rnd-20070123-1-src
[rocksndiamonds.git] / src / conf_gfx.c
index a4946dc939ecff205863dbb2301c680bc735b66e..49f0f31c05c25d4af0b1137063d22a9fda901e4a 100644 (file)
@@ -1495,8 +1495,8 @@ struct ConfigInfo image_config[] =
   { "em_key_4.frames",                         "1"                     },
 
   { "dc_key_white",                            "RocksSP.pcx"           },
-  { "dc_key_white.xpos",                       "7"                     },
-  { "dc_key_white.ypos",                       "5"                     },
+  { "dc_key_white.xpos",                       "13"                    },
+  { "dc_key_white.ypos",                       "1"                     },
   { "dc_key_white.frames",                     "1"                     },
 
   { "em_gate_1",                               "RocksSP.pcx"           },
@@ -1517,8 +1517,8 @@ struct ConfigInfo image_config[] =
   { "em_gate_4.frames",                                "1"                     },
 
   { "dc_gate_white",                           "RocksSP.pcx"           },
-  { "dc_gate_white.xpos",                      "6"                     },
-  { "dc_gate_white.ypos",                      "5"                     },
+  { "dc_gate_white.xpos",                      "14"                    },
+  { "dc_gate_white.ypos",                      "1"                     },
   { "dc_gate_white.frames",                    "1"                     },
 
   { "em_gate_1_gray",                          "RocksSP.pcx"           },
@@ -1571,11 +1571,11 @@ struct ConfigInfo image_config[] =
   { "dc_gate_white_gray.ypos",                 "7"                     },
   { "dc_gate_white_gray.frames",               "1"                     },
   { "dc_gate_white_gray.EDITOR",               "RocksSP.pcx"           },
-  { "dc_gate_white_gray.EDITOR.xpos",          "11"                    },
-  { "dc_gate_white_gray.EDITOR.ypos",          "11"                    },
+  { "dc_gate_white_gray.EDITOR.xpos",          "15"                    },
+  { "dc_gate_white_gray.EDITOR.ypos",          "1                    },
   { "dc_gate_white_gray.active",               "RocksSP.pcx"           },
-  { "dc_gate_white_gray.active.xpos",          "6"                     },
-  { "dc_gate_white_gray.active.ypos",          "5"                     },
+  { "dc_gate_white_gray.active.xpos",          "14"                    },
+  { "dc_gate_white_gray.active.ypos",          "1"                     },
   { "dc_gate_white_gray.active.frames",                "1"                     },
 
   { "dc_gate_fake_gray",                       "RocksSP.pcx"           },
@@ -4579,22 +4579,22 @@ struct ConfigInfo image_config[] =
   { "menu.button_down.active.ypos",            "9"                     },
   { "menu.button_down.active.frames",          "1"                     },
 
-  { "menu.button_enter_menu",                  "RocksDC.pcx"           },
+  { "menu.button_enter_menu",                  UNDEFINED_FILENAME      },
   { "menu.button_enter_menu.clone_from",       "menu.button_right"     },
-  { "menu.button_enter_menu.active",           "RocksDC.pcx"           },
+  { "menu.button_enter_menu.active",           UNDEFINED_FILENAME      },
   { "menu.button_enter_menu.active.clone_from",        "menu.button_right.active" },
-  { "menu.button_leave_menu",                  "RocksDC.pcx"           },
+  { "menu.button_leave_menu",                  UNDEFINED_FILENAME      },
   { "menu.button_leave_menu.clone_from",       "menu.button_left"      },
-  { "menu.button_leave_menu.active",           "RocksDC.pcx"           },
+  { "menu.button_leave_menu.active",           UNDEFINED_FILENAME      },
   { "menu.button_leave_menu.active.clone_from",        "menu.button_left.active" },
 
-  { "menu.button_next_level",                  "RocksDC.pcx"           },
+  { "menu.button_next_level",                  UNDEFINED_FILENAME      },
   { "menu.button_next_level.clone_from",       "menu.button_right"     },
-  { "menu.button_next_level.active",           "RocksDC.pcx"           },
+  { "menu.button_next_level.active",           UNDEFINED_FILENAME      },
   { "menu.button_next_level.active.clone_from",        "menu.button_right.active" },
-  { "menu.button_prev_level",                  "RocksDC.pcx"           },
+  { "menu.button_prev_level",                  UNDEFINED_FILENAME      },
   { "menu.button_prev_level.clone_from",       "menu.button_left"      },
-  { "menu.button_prev_level.active",           "RocksDC.pcx"           },
+  { "menu.button_prev_level.active",           UNDEFINED_FILENAME      },
   { "menu.button_prev_level.active.clone_from",        "menu.button_left.active" },
 
