added setting global animation position from CE triggering that animation
[rocksndiamonds.git] / src / anim.h
index 5224be131a38b0133f3ea9515b66720f8e446454..0bde9a0bfec7f3063c53d04bbb2a21f21c9a20da 100644 (file)
@@ -22,7 +22,7 @@ void DrawGlobalAnimations(int, int);
 void RestartGlobalAnimsByStatus(int);
 
 boolean HandleGlobalAnimClicks(int, int, int, boolean);
-void HandleGlobalAnimEventByElementChange(int, int);
+void HandleGlobalAnimEventByElementChange(int, int, int, int);
 
 int getGlobalAnimSyncFrame(void);