prepared global animation functions to update different screen buffers
[rocksndiamonds.git] / src / anim.c
index 7dc621986b5e5f9fdd7138a58296697946796f1b..7f1670708cf2693fc3f0deb5d98858b6c6f656fd 100644 (file)
@@ -517,7 +517,7 @@ void InitGlobalAnimations()
   InitGlobalAnimControls();
 }
 
-void DrawGlobalAnimationsExt(int drawing_stage)
+void DrawGlobalAnimationsExt(int drawing_target, int drawing_stage)
 {
   int mode_nr;
 
@@ -671,9 +671,9 @@ void DrawGlobalAnimationsExt(int drawing_stage)
   }
 }
 
-void DrawGlobalAnimations(int drawing_stage)
+void DrawGlobalAnimations(int drawing_target, int drawing_stage)
 {
-  DrawGlobalAnimationsExt(drawing_stage);
+  DrawGlobalAnimationsExt(drawing_target, drawing_stage);
 }
 
 boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part)