   { "menu.scrollbar",                          "RocksDC.pcx"           },
@@ -4684,6 +4684,8 @@ struct ConfigInfo image_config[] =
   { "font.text_1.active.SCORES.y",             "0"                     },
   { "font.text_1.active.SCORES.width",         "16"                    },
   { "font.text_1.active.SCORES.height",                "32"                    },
+  { "font.text_1.DOOR",                                UNDEFINED_FILENAME      },
+  { "font.text_1.DOOR.clone_from",             "font.level_number"     },
   { "font.text_2",                             "RocksFontSmall.pcx"    },
   { "font.text_2.x",                           "0"                     },
   { "font.text_2.y",                           "210"                   },
@@ -5105,16 +5107,216 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.level.x",                      "37"                    },
   { "game.panel.level.y",                      "20"                    },
+#if 0
+  { "game.panel.level.digits",                 "2"                     },
+#endif
   { "game.panel.gems.x",                       "29"                    },
   { "game.panel.gems.y",                       "54"                    },
+#if 0
+  { "game.panel.gems.digits",                  "3"                     },
+#endif
   { "game.panel.inventory.x",                  "29"                    },
   { "game.panel.inventory.y",                  "89"                    },
+#if 0
+  { "game.panel.inventory.digits",             "3"                     },
+#endif
   { "game.panel.keys.x",                       "18"                    },
   { "game.panel.keys.y",                       "123"                   },
   { "game.panel.score.x",                      "15"                    },
   { "game.panel.score.y",                      "159"                   },
+#if 0
+  { "game.panel.score.digits",                 "5"                     },
+#endif
   { "game.panel.time.x",                       "29"                    },
   { "game.panel.time.y",                       "194"                   },
+#if 0
+  { "game.panel.time.digits",                  "3"                     },
+#endif
+
+#if 0
+  /* --- not yet available (start) --- */
+
+  { "game.panel.time_hh.x",                    "-1"                    },
+  { "game.panel.time_hh.y",                    "-1"                    },
+  { "game.panel.time_mm.x",                    "-1"                    },
+  { "game.panel.time_mm.y",                    "-1"                    },
+  { "game.panel.time_ss.x",                    "-1"                    },
+  { "game.panel.time_ss.y",                    "-1"                    },
+
+  { "game.panel.drop_next_1.x",                        "-1"                    },
+  { "game.panel.drop_next_1.y",                        "-1"                    },
+  { "game.panel.drop_next_2.x",                        "-1"                    },
+  { "game.panel.drop_next_2.y",                        "-1"                    },
+  { "game.panel.drop_next_3.x",                        "-1"                    },
+  { "game.panel.drop_next_3.y",                        "-1"                    },
+  { "game.panel.drop_next_4.x",                        "-1"                    },
+  { "game.panel.drop_next_4.y",                        "-1"                    },
+  { "game.panel.drop_next_5.x",                        "-1"                    },
+  { "game.panel.drop_next_5.y",                        "-1"                    },
+  { "game.panel.drop_next_6.x",                        "-1"                    },
+  { "game.panel.drop_next_6.y",                        "-1"                    },
+  { "game.panel.drop_next_7.x",                        "-1"                    },
+  { "game.panel.drop_next_7.y",                        "-1"                    },
+  { "game.panel.drop_next_8.x",                        "-1"                    },
+  { "game.panel.drop_next_8.y",                        "-1"                    },
+  { "game.panel.key_1.x",                      "-1"                    },
+  { "game.panel.key_1.y",                      "-1"                    },
+  { "game.panel.key_2.x",                      "-1"                    },
+  { "game.panel.key_2.y",                      "-1"                    },
+  { "game.panel.key_3.x",                      "-1"                    },
+  { "game.panel.key_3.y",                      "-1"                    },
+  { "game.panel.key_4.x",                      "-1"                    },
+  { "game.panel.key_4.y",                      "-1"                    },
+  { "game.panel.key_5.x",                      "-1"                    },
+  { "game.panel.key_5.y",                      "-1"                    },
