rnd-19981114-1
[rocksndiamonds.git] / src / buttons.h
index 98ac5cafe6d8222d5eea9a5996e5ed3c49c12876..f6d3341fadda24c517ef6687feab6af044be93fc 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  buttons.h                                               *
 ***********************************************************/
 
 #include "main.h"
 
+/* tags to draw video display labels or symbols only */
+#define VIDEO_DISPLAY_DEFAULT          0
+#define VIDEO_DISPLAY_LABEL_ONLY       1
+#define VIDEO_DISPLAY_SYMBOL_ONLY      2
+
 /* some positions in the video tape control window */
 #define VIDEO_DISPLAY1_XPOS    5
 #define VIDEO_DISPLAY1_YPOS    5
@@ -56,9 +60,9 @@
 #define VIDEO_PLAY_LABEL_YPOS  (VIDEO_DISPLAY2_YPOS)
 #define VIDEO_PLAY_LABEL_XSIZE 22
 #define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+50)
+#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+52)
 #define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE        13
+#define VIDEO_PLAY_SYMBOL_XSIZE        11
 #define VIDEO_PLAY_SYMBOL_YSIZE        13
 #define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
 #define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS+20)
@@ -66,7 +70,7 @@
 #define VIDEO_PAUSE_LABEL_YSIZE        8
 #define VIDEO_PAUSE_SYMBOL_XPOS        (VIDEO_DISPLAY2_XPOS+35)
 #define VIDEO_PAUSE_SYMBOL_YPOS        (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 13
+#define VIDEO_PAUSE_SYMBOL_XSIZE 17
 #define VIDEO_PAUSE_SYMBOL_YSIZE 13
 #define VIDEO_TIME_XPOS                (VIDEO_DISPLAY2_XPOS+38)
 #define VIDEO_TIME_YPOS                (VIDEO_DISPLAY2_YPOS+14)
 #define VIDEO_PRESS_EJECT_OFF  (1L<<19)
 #define VIDEO_PRESS_EJECT      (VIDEO_PRESS_EJECT_OFF  | VIDEO_PRESS_EJECT_ON)
 
+/* special */
+#define VIDEO_STATE_FFWD_OFF   ((1L<<20) | VIDEO_STATE_PAUSE_OFF)
+#define VIDEO_STATE_FFWD_ON    (1L<<21)
+#define VIDEO_STATE_FFWD       (VIDEO_STATE_FFWD_OFF   | VIDEO_STATE_FFWD_ON)
+
 #define BUTTON_VIDEO_EJECT     1
 #define BUTTON_VIDEO_STOP      2
 #define BUTTON_VIDEO_PAUSE     3
 #define VIDEO_STATE_OFF                (VIDEO_STATE_PLAY_OFF   |       \
                                 VIDEO_STATE_REC_OFF    |       \
                                 VIDEO_STATE_PAUSE_OFF  |       \
+                                VIDEO_STATE_FFWD_OFF   |       \
                                 VIDEO_STATE_DATE_OFF   |       \
                                 VIDEO_STATE_TIME_OFF)
 #define VIDEO_PRESS_OFF                (VIDEO_PRESS_PLAY_OFF   |       \
 #define VIDEO_STATE_ON         (VIDEO_STATE_PLAY_ON    |       \
                                 VIDEO_STATE_REC_ON     |       \
                                 VIDEO_STATE_PAUSE_ON   |       \
+                                VIDEO_STATE_FFWD_ON    |       \
                                 VIDEO_STATE_DATE_ON    |       \
                                 VIDEO_STATE_TIME_ON)
 #define VIDEO_PRESS_ON         (VIDEO_PRESS_PLAY_ON    |       \
 #define SOUND_BUTTON_YSIZE     30
 #define SOUND_CONTROL_XPOS     5
 #define SOUND_CONTROL_YPOS     245
-#define SOUND_CONTROL_XSIZE    90
-#define SOUND_CONTROL_YSIZE    (SOUND_BUTTON_YSIZE)
-#define SOUND_BUTTON_MUSIC_XPOS        (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_LOOPS_XPOS        (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_SOUND_XPOS        (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_ANY_YPOS  (SOUND_CONTROL_YPOS)
+#define SOUND_CONTROL_XSIZE     (3*SOUND_BUTTON_XSIZE)
+#define SOUND_CONTROL_YSIZE     (1*SOUND_BUTTON_YSIZE)
+#define SOUND_BUTTON_MUSIC_XPOS         (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE)
+#define SOUND_BUTTON_LOOPS_XPOS         (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE)
+#define SOUND_BUTTON_SIMPLE_XPOS (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE)
+#define SOUND_BUTTON_ANY_YPOS   (SOUND_CONTROL_YPOS)
 
