rnd-20010115-1-src
[rocksndiamonds.git] / src / cartoons.c
index c2c0fea6a28a564ff0470b079d541f563d73a307..19f6cac2f42c8cb0415c16c6fb3baa09707db8af 100644 (file)
@@ -1,25 +1,24 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  cartoons.c                                              *
+* cartoons.c                                               *
 ***********************************************************/
 
-#include "libgame/libgame.h"
-
 #include "cartoons.h"
 #include "main.h"
 #include "tools.h"
 
+
 static void HandleAnimation(int);
 static boolean AnimateToon(int, boolean);
-static void DrawAnim(Bitmap, GC, int, int, int, int, int, int, int, int);
+static void DrawAnim(Bitmap *, GC, int, int, int, int, int, int, int, int);
 
 struct AnimInfo
 {
@@ -398,7 +397,7 @@ boolean AnimateToon(int toon_nr, boolean restart)
   };
   struct AnimInfo *anim = &toon[toon_nr];
   int anim_bitmap_nr = (toon_nr < 6 ? PIX_TOONS : PIX_HEROES);
-  Bitmap anim_bitmap = pix[anim_bitmap_nr];
+  Bitmap *anim_bitmap = pix[anim_bitmap_nr];
   GC anim_clip_gc = pix[anim_bitmap_nr]->stored_clip_gc;
 
   if (restart)
@@ -531,7 +530,7 @@ boolean AnimateToon(int toon_nr, boolean restart)
   return(FALSE);
 }
 
-void DrawAnim(Bitmap toon_bitmap, GC toon_clip_gc,
+void DrawAnim(Bitmap *toon_bitmap, GC toon_clip_gc,
              int src_x, int src_y, int width, int height,
              int dest_x, int dest_y, int pad_x, int pad_y)
 {