added configurability of different window size for title screens
[rocksndiamonds.git] / src / conf_gfx.c
index 15a3b244e9d6e0e016eb6e8e9d931872fac8609a..503f2b32d35ecbb179c8cdfd6c22026830bd9801 100644 (file)
@@ -7706,6 +7706,9 @@ struct ConfigInfo image_config[] =
 
   { "viewport.window.width",                   "672"                   },
   { "viewport.window.height",                  "560"                   },
+  { "viewport.window.TITLE.width",             ARG_DEFAULT             },
+  { "viewport.window.TITLE.height",            ARG_DEFAULT             },
+
   { "viewport.playfield.x",                    "6"                     },
   { "viewport.playfield.y",                    "6"                     },
   { "viewport.playfield.width",                        "548"                   },
@@ -7731,6 +7734,7 @@ struct ConfigInfo image_config[] =
   { "viewport.playfield.PLAYING.width",                ARG_DEFAULT             },
   { "viewport.playfield.PLAYING.height",       ARG_DEFAULT             },
   { "viewport.playfield.PLAYING.border_size",  ARG_DEFAULT             },
+
   { "viewport.door_1.x",                       "566"                   },
   { "viewport.door_1.y",                       "60"                    },
   { "viewport.door_1.width",                   "100"                   },
@@ -7756,6 +7760,7 @@ struct ConfigInfo image_config[] =
   { "viewport.door_1.PLAYING.width",           ARG_DEFAULT             },
   { "viewport.door_1.PLAYING.height",          ARG_DEFAULT             },
   { "viewport.door_1.PLAYING.border_size",     ARG_DEFAULT             },
+
   { "viewport.door_2.x",                       "566"                   },
   { "viewport.door_2.y",                       "400"                   },
   { "viewport.door_2.width",                   "100"                   },