masked",                "true"                  },
   { "game.panel.graphic_6.draw_order",         "0"                     },
+  { "game.panel.graphic_6.class",              "none"                  },
+  { "game.panel.graphic_6.style",              "none"                  },
   { "game.panel.graphic_7.x",                  "-1"                    },
   { "game.panel.graphic_7.y",                  "-1"                    },
   { "game.panel.graphic_7.draw_masked",                "true"                  },
   { "game.panel.graphic_7.draw_order",         "0"                     },
+  { "game.panel.graphic_7.class",              "none"                  },
+  { "game.panel.graphic_7.style",              "none"                  },
   { "game.panel.graphic_8.x",                  "-1"                    },
   { "game.panel.graphic_8.y",                  "-1"                    },
   { "game.panel.graphic_8.draw_masked",                "true"                  },
   { "game.panel.graphic_8.draw_order",         "0"                     },
+  { "game.panel.graphic_8.class",              "none"                  },
+  { "game.panel.graphic_8.style",              "none"                  },
 
   { "game.panel.element_1.x",                  "-1"                    },
   { "game.panel.element_1.y",                  "-1"                    },
@@ -8884,6 +9052,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_1.element",            "empty_space"           },
   { "game.panel.element_1.draw_masked",                "false"                 },
   { "game.panel.element_1.draw_order",         "0"                     },
+  { "game.panel.element_1.class",              "none"                  },
+  { "game.panel.element_1.style",              "none"                  },
   { "game.panel.element_1_count.x",            "-1"                    },
   { "game.panel.element_1_count.y",            "-1"                    },
   { "game.panel.element_1_count.align",                "left"                  },
@@ -8893,12 +9063,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_1_count.element",      "empty_space"           },
   { "game.panel.element_1_count.draw_masked",  "true"                  },
   { "game.panel.element_1_count.draw_order",   "0"                     },
+  { "game.panel.element_1_count.class",                "none"                  },
+  { "game.panel.element_1_count.style",                "none"                  },
   { "game.panel.element_2.x",                  "-1"                    },
   { "game.panel.element_2.y",                  "-1"                    },
   { "game.panel.element_2.tile_size",          "16"                    },
   { "game.panel.element_2.element",            "empty_space"           },
   { "game.panel.element_2.draw_masked",                "false"                 },
   { "game.panel.element_2.draw_order",         "0"                     },
+  { "game.panel.element_2.class",              "none"                  },
+  { "game.panel.element_2.style",              "none"                  },
   { "game.panel.element_2_count.x",            "-1"                    },
   { "game.panel.element_2_count.y",            "-1"                    },
   { "game.panel.element_2_count.align",                "left"                  },
@@ -8908,12 +9082,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_2_count.element",      "empty_space"           },
   { "game.panel.element_2_count.draw_masked",  "true"                  },
   { "game.panel.element_2_count.draw_order",   "0"                     },
+  { "game.panel.element_2_count.class",                "none"                  },
+  { "game.panel.element_2_count.style",                "none"                  },
   { "game.panel.element_3.x",                  "-1"                    },
   { "game.panel.element_3.y",                  "-1"                    },
   { "game.panel.element_3.tile_size",          "16"                    },
   { "game.panel.element_3.element",            "empty_space"           },
   { "game.panel.element_3.draw_masked",                "false"                 },
   { "game.panel.element_3.draw_order",         "0"                     },
+  { "game.panel.element_3.class",              "none"                  },
+  { "game.panel.element_3.style",              "none"                  },
   { "game.panel.element_3_count.x",            "-1"                    },
   { "game.panel.element_3_count.y",            "-1"                    },
   { "game.panel.element_3_count.align",                "left"                  },
@@ -8923,12 +9101,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_3_count.element",      "empty_space"           },
   { "game.panel.element_3_count.draw_masked",  "true"                  },
   { "game.panel.element_3_count.draw_order",   "0"                     },
+  { "game.panel.element_3_count.class",                "none"                  },
+  { "game.panel.element_3_count.style",                "none"                  },
   { "game.panel.element_4.x",                  "-1"                    },
   { "game.panel.element_4.y",                  "-1"                    },
   { "game.panel.element_4.tile_size",          "16"                    },
   { "game.panel.element_4.element",            "empty_space"           },
   { "game.panel.element_4.draw_masked",                "false"                 },
   { "game.panel.element_4.draw_order",         "0"                     },
+  { "game.panel.element_4.class",              "none"                  },
+  { "game.panel.element_4.style",              "none"                  },
   { "game.panel.element_4_count.x",            "-1"                    },
   { "game.panel.element_4_count.y",            "-1"                    },
   { "game.panel.element_4_count.align",                "left"                  },
