#if 1
/* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */
- /* (for testing, change filename back to "emc_object dot pcx") */
- { "emc_object", "emc_objects.pcx" },
+ /* (for testing, change filename back to "emc_objects dot pcx") */
+ { "emc_object", "RocksEMC.pcx" },
#if 0
{ "emc_object.scale_up_factor", "2" },
#endif
- /* (for testing, change filename back to "emc_sprite dot pcx") */
- { "emc_sprite", "emc_players.pcx" },
+ /* (for testing, change filename back to "emc_players dot pcx") */
+ { "emc_sprite", "RocksEMC.pcx" },
#if 0
{ "emc_sprite.scale_up_factor", "2" },
#endif