added using '.draw_masked' for global animation and toon graphics
[rocksndiamonds.git] / src / conf_gfx.c
index 9693b1f205e7a0b9c985106816d4523a00f93dcc..1a14bf85c2b9158dbfa06d14d6dbf7c3cc99ba81 100644 (file)
@@ -52,7 +52,7 @@ struct ConfigTypeInfo image_config_suffix[] =
   { ".position",                       ARG_UNDEFINED,  TYPE_STRING     },
   { ".draw_xoffset",                   "0",            TYPE_INTEGER    },
   { ".draw_yoffset",                   "0",            TYPE_INTEGER    },
-  { ".draw_masked",                    "false",        TYPE_BOOLEAN    },
+  { ".draw_masked",                    ARG_UNDEFINED,  TYPE_BOOLEAN    },
   { ".draw_order",                     ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".init_delay_fixed",               ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".init_delay_random",              ARG_UNDEFINED,  TYPE_INTEGER    },
@@ -60,6 +60,8 @@ struct ConfigTypeInfo image_config_suffix[] =
   { ".anim_delay_random",              ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".post_delay_fixed",               ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".post_delay_random",              ARG_UNDEFINED,  TYPE_INTEGER    },
+  { ".init_event",                     ARG_UNDEFINED,  TYPE_STRING     },
+  { ".anim_event",                     ARG_UNDEFINED,  TYPE_STRING     },
   { ".name",                           ARG_UNDEFINED,  TYPE_STRING     },
   { ".scale_up_factor",                        ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".tile_size",                      ARG_UNDEFINED,  TYPE_INTEGER    },