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changed some details in play/pause game button handling
[rocksndiamonds.git]
/
src
/
conf_gfx.c
diff --git
a/src/conf_gfx.c
b/src/conf_gfx.c
index bbf92ef026b3a8ebd6f7bd81892c1289ea6b2174..11eb95ed348c57e6a318bb272cb1150704873193 100644
(file)
--- a/
src/conf_gfx.c
+++ b/
src/conf_gfx.c
@@
-7370,8
+7370,8
@@
struct ConfigInfo image_config[] =
{ "game.button.stop.y", "-1" },
{ "game.button.pause.x", "35" },
{ "game.button.pause.y", "215" },
{ "game.button.stop.y", "-1" },
{ "game.button.pause.x", "35" },
{ "game.button.pause.y", "215" },
- { "game.button.play.x", "
-1
" },
- { "game.button.play.y", "
-1"
},
+ { "game.button.play.x", "
35
" },
+ { "game.button.play.y", "
215"
},
{ "game.button.undo.x", "5" },
{ "game.button.undo.y", "215" },
{ "game.button.redo.x", "65" },
{ "game.button.undo.x", "5" },
{ "game.button.undo.y", "215" },
{ "game.button.redo.x", "65" },