added event actions (by simulating keyboard input) for global animations
[rocksndiamonds.git] / src / anim.c
index b6ee0b933cb1b12307578c73fe3b2b18eb705825..0a278aa35cb36a97983be9ea1cc7b62934bb3799 100644 (file)
@@ -14,6 +14,8 @@
 #include "anim.h"
 #include "main.h"
 #include "tools.h"
+#include "events.h"
+#include "screens.h"
 
 
 /* values for global toon animation definition */
@@ -1451,7 +1453,8 @@ static boolean DoGlobalAnim_EventAction(struct GlobalAnimPartControlInfo *part)
     return FALSE;
 
   boolean action_executed = (DoGadgetAction(anim_event_action) ||
-                            DoScreenAction(anim_event_action));
+                            DoScreenAction(anim_event_action) ||
+                            DoKeysymAction(anim_event_action));
 
   // check if further actions are allowed to be executed
   if (part->control_info.style & STYLE_MULTIPLE_ACTIONS)