rnd-20070407-4-src
[rocksndiamonds.git] / src / conf_gfx.c
index f15b8c1dda94cdf855a8ba506093596630e9f272..7179170135292bb17ab002bdc2ec46292df25688 100644 (file)
@@ -5925,6 +5925,55 @@ struct ConfigInfo image_config[] =
   { "game.panel.gravity_state.draw_masked",    "true"                  },
   { "game.panel.gravity_state.draw_order",     "0"                     },
 
+  { "game.panel.element_1.x",                  "-1"                    },
+  { "game.panel.element_1.y",                  "-1"                    },
+  { "game.panel.element_1.tile_size",          "16"                    },
+  { "game.panel.element_1.element",            "custom_1"              },
+  { "game.panel.element_1.draw_masked",                "false"                 },
+  { "game.panel.element_1.draw_order",         "0"                     },
+  { "game.panel.element_2.x",                  "-1"                    },
+  { "game.panel.element_2.y",                  "-1"                    },
+  { "game.panel.element_2.tile_size",          "16"                    },
+  { "game.panel.element_2.element",            "custom_1"              },
+  { "game.panel.element_2.draw_masked",                "false"                 },
+  { "game.panel.element_2.draw_order",         "0"                     },
+  { "game.panel.element_3.x",                  "-1"                    },
+  { "game.panel.element_3.y",                  "-1"                    },
+  { "game.panel.element_3.tile_size",          "16"                    },
+  { "game.panel.element_3.element",            "custom_1"              },
+  { "game.panel.element_3.draw_masked",                "false"                 },
+  { "game.panel.element_3.draw_order",         "0"                     },
+  { "game.panel.element_4.x",                  "-1"                    },
+  { "game.panel.element_4.y",                  "-1"                    },
+  { "game.panel.element_4.tile_size",          "16"                    },
+  { "game.panel.element_4.element",            "custom_1"              },
+  { "game.panel.element_4.draw_masked",                "false"                 },
+  { "game.panel.element_4.draw_order",         "0"                     },
+  { "game.panel.element_5.x",                  "-1"                    },
+  { "game.panel.element_5.y",                  "-1"                    },
+  { "game.panel.element_5.tile_size",          "16"                    },
+  { "game.panel.element_5.element",            "custom_1"              },
+  { "game.panel.element_5.draw_masked",                "false"                 },
+  { "game.panel.element_5.draw_order",         "0"                     },
+  { "game.panel.element_6.x",                  "-1"                    },
+  { "game.panel.element_6.y",                  "-1"                    },
+  { "game.panel.element_6.tile_size",          "16"                    },
+  { "game.panel.element_6.element",            "custom_1"              },
+  { "game.panel.element_6.draw_masked",                "false"                 },
+  { "game.panel.element_6.draw_order",         "0"                     },
+  { "game.panel.element_7.x",                  "-1"                    },
+  { "game.panel.element_7.y",                  "-1"                    },
+  { "game.panel.element_7.tile_size",          "16"                    },
+  { "game.panel.element_7.element",            "custom_1"              },
+  { "game.panel.element_7.draw_masked",                "false"                 },
+  { "game.panel.element_7.draw_order",         "0"                     },
+  { "game.panel.element_8.x",                  "-1"                    },
+  { "game.panel.element_8.y",                  "-1"                    },
+  { "game.panel.element_8.tile_size",          "16"                    },
+  { "game.panel.element_8.element",            "custom_1"              },
+  { "game.panel.element_8.draw_masked",                "false"                 },
+  { "game.panel.element_8.draw_order",         "0"                     },
+
   { "game.panel.ce_score_1.x",                 "-1"                    },
   { "game.panel.ce_score_1.y",                 "-1"                    },
   { "game.panel.ce_score_1.align",             "left"                  },