 #define ON_SOUND_BUTTON(x,y)   ((x)>=(DX+SOUND_CONTROL_XPOS) &&        \
                                 (x)< (DX+SOUND_CONTROL_XPOS +          \
 /* values for sound control */
 #define BUTTON_SOUND_MUSIC     (1L<<0)
 #define BUTTON_SOUND_LOOPS     (1L<<1)
-#define BUTTON_SOUND_SOUND     (1L<<2)
+#define BUTTON_SOUND_SIMPLE    (1L<<2)
 #define BUTTON_RELEASED                0
 #define BUTTON_PRESSED         (1L<<3)
 #define BUTTON_OFF             0
 #define BUTTON_ON              (1L<<4)
-#define BUTTON_SOUND_MUSIC_OFF (BUTTON_SOUND_MUSIC | BUTTON_OFF)
-#define BUTTON_SOUND_LOOPS_OFF (BUTTON_SOUND_LOOPS | BUTTON_OFF)
-#define BUTTON_SOUND_SOUND_OFF (BUTTON_SOUND_SOUND | BUTTON_OFF)
-#define BUTTON_SOUND_MUSIC_ON  (BUTTON_SOUND_MUSIC | BUTTON_ON)
-#define BUTTON_SOUND_LOOPS_ON  (BUTTON_SOUND_LOOPS | BUTTON_ON)
-#define BUTTON_SOUND_SOUND_ON  (BUTTON_SOUND_SOUND | BUTTON_ON)
+#define BUTTON_SOUND_MUSIC_OFF (BUTTON_SOUND_MUSIC  | BUTTON_OFF)
+#define BUTTON_SOUND_LOOPS_OFF (BUTTON_SOUND_LOOPS  | BUTTON_OFF)
+#define BUTTON_SOUND_SIMPLE_OFF        (BUTTON_SOUND_SIMPLE | BUTTON_OFF)
+#define BUTTON_SOUND_MUSIC_ON  (BUTTON_SOUND_MUSIC  | BUTTON_ON)
+#define BUTTON_SOUND_LOOPS_ON  (BUTTON_SOUND_LOOPS  | BUTTON_ON)
+#define BUTTON_SOUND_SIMPLE_ON (BUTTON_SOUND_SIMPLE | BUTTON_ON)
 
 
 /* some positions in the game control window */
 #define GAME_BUTTON_YSIZE      30
 #define GAME_CONTROL_XPOS      5
 #define GAME_CONTROL_YPOS      215
-#define GAME_CONTROL_XSIZE     90
-#define GAME_CONTROL_YSIZE     (GAME_BUTTON_YSIZE)
+#define GAME_CONTROL_XSIZE     (3*GAME_BUTTON_XSIZE)
+#define GAME_CONTROL_YSIZE     (1*GAME_BUTTON_YSIZE)
 #define GAME_BUTTON_STOP_XPOS  (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE)
 #define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE)
 #define GAME_BUTTON_PLAY_XPOS  (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE)
 #define BUTTON_GAME_PAUSE      (1L<<1)
 #define BUTTON_GAME_PLAY       (1L<<2)
 
-
 /* some positions in the asking window */
 #define OK_BUTTON_XPOS         2
 #define OK_BUTTON_YPOS         250
 #define CONFIRM_BUTTON_XSIZE   96
 #define CONFIRM_BUTTON_YSIZE   OK_BUTTON_YSIZE
 
-#define ON_CHOOSE_BUTTON(x,y)  (((x)>=(DX+OK_BUTTON_XPOS) &&           \
+#define ON_YESNO_BUTTON(x,y)   (((x)>=(DX+OK_BUTTON_XPOS) &&           \
                                  (x)< (DX+OK_BUTTON_XPOS +             \
                                        OK_BUTTON_XSIZE) &&             \
                                  (y)>=(DY+OK_BUTTON_YPOS) &&           \
                                  (y)>=(DY+CONFIRM_BUTTON_YPOS) &&      \
                                  (y)< (DY+CONFIRM_BUTTON_YPOS +        \
                                        CONFIRM_BUTTON_YSIZE)))
-#define CHOOSE_BUTTON(x)       (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE)
+#define YESNO_BUTTON(x)                (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE)
 
