rnd-19980928-2
[rocksndiamonds.git] / src / cartoons.c
index 2ffb823dd7246dce890c7fb51deaea276ad6b3d3..8aee8a261633890fb2640692db382286a762df41 100644 (file)
@@ -131,10 +131,10 @@ void HandleAnimation(int mode)
 
        SetDrawtoField(DRAW_BACKBUFFER);
 
-       for(xx=0;xx<SCR_FIELDX;xx++)
-         for(yy=0;yy<SCR_FIELDY;yy++)
+       for(xx=0; xx<SCR_FIELDX; xx++)
+         for(yy=0; yy<SCR_FIELDY; yy++)
            DrawScreenField(xx,yy);
-       DrawPlayerField(JX,JY);
+       DrawAllPlayers();
 
        SetDrawtoField(DRAW_DIRECT);
       }
@@ -143,8 +143,8 @@ void HandleAnimation(int mode)
       {
        int fx = FX, fy = FY;
 
-        fx += (local_player->MovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0);
-        fy += (local_player->MovDir & (MV_UP|MV_DOWN)    ? ScreenMovPos : 0);
+        fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
+        fy += (ScreenMovDir & (MV_UP|MV_DOWN)    ? ScreenGfxPos : 0);
 
        XCopyArea(display,fieldbuffer,backbuffer,gc,
                  fx,fy, SXSIZE,SYSIZE,
@@ -267,8 +267,8 @@ BOOL AnimateToon(int toon_nr, BOOL restart)
     },
     {
       GAMETOON_XSIZE, GAMETOON_YSIZE,
-      ((GFX_SPIELER_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-      ((GFX_SPIELER_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
+      ((GFX_SPIELER1_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
+      ((GFX_SPIELER1_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
       GAMETOON_FRAMES_4,
       GAMETOON_FPS,
       GAMETOON_STEPSIZE,
@@ -278,8 +278,8 @@ BOOL AnimateToon(int toon_nr, BOOL restart)
     },
     {
       GAMETOON_XSIZE, GAMETOON_YSIZE,
-      ((GFX_SPIELER_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-      ((GFX_SPIELER_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
+      ((GFX_SPIELER1_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
+      ((GFX_SPIELER1_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
       GAMETOON_FRAMES_4,
       GAMETOON_FPS,
       GAMETOON_STEPSIZE,