@@ -8938,12 +9120,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_4_count.element",      "empty_space"           },
   { "game.panel.element_4_count.draw_masked",  "true"                  },
   { "game.panel.element_4_count.draw_order",   "0"                     },
+  { "game.panel.element_4_count.class",                "none"                  },
+  { "game.panel.element_4_count.style",                "none"                  },
   { "game.panel.element_5.x",                  "-1"                    },
   { "game.panel.element_5.y",                  "-1"                    },
   { "game.panel.element_5.tile_size",          "16"                    },
   { "game.panel.element_5.element",            "empty_space"           },
   { "game.panel.element_5.draw_masked",                "false"                 },
   { "game.panel.element_5.draw_order",         "0"                     },
+  { "game.panel.element_5.class",              "none"                  },
+  { "game.panel.element_5.style",              "none"                  },
   { "game.panel.element_5_count.x",            "-1"                    },
   { "game.panel.element_5_count.y",            "-1"                    },
   { "game.panel.element_5_count.align",                "left"                  },
@@ -8953,12 +9139,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_5_count.element",      "empty_space"           },
   { "game.panel.element_5_count.draw_masked",  "true"                  },
   { "game.panel.element_5_count.draw_order",   "0"                     },
+  { "game.panel.element_5_count.class",                "none"                  },
+  { "game.panel.element_5_count.style",                "none"                  },
   { "game.panel.element_6.x",                  "-1"                    },
   { "game.panel.element_6.y",                  "-1"                    },
   { "game.panel.element_6.tile_size",          "16"                    },
   { "game.panel.element_6.element",            "empty_space"           },
   { "game.panel.element_6.draw_masked",                "false"                 },
   { "game.panel.element_6.draw_order",         "0"                     },
+  { "game.panel.element_6.class",              "none"                  },
+  { "game.panel.element_6.style",              "none"                  },
   { "game.panel.element_6_count.x",            "-1"                    },
   { "game.panel.element_6_count.y",            "-1"                    },
   { "game.panel.element_6_count.align",                "left"                  },
@@ -8968,12 +9158,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_6_count.element",      "empty_space"           },
   { "game.panel.element_6_count.draw_masked",  "true"                  },
   { "game.panel.element_6_count.draw_order",   "0"                     },
+  { "game.panel.element_6_count.class",                "none"                  },
+  { "game.panel.element_6_count.style",                "none"                  },
   { "game.panel.element_7.x",                  "-1"                    },
   { "game.panel.element_7.y",                  "-1"                    },
   { "game.panel.element_7.tile_size",          "16"                    },
   { "game.panel.element_7.element",            "empty_space"           },
   { "game.panel.element_7.draw_masked",                "false"                 },
   { "game.panel.element_7.draw_order",         "0"                     },
+  { "game.panel.element_7.class",              "none"                  },
+  { "game.panel.element_7.style",              "none"                  },
   { "game.panel.element_7_count.x",            "-1"                    },
   { "game.panel.element_7_count.y",            "-1"                    },
   { "game.panel.element_7_count.align",                "left"                  },
@@ -8983,12 +9177,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_7_count.element",      "empty_space"           },
   { "game.panel.element_7_count.draw_masked",  "true"                  },
   { "game.panel.element_7_count.draw_order",   "0"                     },
+  { "game.panel.element_7_count.class",                "none"                  },
+  { "game.panel.element_7_count.style",                "none"                  },
   { "game.panel.element_8.x",                  "-1"                    },
   { "game.panel.element_8.y",                  "-1"                    },
   { "game.panel.element_8.tile_size",          "16"                    },
   { "game.panel.element_8.element",            "empty_space"           },
   { "game.panel.element_8.draw_masked",                "false"                 },
   { "game.panel.element_8.draw_order",         "0"                     },
+  { "game.panel.element_8.class",              "none"                  },
+  { "game.panel.element_8.style",              "none"                  },
   { "game.panel.element_8_count.x",            "-1"                    },
   { "game.panel.element_8_count.y",            "-1"                    },
   { "game.panel.element_8_count.align",                "left"                  },
@@ -8998,6 +9196,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_8_count.element",      "empty_space"           },
   { "game.panel.element_8_count.draw_masked",  "true"                  },
   { "game.panel.element_8_count.draw_order",   "0"                     },
+  { "game.panel.element_8_count.class",                "none"                  },
+  { "game.panel.element_8_count.style",                "none"                  },
 
   { "game.panel.ce_score_1.x",                 "-1"                    },
   { "game.panel.ce_score_1.y",                 "-1"                    },
@@ -9008,12 +9208,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_1.element",           "empty_space"           },
