removed empty (obsolete) functions to init/do/stop toon animations
[rocksndiamonds.git] / src / cartoons.c
index 101d0ef1c5614298e06f35db36eecca853136684..95b12ecb944bce0d4a9e10359704bc1e53ce1a5a 100644 (file)
@@ -1107,14 +1107,6 @@ static void HandleGlobalAnim(int action, int game_mode)
   HandleGlobalAnim_Mode(&global_anim_ctrl[game_mode], action);
 }
 
-void InitAnimation()
-{
-}
-
-void StopAnimation()
-{
-}
-
 static void DoAnimationExt()
 {
   int i;
@@ -1134,13 +1126,3 @@ static void DoAnimationExt()
   redraw_mask = REDRAW_ALL;
 #endif
 }
-
-void DoAnimation()
-{
-  // HandleAnimation(ANIM_CONTINUE);
-
-#if 1
-  // force screen redraw in next frame to continue drawing global animations
-  redraw_mask = REDRAW_ALL;
-#endif
-}