{ "game.button.gfx.sound_simple.pressed_xoffset", "-100" },
{ "game.button.gfx.sound_simple.active_yoffset", "-30" },
+ { "game.button.gfx.save", UNDEFINED_FILENAME },
+ { "game.button.gfx.load", UNDEFINED_FILENAME },
+
{ "tape.button.gfx.eject", "RocksDoor.png" },
{ "tape.button.gfx.eject.x", "305" },
{ "tape.button.gfx.eject.y", "357" },
{ "game.button.sound_loops.y", "245" },
{ "game.button.sound_simple.x", "65" },
{ "game.button.sound_simple.y", "245" },
+ { "game.button.save.x", "-1" },
+ { "game.button.save.y", "-1" },
+ { "game.button.load.x", "-1" },
+ { "game.button.load.y", "-1" },
{ "tape.button.eject.x", "5" },
{ "tape.button.eject.y", "77" },
{ "tape.text.time.digits", "-1" },
{ "tape.text.time.font", "font.tape_recorder" },
+ { "tape.show_game_buttons", "false" },
+
{ "editor.palette.x", "5" },
{ "editor.palette.y", "30" },
{ "editor.palette.cols", "4" },