   { "game.panel.ce_score_1.draw_masked",       "true"                  },
   { "game.panel.ce_score_1.draw_order",                "0"                     },
+  { "game.panel.ce_score_1.class",             "none"                  },
+  { "game.panel.ce_score_1.style",             "none"                  },
   { "game.panel.ce_score_1_element.x",         "-1"                    },
   { "game.panel.ce_score_1_element.y",         "-1"                    },
   { "game.panel.ce_score_1_element.tile_size", "16"                    },
   { "game.panel.ce_score_1_element.element",   "empty_space"           },
   { "game.panel.ce_score_1_element.draw_masked","false"                        },
   { "game.panel.ce_score_1_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_1_element.class",     "none"                  },
+  { "game.panel.ce_score_1_element.style",     "none"                  },
   { "game.panel.ce_score_2.x",                 "-1"                    },
   { "game.panel.ce_score_2.y",                 "-1"                    },
   { "game.panel.ce_score_2.align",             "left"                  },
@@ -9023,12 +9227,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_2.element",           "empty_space"           },
   { "game.panel.ce_score_2.draw_masked",       "true"                  },
   { "game.panel.ce_score_2.draw_order",                "0"                     },
+  { "game.panel.ce_score_2.class",             "none"                  },
+  { "game.panel.ce_score_2.style",             "none"                  },
   { "game.panel.ce_score_2_element.x",         "-1"                    },
   { "game.panel.ce_score_2_element.y",         "-1"                    },
   { "game.panel.ce_score_2_element.tile_size", "16"                    },
   { "game.panel.ce_score_2_element.element",   "empty_space"           },
   { "game.panel.ce_score_2_element.draw_masked","false"                        },
   { "game.panel.ce_score_2_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_2_element.class",     "none"                  },
+  { "game.panel.ce_score_2_element.style",     "none"                  },
   { "game.panel.ce_score_3.x",                 "-1"                    },
   { "game.panel.ce_score_3.y",                 "-1"                    },
   { "game.panel.ce_score_3.align",             "left"                  },
@@ -9038,12 +9246,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_3.element",           "empty_space"           },
   { "game.panel.ce_score_3.draw_masked",       "true"                  },
   { "game.panel.ce_score_3.draw_order",                "0"                     },
+  { "game.panel.ce_score_3.class",             "none"                  },
+  { "game.panel.ce_score_3.style",             "none"                  },
   { "game.panel.ce_score_3_element.x",         "-1"                    },
   { "game.panel.ce_score_3_element.y",         "-1"                    },
   { "game.panel.ce_score_3_element.tile_size", "16"                    },
   { "game.panel.ce_score_3_element.element",   "empty_space"           },
   { "game.panel.ce_score_3_element.draw_masked","false"                        },
   { "game.panel.ce_score_3_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_3_element.class",     "none"                  },
+  { "game.panel.ce_score_3_element.style",     "none"                  },
   { "game.panel.ce_score_4.x",                 "-1"                    },
   { "game.panel.ce_score_4.y",                 "-1"                    },
   { "game.panel.ce_score_4.align",             "left"                  },
@@ -9053,12 +9265,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_4.element",           "empty_space"           },
   { "game.panel.ce_score_4.draw_masked",       "true"                  },
   { "game.panel.ce_score_4.draw_order",                "0"                     },
+  { "game.panel.ce_score_4.class",             "none"                  },
+  { "game.panel.ce_score_4.style",             "none"                  },
   { "game.panel.ce_score_4_element.x",         "-1"                    },
   { "game.panel.ce_score_4_element.y",         "-1"                    },
   { "game.panel.ce_score_4_element.tile_size", "16"                    },
   { "game.panel.ce_score_4_element.element",   "empty_space"           },
   { "game.panel.ce_score_4_element.draw_masked","false"                        },
   { "game.panel.ce_score_4_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_4_element.class",     "none"                  },
+  { "game.panel.ce_score_4_element.style",     "none"                  },
   { "game.panel.ce_score_5.x",                 "-1"                    },
   { "game.panel.ce_score_5.y",                 "-1"                    },
   { "game.panel.ce_score_5.align",             "left"                  },
@@ -9068,12 +9284,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_5.element",           "empty_space"           },
   { "game.panel.ce_score_5.draw_masked",       "true"                  },
   { "game.panel.ce_score_5.draw_order",                "0"                     },
+  { "game.panel.ce_score_5.class",             "none"                  },
+  { "game.panel.ce_score_5.style",             "none"                  },
   { "game.panel.ce_score_5_element.x",         "-1"                    },
   { "game.panel.ce_score_5_element.y",         "-1"                    },
   { "game.panel.ce_score_5_element.tile_size", "16"                    },
   { "game.panel.ce_score_5_element.element",   "empty_space"           },
   { "game.panel.ce_score_5_element.draw_masked","false"                        },
   { "game.panel.ce_score_5_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_5_element.class",     "none"                  },
