{ "game.button.gfx.sound_simple.pressed_xoffset", "-100" },
{ "game.button.gfx.sound_simple.active_yoffset", "-30" },
+ { "game.button.gfx.save", UNDEFINED_FILENAME },
+ { "game.button.gfx.load", UNDEFINED_FILENAME },
+
{ "tape.button.gfx.eject", "RocksDoor.png" },
{ "tape.button.gfx.eject.x", "305" },
{ "tape.button.gfx.eject.y", "357" },
{ "main.input.name.valign", "top" },
{ "main.input.name.font", "font.input_1" },
+ { "main.show_game_buttons", "false" },
+
{ "preview.x", "272" },
{ "preview.y", "380" },
{ "preview.align", "center" },
{ "game.button.sound_loops.y", "245" },
{ "game.button.sound_simple.x", "65" },
{ "game.button.sound_simple.y", "245" },
+ { "game.button.save.x", "-1" },
+ { "game.button.save.y", "-1" },
+ { "game.button.load.x", "-1" },
+ { "game.button.load.y", "-1" },
{ "tape.button.eject.x", "5" },
{ "tape.button.eject.y", "77" },