rnd-19980927
[rocksndiamonds.git] / src / cartoons.c
index 2ffb823dd7246dce890c7fb51deaea276ad6b3d3..4857e06fcc8a59cbb7e78499e5a8b0a76c3b2910 100644 (file)
@@ -131,10 +131,10 @@ void HandleAnimation(int mode)
 
        SetDrawtoField(DRAW_BACKBUFFER);
 
-       for(xx=0;xx<SCR_FIELDX;xx++)
-         for(yy=0;yy<SCR_FIELDY;yy++)
+       for(xx=0; xx<SCR_FIELDX; xx++)
+         for(yy=0; yy<SCR_FIELDY; yy++)
            DrawScreenField(xx,yy);
-       DrawPlayerField(JX,JY);
+       DrawAllPlayers();
 
        SetDrawtoField(DRAW_DIRECT);
       }
@@ -267,8 +267,8 @@ BOOL AnimateToon(int toon_nr, BOOL restart)
     },
     {
       GAMETOON_XSIZE, GAMETOON_YSIZE,
-      ((GFX_SPIELER_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-      ((GFX_SPIELER_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
+      ((GFX_SPIELER1_LEFT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
+      ((GFX_SPIELER1_LEFT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
       GAMETOON_FRAMES_4,
       GAMETOON_FPS,
       GAMETOON_STEPSIZE,
@@ -278,8 +278,8 @@ BOOL AnimateToon(int toon_nr, BOOL restart)
     },
     {
       GAMETOON_XSIZE, GAMETOON_YSIZE,
-      ((GFX_SPIELER_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
-      ((GFX_SPIELER_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
+      ((GFX_SPIELER1_RIGHT - GFX_START_ROCKSHEROES) % HEROES_PER_LINE)*TILEX,
+      ((GFX_SPIELER1_RIGHT - GFX_START_ROCKSHEROES) / HEROES_PER_LINE)*TILEY,
       GAMETOON_FRAMES_4,
       GAMETOON_FPS,
       GAMETOON_STEPSIZE,