+  { "game.panel.ce_score_5_element.style",     "none"                  },
   { "game.panel.ce_score_6.x",                 "-1"                    },
   { "game.panel.ce_score_6.y",                 "-1"                    },
   { "game.panel.ce_score_6.align",             "left"                  },
@@ -9083,12 +9303,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_6.element",           "empty_space"           },
   { "game.panel.ce_score_6.draw_masked",       "true"                  },
   { "game.panel.ce_score_6.draw_order",                "0"                     },
+  { "game.panel.ce_score_6.class",             "none"                  },
+  { "game.panel.ce_score_6.style",             "none"                  },
   { "game.panel.ce_score_6_element.x",         "-1"                    },
   { "game.panel.ce_score_6_element.y",         "-1"                    },
   { "game.panel.ce_score_6_element.tile_size", "16"                    },
   { "game.panel.ce_score_6_element.element",   "empty_space"           },
   { "game.panel.ce_score_6_element.draw_masked","false"                        },
   { "game.panel.ce_score_6_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_6_element.class",     "none"                  },
+  { "game.panel.ce_score_6_element.style",     "none"                  },
   { "game.panel.ce_score_7.x",                 "-1"                    },
   { "game.panel.ce_score_7.y",                 "-1"                    },
   { "game.panel.ce_score_7.align",             "left"                  },
@@ -9098,12 +9322,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_7.element",           "empty_space"           },
   { "game.panel.ce_score_7.draw_masked",       "true"                  },
   { "game.panel.ce_score_7.draw_order",                "0"                     },
+  { "game.panel.ce_score_7.class",             "none"                  },
+  { "game.panel.ce_score_7.style",             "none"                  },
   { "game.panel.ce_score_7_element.x",         "-1"                    },
   { "game.panel.ce_score_7_element.y",         "-1"                    },
   { "game.panel.ce_score_7_element.tile_size", "16"                    },
   { "game.panel.ce_score_7_element.element",   "empty_space"           },
   { "game.panel.ce_score_7_element.draw_masked","false"                        },
   { "game.panel.ce_score_7_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_7_element.class",     "none"                  },
+  { "game.panel.ce_score_7_element.style",     "none"                  },
   { "game.panel.ce_score_8.x",                 "-1"                    },
   { "game.panel.ce_score_8.y",                 "-1"                    },
   { "game.panel.ce_score_8.align",             "left"                  },
@@ -9113,12 +9341,16 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_8.element",           "empty_space"           },
   { "game.panel.ce_score_8.draw_masked",       "true"                  },
   { "game.panel.ce_score_8.draw_order",                "0"                     },
+  { "game.panel.ce_score_8.class",             "none"                  },
+  { "game.panel.ce_score_8.style",             "none"                  },
   { "game.panel.ce_score_8_element.x",         "-1"                    },
   { "game.panel.ce_score_8_element.y",         "-1"                    },
   { "game.panel.ce_score_8_element.tile_size", "16"                    },
   { "game.panel.ce_score_8_element.element",   "empty_space"           },
   { "game.panel.ce_score_8_element.draw_masked","false"                        },
   { "game.panel.ce_score_8_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_8_element.class",     "none"                  },
+  { "game.panel.ce_score_8_element.style",     "none"                  },
 
   { "game.panel.player_name.x",                        "-1"                    },
   { "game.panel.player_name.y",                        "-1"                    },
@@ -9128,6 +9360,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.player_name.font",             "font.text_2"           },
   { "game.panel.player_name.draw_masked",      "true"                  },
   { "game.panel.player_name.draw_order",       "0"                     },
+  { "game.panel.player_name.class",            "none"                  },
+  { "game.panel.player_name.style",            "none"                  },
 
   { "game.panel.level_name.x",                 "-1"                    },
   { "game.panel.level_name.y",                 "-1"                    },
@@ -9137,6 +9371,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_name.font",              "font.text_2"           },
   { "game.panel.level_name.draw_masked",       "true"                  },
   { "game.panel.level_name.draw_order",                "0"                     },
+  { "game.panel.level_name.class",             "none"                  },
+  { "game.panel.level_name.style",             "none"                  },
   { "game.panel.level_author.x",               "-1"                    },
   { "game.panel.level_author.y",               "-1"                    },
   { "game.panel.level_author.align",           "left"                  },
@@ -9145,6 +9381,8 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_author.font",            "font.text_2"           },
   { "game.panel.level_author.draw_masked",     "true"                  },
   { "game.panel.level_author.draw_order",      "0"                     },
+  { "game.panel.level_author.class",           "none"                  },
+  { "game.panel.level_author.style",           "none"                  },
 
   { "game.button.stop.x",                      "5"                     },
   { "game.button.stop.y",                      "215"                   },