{ "dynamite.active.EDITOR.xpos", "1" },
{ "dynamite.active.EDITOR.ypos", "14" },
+ { "em_dynamite", "RocksElements.pcx" },
+ { "em_dynamite.xpos", "0" },
+ { "em_dynamite.ypos", "3" },
+ { "em_dynamite.frames", "1" },
+ { "em_dynamite.EDITOR", "RocksElements.pcx" },
+ { "em_dynamite.EDITOR.xpos", "0" },
+ { "em_dynamite.EDITOR.ypos", "14" },
+ { "em_dynamite.active", "RocksElements.pcx" },
+ { "em_dynamite.active.xpos", "1" },
+ { "em_dynamite.active.ypos", "3" },
+ { "em_dynamite.active.frames", "7" },
+ { "em_dynamite.active.delay", "4" },
+ { "em_dynamite.active.anim_mode", "linear" },
+ { "em_dynamite.active.EDITOR", "RocksElements.pcx" },
+ { "em_dynamite.active.EDITOR.xpos", "1" },
+ { "em_dynamite.active.EDITOR.ypos", "14" },
+
{ "wall_emerald", "RocksElements.pcx" },
{ "wall_emerald.xpos", "4" },
{ "wall_emerald.ypos", "8" },
/* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */
/* (for testing, change filename back to "emc_object dot pcx") */
- { "emc_object", "emc_object.pcx" },
+ { "emc_object", "emc_objects.pcx" },
#if 0
{ "emc_object.scale_up_factor", "2" },
#endif
/* (for testing, change filename back to "emc_sprite dot pcx") */
- { "emc_sprite", "emc_sprite.pcx" },
+ { "emc_sprite", "emc_players.pcx" },
#if 0
{ "emc_sprite.scale_up_factor", "2" },
#endif