for(xx=0;xx<SCR_FIELDX;xx++)
for(yy=0;yy<SCR_FIELDY;yy++)
DrawScreenField(xx,yy);
- DrawPlayerField();
+ DrawPlayerField(JX,JY);
SetDrawtoField(DRAW_DIRECT);
}
{
int fx = FX, fy = FY;
- fx += (PlayerMovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0);
- fy += (PlayerMovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0);
+ fx += (local_player->MovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0);
+ fy += (local_player->MovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0);
XCopyArea(display,fieldbuffer,backbuffer,gc,
fx,fy, SXSIZE,SYSIZE,