 /* values for asking control */
 #define BUTTON_OK              (1L<<0)
 #define BUTTON_NO              (1L<<1)
 #define BUTTON_CONFIRM         (1L<<2)
 
+/* some positions in the choose player window */
+
+#define PLAYER_BUTTON_XSIZE    30
+#define PLAYER_BUTTON_YSIZE    30
+#define PLAYER_BUTTON_GFX_XPOS 5
+#define PLAYER_BUTTON_GFX_YPOS (215-30)
+#define PLAYER_CONTROL_XPOS    (5 + PLAYER_BUTTON_XSIZE/2)
+#define PLAYER_CONTROL_YPOS    (215 - PLAYER_BUTTON_YSIZE/2)
+#define PLAYER_CONTROL_XSIZE   (2*PLAYER_BUTTON_XSIZE)
+#define PLAYER_CONTROL_YSIZE   (2*PLAYER_BUTTON_YSIZE)
+#define PLAYER_BUTTON_1_XPOS   (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE)
+#define PLAYER_BUTTON_2_XPOS   (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE)
+#define PLAYER_BUTTON_3_XPOS   (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE)
+#define PLAYER_BUTTON_4_XPOS   (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE)
+#define PLAYER_BUTTON_1_YPOS   (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE)
+#define PLAYER_BUTTON_2_YPOS   (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE)
+#define PLAYER_BUTTON_3_YPOS   (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE)
+#define PLAYER_BUTTON_4_YPOS   (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE)
+
+#define ON_PLAYER_BUTTON(x,y)  ((x)>=(DX+PLAYER_CONTROL_XPOS) &&       \
+                                (x)< (DX+PLAYER_CONTROL_XPOS +         \
+                                      PLAYER_CONTROL_XSIZE) &&         \
+                                (y)>=(DY+PLAYER_CONTROL_YPOS) &&       \
+                                (y)< (DY+PLAYER_CONTROL_YPOS +         \
+                                      PLAYER_CONTROL_YSIZE))
+#define PLAYER_BUTTON(x,y)     ((((x)-(DX+PLAYER_CONTROL_XPOS)) /      \
+                                 PLAYER_BUTTON_XSIZE) + 2 *            \
+                                (((y)-(DY+PLAYER_CONTROL_YPOS)) /      \
+                                 PLAYER_BUTTON_YSIZE))
+
+/* values for choose player control */
+#define BUTTON_PLAYER_1                (1L<<10)
+#define BUTTON_PLAYER_2                (1L<<11)
+#define BUTTON_PLAYER_3                (1L<<12)
+#define BUTTON_PLAYER_4                (1L<<13)
+
 
 /* some positions in the editor control window */
 #define ED_BUTTON_EUP_XPOS     35
 #define ED_BUTTON_ELEM         2
 
 
+/* for DrawPlayerButton() */
+
+#define DB_INIT                        0
+#define DB_NORMAL              1
+
 void DrawVideoDisplay(unsigned long, unsigned long);
 void DrawCompleteVideoDisplay(void);
 void DrawSoundDisplay(unsigned long);
 void DrawGameButton(unsigned long);
-void DrawChooseButton(unsigned long);
-void DrawConfirmButton(unsigned long);
+void DrawYesNoButton(unsigned long, int);
+void DrawConfirmButton(unsigned long, int);
+void DrawPlayerButton(unsigned long, int);
 void DrawEditButton(unsigned long state);
 void DrawCtrlButton(unsigned long state);
 void DrawElemButton(int, int);
@@ -499,8 +551,9 @@ void DrawCountButton(int, int);
 int CheckVideoButtons(int, int, int);
 int CheckSoundButtons(int, int, int);
 int CheckGameButtons(int, int, int);
-int CheckChooseButtons(int, int, int);
+int CheckYesNoButtons(int, int, int);
 int CheckConfirmButton(int, int, int);
+int CheckPlayerButtons(int, int, int);
 int CheckEditButtons(int, int, int);
 int CheckCtrlButtons(int, int, int);
 int CheckElemButtons(int, int, int);