rnd-20051126-1-src
[rocksndiamonds.git] / src / cartoons.c
index b95525049e6cf613d8ea1b2a2a36f1ee16f30b14..aa9667c27fceee45e287694e5dd82ea5a38d60bf 100644 (file)
@@ -23,38 +23,43 @@ static struct ToonInfo toons[MAX_NUM_TOONS];
 
 static void PrepareBackbuffer()
 {
-  /* Fill empty backbuffer for animation functions */
-  if (setup.direct_draw && game_status == PLAYING)
+  if (game_status == GAME_MODE_PLAYING &&
+      level.game_engine_type == GAME_ENGINE_TYPE_EM)
   {
-    int xx,yy;
+    BlitScreenToBitmap_EM(backbuffer);
+
+    return;
+  }
+
+  /* fill empty backbuffer for animation functions */
+  if (setup.direct_draw && game_status == GAME_MODE_PLAYING)
+  {
+    int xx, yy;
 
     SetDrawtoField(DRAW_BACKBUFFER);
 
-    for(xx=0; xx<SCR_FIELDX; xx++)
-      for(yy=0; yy<SCR_FIELDY; yy++)
-       DrawScreenField(xx,yy);
+    for (xx = 0; xx < SCR_FIELDX; xx++)
+      for (yy = 0; yy < SCR_FIELDY; yy++)
+       DrawScreenField(xx, yy);
     DrawAllPlayers();
 
     SetDrawtoField(DRAW_DIRECT);
   }
 
-  if (setup.soft_scrolling && game_status == PLAYING)
+  if (setup.soft_scrolling && game_status == GAME_MODE_PLAYING)
   {
     int fx = FX, fy = FY;
 
     fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
     fy += (ScreenMovDir & (MV_UP|MV_DOWN)    ? ScreenGfxPos : 0);
 
-    BlitBitmap(fieldbuffer, backbuffer, fx,fy, SXSIZE,SYSIZE, SX,SY);
+    BlitBitmap(fieldbuffer, backbuffer, fx, fy, SXSIZE, SYSIZE, SX, SY);
   }
 }
 
 boolean ToonNeedsRedraw()
 {
-  return (game_status == HELPSCREEN ||
-         (game_status == MAINMENU &&
-          ((redraw_mask & REDRAW_MICROLEVEL) ||
-           (redraw_mask & REDRAW_MICROLABEL))));
+  return TRUE;
 }
 
 void InitToons()
@@ -68,7 +73,7 @@ void InitToons()
   for (i=0; i < num_toons; i++)
   {
     int graphic = IMG_TOON_1 + i;
-    struct FileInfo *image = getImageListEntry(graphic);
+    struct FileInfo *image = getImageListEntryFromImageID(graphic);
 
     toons[i].bitmap = graphic_info[graphic].bitmap;