{ "editor.element_border_input.xpos", "0" },
{ "editor.element_border_input.ypos", "0" },
- { "game.envelope_background", "RocksScreen.pcx" },
- { "game.envelope_background.x", "0" },
- { "game.envelope_background.y", "0" },
- { "game.envelope_background.width", "560" },
- { "game.envelope_background.height", "560" },
+ { "game.envelope.background", "RocksScreen.pcx" },
+ { "game.envelope.background.x", "0" },
+ { "game.envelope.background.y", "0" },
+ { "game.envelope.background.width", "560" },
+ { "game.envelope.background.height", "560" },
+ { "game.envelope.background.anim_mode", "default" },
+ { "game.envelope.background.draw_masked", "false" },
+
+ { "game.envelope_1.background", UNDEFINED_FILENAME },
+ { "game.envelope_2.background", UNDEFINED_FILENAME },
+ { "game.envelope_3.background", UNDEFINED_FILENAME },
+ { "game.envelope_4.background", UNDEFINED_FILENAME },
{ "background", UNDEFINED_FILENAME },
{ "background.MAIN", UNDEFINED_FILENAME },
{ "menu.list_size.SCORES", "-1" },
{ "menu.list_size.INFO", "-1" },
- { "door.step_offset", "2" },
- { "door.step_delay", "10" },
- { "door.anim_mode", "default" },
-
- { "game.envelope.anim_mode", "full" },
+ { "door_1.step_offset", "2" },
+ { "door_1.step_delay", "10" },
+ { "door_1.anim_mode", "default" },
+ { "door_2.step_offset", "2" },
+ { "door_2.step_delay", "10" },
+ { "door_2.anim_mode", "default" },
{ NULL, NULL }
};