+  { "game.panel.key_6.x",                      "-1"                    },
+  { "game.panel.key_6.y",                      "-1"                    },
+  { "game.panel.key_7.x",                      "-1"                    },
+  { "game.panel.key_7.y",                      "-1"                    },
+  { "game.panel.key_8.x",                      "-1"                    },
+  { "game.panel.key_8.y",                      "-1"                    },
+  { "game.panel.key_white.x",                  "-1"                    },
+  { "game.panel.key_white.y",                  "-1"                    },
+  { "game.panel.num_white_keys.x",             "-1"                    },
+  { "game.panel.num_white_keys.y",             "-1"                    },
+  { "game.panel.num_white_keys.digits",                "-1"                    },
+
+  { "game.panel.shield_normal.x",              "-1"                    },
+  { "game.panel.shield_normal.y",              "-1"                    },
+  { "game.panel.shield_normal_time.x",         "-1"                    },
+  { "game.panel.shield_normal.time.y",         "-1"                    },
+  { "game.panel.shield_normal.time.digits",    "-1"                    },
+  { "game.panel.shield_deadly.x",              "-1"                    },
+  { "game.panel.shield_deadly.y",              "-1"                    },
+  { "game.panel.shield_deadly_time.x",         "-1"                    },
+  { "game.panel.shield_deadly.time.y",         "-1"                    },
+  { "game.panel.shield_deadly.time.digits",    "-1"                    },
+
+  { "game.panel.exit.x",                       "-1"                    },
+  { "game.panel.exit.y",                       "-1"                    },
+  { "game.panel.em_exit.x",                    "-1"                    },
+  { "game.panel.em_exit.y",                    "-1"                    },
+  { "game.panel.sp_exit.x",                    "-1"                    },
+  { "game.panel.sp_exit.y",                    "-1"                    },
+  { "game.panel.steel_exit.x",                 "-1"                    },
+  { "game.panel.steel_exit.y",                 "-1"                    },
+  { "game.panel.em_steel_exit.x",              "-1"                    },
+  { "game.panel.em_steel_exit.y",              "-1"                    },
+
+  { "game.panel.emc_magic_ball.x",             "-1"                    },
+  { "game.panel.emc_magic_ball.y",             "-1"                    },
+  { "game.panel.emc_magic_ball_time.x",                "-1"                    },
+  { "game.panel.emc_magic_ball_time.y",                "-1"                    },
+  { "game.panel.emc_magic_ball_time.digits",   "-1"                    },
+
+  { "game.panel.light_switch.x",               "-1"                    },
+  { "game.panel.light_switch.y",               "-1"                    },
+  { "game.panel.light_switch_time.x",          "-1"                    },
+  { "game.panel.light_switch_time.y",          "-1"                    },
+  { "game.panel.light_switch_time.digits",     "-1"                    },
+
+  { "game.panel.timegate_switch.x",            "-1"                    },
+  { "game.panel.timegate_switch.y",            "-1"                    },
+  { "game.panel.timegate_switch_time.x",       "-1"                    },
+  { "game.panel.timegate_switch_time.y",       "-1"                    },
+  { "game.panel.timegate_switch_time.digits",  "-1"                    },
+
+  { "game.panel.switchgate_switch.x",          "-1"                    },
+  { "game.panel.switchgate_switch.y",          "-1"                    },
+
+  { "game.panel.emc_lenses.x",                 "-1"                    },
+  { "game.panel.emc_lenses.y",                 "-1"                    },
+  { "game.panel.emc_lenses_time.x",            "-1"                    },
+  { "game.panel.emc_lenses_time.y",            "-1"                    },
+  { "game.panel.emc_lenses_time.digits",       "-1"                    },
+
+  { "game.panel.emc_magnifier.x",              "-1"                    },
+  { "game.panel.emc_magnifier.y",              "-1"                    },
+  { "game.panel.emc_magnifier_time.x",         "-1"                    },
+  { "game.panel.emc_magnifier_time.y",         "-1"                    },
+  { "game.panel.emc_magnifier_time.digits",    "-1"                    },
+
+  { "game.panel.balloon_switch.x",             "-1"                    },
+  { "game.panel.balloon_switch.y",             "-1"                    },
+
+  { "game.panel.dynabomb_number.x",            "-1"                    },
+  { "game.panel.dynabomb_number.y",            "-1"                    },
