rnd-20030905-B-src
[rocksndiamonds.git] / src / conf_e2s.c
index 76b0dab529650e497764d06734a709992f5ba361..f17b1b3e05db1a81e7b5114ebacf7ab0c11fb0e3 100644 (file)
@@ -1,15 +1,3 @@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* conf_e2s.c                                               *
-***********************************************************/
 
 /* ----- this file was automatically generated -- do not edit by hand ----- */
 
@@ -29,33 +17,45 @@ static struct
 element_to_sound[] =
 {
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_DIGGING,
+    EL_DEFAULT, TRUE,                          ACTION_DIGGING,
     SND_CLASS_DEFAULT_DIGGING
   },
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_COLLECTING,
+    EL_DEFAULT, TRUE,                          ACTION_COLLECTING,
     SND_CLASS_DEFAULT_COLLECTING
   },
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_SNAPPING,
+    EL_DEFAULT, TRUE,                          ACTION_SNAPPING,
     SND_CLASS_DEFAULT_SNAPPING
   },
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_PUSHING,
+    EL_DEFAULT, TRUE,                          ACTION_PUSHING,
     SND_CLASS_DEFAULT_PUSHING
   },
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_IMPACT,
+    EL_DEFAULT, TRUE,                          ACTION_IMPACT,
     SND_CLASS_DEFAULT_IMPACT
   },
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_PASSING,
+    EL_DEFAULT, TRUE,                          ACTION_WALKING,
+    SND_CLASS_DEFAULT_WALKING
+  },
+  {
+    EL_DEFAULT, TRUE,                          ACTION_PASSING,
     SND_CLASS_DEFAULT_PASSING
   },
   {
-    EL_INTERNAL_DEFAULT_ELEMENT, TRUE,         ACTION_EXPLODING,
+    EL_DEFAULT, TRUE,                          ACTION_DYING,
+    SND_CLASS_DEFAULT_DYING
+  },
+  {
+    EL_DEFAULT, TRUE,                          ACTION_EXPLODING,
     SND_CLASS_DEFAULT_EXPLODING
   },
+  {
+    EL_SP_DEFAULT, TRUE,                       ACTION_EXPLODING,
+    SND_CLASS_SP_DEFAULT_EXPLODING
+  },
   {
     EL_BD_DIAMOND, FALSE,                      ACTION_COLLECTING,
     SND_BD_DIAMOND_COLLECTING
@@ -213,8 +213,8 @@ element_to_sound[] =
     SND_CLASS_SOKOBAN_EMPTYING
   },
   {
-    EL_EMPTY_SPACE, FALSE,                     ACTION_DIGGING,
-    SND_EMPTY_SPACE_DIGGING
+    EL_PLAYER_OBSOLETE, TRUE,                  ACTION_MOVING,
+    SND_CLASS_PLAYER_MOVING
   },
   {
     EL_SAND, FALSE,                            ACTION_DIGGING,
@@ -573,8 +573,8 @@ element_to_sound[] =
     SND_TRAP_ACTIVATING
   },
   {
-    EL_TUBE_ANY, TRUE,                         ACTION_PASSING,
-    SND_CLASS_TUBE_PASSING
+    EL_TUBE_ANY, TRUE,                         ACTION_WALKING,
+    SND_CLASS_TUBE_WALKING
   },
   {
     EL_SPEED_PILL, FALSE,                      ACTION_COLLECTING,
@@ -708,10 +708,6 @@ element_to_sound[] =
     EL_DRAGON, FALSE,                          ACTION_ATTACKING,
     SND_DRAGON_ATTACKING
   },
-  {
-    EL_PLAYER_OBSOLETE, TRUE,                  ACTION_DYING,
-    SND_CLASS_PLAYER_DYING
-  },
   {
     -1, -1,                                    -1,
     -1