#include "tools.h"
-/* values for toon definition */
-#define MAX_NUM_TOONS 20
-
static struct ToonInfo toons[MAX_NUM_TOONS];
static void PrepareBackbuffer()
REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE,
GAME_FRAME_DELAY);
}
+
+void DrawGlobalAnim()
+{
+}
+
+void InitAnimation()
+{
+ HandleAnimation(ANIM_START);
+}
+
+void StopAnimation()
+{
+ HandleAnimation(ANIM_STOP);
+}
+
+void DoAnimation()
+{
+ HandleAnimation(ANIM_CONTINUE);
+}