added new animation mode ".global_anim_sync" for game element graphics
[rocksndiamonds.git] / src / conf_gfx.c
index 37a37395b5931c2e2ceb9236bd642b5899cdb3b1..829000dab50915c3d9f05fddc85fbc0888d6f539 100644 (file)
@@ -41,6 +41,7 @@ struct ConfigTypeInfo image_config_suffix[] =
   { ".delay",                          "1",            TYPE_INTEGER    },
   { ".anim_mode",                      ARG_UNDEFINED,  TYPE_STRING     },
   { ".global_sync",                    "false",        TYPE_BOOLEAN    },
+  { ".global_anim_sync",               "false",        TYPE_BOOLEAN    },
   { ".crumbled_like",                  ARG_UNDEFINED,  TYPE_ELEMENT    },
   { ".diggable_like",                  ARG_UNDEFINED,  TYPE_ELEMENT    },
   { ".border_size",                    ARG_UNDEFINED,  TYPE_INTEGER    },