+  { "game.panel.dynabomb_number.digits",       "-1"                    },
+  { "game.panel.dynabomb_size.x",              "-1"                    },
+  { "game.panel.dynabomb_size.y",              "-1"                    },
+  { "game.panel.dynabomb_size.digits",         "-1"                    },
+  { "game.panel.dynabomb_power.x",             "-1"                    },
+  { "game.panel.dynabomb_power.y",             "-1"                    },
+
+  { "game.panel.penguins.x",                   "-1"                    },
+  { "game.panel.penguins.y",                   "-1"                    },
+  { "game.panel.penguins.digits",              "-1"                    },
+
+  { "game.panel.sokoban_objects.x",            "-1"                    },
+  { "game.panel.sokoban_objects.y",            "-1"                    },
+  { "game.panel.sokoban_objects.digits",       "-1"                    },
+  { "game.panel.sokoban_fields.x",             "-1"                    },
+  { "game.panel.sokoban_fields.y",             "-1"                    },
+  { "game.panel.sokoban_fields.digits",                "-1"                    },
+
+  { "game.panel.robot_wheel.x",                        "-1"                    },
+  { "game.panel.robot_wheel.y",                        "-1"                    },
+
+  { "game.panel.conveyor_belt_1.x",            "-1"                    },
+  { "game.panel.conveyor_belt_1.y",            "-1"                    },
+  { "game.panel.conveyor_belt_2.x",            "-1"                    },
+  { "game.panel.conveyor_belt_2.y",            "-1"                    },
+  { "game.panel.conveyor_belt_3.x",            "-1"                    },
+  { "game.panel.conveyor_belt_3.y",            "-1"                    },
+  { "game.panel.conveyor_belt_4.x",            "-1"                    },
+  { "game.panel.conveyor_belt_4.y",            "-1"                    },
+  { "game.panel.conveyor_belt_1_switch.x",     "-1"                    },
+  { "game.panel.conveyor_belt_1_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_2_switch.x",     "-1"                    },
+  { "game.panel.conveyor_belt_2_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_3_switch.x",     "-1"                    },
+  { "game.panel.conveyor_belt_3_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_4_switch.x",     "-1"                    },
+  { "game.panel.conveyor_belt_4_switch.y",     "-1"                    },
+
+  { "game.panel.magic_wall.x",                 "-1"                    },
+  { "game.panel.magic_wall.y",                 "-1"                    },
+  { "game.panel.magic_wall_time.x",            "-1"                    },
+  { "game.panel.magic_wall_time.y",            "-1"                    },
+  { "game.panel.magic_wall_time.digits",       "-1"                    },
+  { "game.panel.bd_magic_wall.x",              "-1"                    },
+  { "game.panel.bd_magic_wall.y",              "-1"                    },
+  { "game.panel.dc_magic_wall.x",              "-1"                    },
+  { "game.panel.dc_magic_wall.y",              "-1"                    },
+
+  { "game.panel.player_name.x",                        "-1"                    },
+  { "game.panel.player_name.y",                        "-1"                    },
+
+  { "game.panel.level_name.x",                 "-1"                    },
+  { "game.panel.level_name.y",                 "-1"                    },
+  { "game.panel.level_author.x",               "-1"                    },
+  { "game.panel.level_author.y",               "-1"                    },
+
+  { "game.panel.stop.x",                       "-1"                    },
+  { "game.panel.stop.y",                       "-1"                    },
+
+  { "game.panel.pause.x",                      "-1"                    },
+  { "game.panel.pause.y",                      "-1"                    },
+
+  { "game.panel.play.x",                       "-1"                    },
+  { "game.panel.play.y",                       "-1"                    },
+
+  { "game.panel.sound_music.x",                        "-1"                    },
+  { "game.panel.sound_music.y",                        "-1"                    },
+
+  { "game.panel.sound_loops.x",                        "-1"                    },
+  { "game.panel.sound_loops.y",                        "-1"                    },
+
+  { "game.panel.sound_simple.x",               "-1"                    },
+  { "game.panel.sound_simple.y",               "-1"                    },
+
+  /* --- not yet available (end) --- */
+#endif
 
   { "[player].boring_delay_fixed",             "1000"                  },
   { "[player].boring_delay_random",            "1000"                  },