added using '.draw_masked' for global animation and toon graphics
[rocksndiamonds.git] / src / conf_gfx.c
index 935d6f146f74a5443083ce2c1b4a5a25c40adef0..1a14bf85c2b9158dbfa06d14d6dbf7c3cc99ba81 100644 (file)
@@ -52,7 +52,7 @@ struct ConfigTypeInfo image_config_suffix[] =
   { ".position",                       ARG_UNDEFINED,  TYPE_STRING     },
   { ".draw_xoffset",                   "0",            TYPE_INTEGER    },
   { ".draw_yoffset",                   "0",            TYPE_INTEGER    },
   { ".position",                       ARG_UNDEFINED,  TYPE_STRING     },
   { ".draw_xoffset",                   "0",            TYPE_INTEGER    },
   { ".draw_yoffset",                   "0",            TYPE_INTEGER    },
-  { ".draw_masked",                    "false",        TYPE_BOOLEAN    },
+  { ".draw_masked",                    ARG_UNDEFINED,  TYPE_BOOLEAN    },
   { ".draw_order",                     ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".init_delay_fixed",               ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".init_delay_random",              ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".draw_order",                     ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".init_delay_fixed",               ARG_UNDEFINED,  TYPE_INTEGER    },
   { ".init_delay_random",              ARG_UNDEFINED,  TYPE_INTEGER    },