set default position for snapshot buttons (for old level set compatibility)
[rocksndiamonds.git] / src / conf_gfx.c
index 44eafc75419d54bbc5346b5696c962b67a18858a..3bf86692669a6b71d04c64cf7efd096d73e6a729 100644 (file)
@@ -7380,16 +7380,16 @@ struct ConfigInfo image_config[] =
   { "game.button.pause.y",                     "215"                   },
   { "game.button.play.x",                      "65"                    },
   { "game.button.play.y",                      "215"                   },
-  { "game.button.undo.x",                      "5"                     },
-  { "game.button.undo.y",                      "215"                   },
-  { "game.button.redo.x",                      "65"                    },
-  { "game.button.redo.y",                      "215"                   },
-  { "game.button.save.x",                      "5"                     },
-  { "game.button.save.y",                      "215"                   },
-  { "game.button.pause2.x",                    "35"                    },
-  { "game.button.pause2.y",                    "215"                   },
-  { "game.button.load.x",                      "65"                    },
-  { "game.button.load.y",                      "215"                   },
+  { "game.button.undo.x",                      "-1"                    },
+  { "game.button.undo.y",                      "-1"                    },
+  { "game.button.redo.x",                      "-1"                    },
+  { "game.button.redo.y",                      "-1"                    },
+  { "game.button.save.x",                      "-1"                    },
+  { "game.button.save.y",                      "-1"                    },
+  { "game.button.pause2.x",                    "-1"                    },
+  { "game.button.pause2.y",                    "-1"                    },
+  { "game.button.load.x",                      "-1"                    },
+  { "game.button.load.y",                      "-1"                    },
   { "game.button.sound_music.x",               "5"                     },
   { "game.button.sound_music.y",               "245"                   },
   { "game.button.sound_loops.x",               "35"                    },