rnd-20070312-3-src
[rocksndiamonds.git] / src / conf_gfx.c
index 461d426388a04ce645d80ed7a1621785b5bd8680..6dfd5e4a23bdb42ad8c7302c3afee974533c34d2 100644 (file)
@@ -4956,6 +4956,8 @@ struct ConfigInfo image_config[] =
   /* the following directives are not associated with an image, but
      probably make sense to be defined in "graphicsinfo.conf", too */
 
+  /* keyword to start parser: "CONFIG_VARS_START" <-- do not change! */
+
   { "titlemessage_initial_1.x",                        "-1"                    },
   { "titlemessage_initial_1.y",                        "-1"                    },
   { "titlemessage_initial_1.width",            "-1"                    },
@@ -5341,9 +5343,6 @@ struct ConfigInfo image_config[] =
   { "game.panel.time.font",                    "font.text_2"           },
   { "game.panel.time.font_narrow",             "font.text_1"           },
 
-#if 0
-  /* --- not yet available (start) --- */
-
   { "game.panel.time_hh.x",                    "-1"                    },
   { "game.panel.time_hh.y",                    "-1"                    },
   { "game.panel.time_hh.align",                        "left"                  },
@@ -5376,6 +5375,9 @@ struct ConfigInfo image_config[] =
   { "game.panel.drop_next_7.y",                        "-1"                    },
   { "game.panel.drop_next_8.x",                        "-1"                    },
   { "game.panel.drop_next_8.y",                        "-1"                    },
+  { "game.panel.emc_keys.x",                   "-1"                    },
+  { "game.panel.emc_keys.y",                   "-1"                    },
+  { "game.panel.emc_keys.align",               "left"                  },
   { "game.panel.key_1.x",                      "-1"                    },
   { "game.panel.key_1.y",                      "-1"                    },
   { "game.panel.key_2.x",                      "-1"                    },
@@ -5553,25 +5555,17 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.stop.x",                       "-1"                    },
   { "game.panel.stop.y",                       "-1"                    },
-
   { "game.panel.pause.x",                      "-1"                    },
   { "game.panel.pause.y",                      "-1"                    },
-
   { "game.panel.play.x",                       "-1"                    },
   { "game.panel.play.y",                       "-1"                    },
-
   { "game.panel.sound_music.x",                        "-1"                    },
   { "game.panel.sound_music.y",                        "-1"                    },
-
   { "game.panel.sound_loops.x",                        "-1"                    },
   { "game.panel.sound_loops.y",                        "-1"                    },
-
   { "game.panel.sound_simple.x",               "-1"                    },
   { "game.panel.sound_simple.y",               "-1"                    },
 
-  /* --- not yet available (end) --- */
-#endif
-
   { "[player].boring_delay_fixed",             "1000"                  },
   { "[player].boring_delay_random",            "1000"                  },
   { "[player].sleeping_delay_fixed",           "2000"                  },