rnd-19980906
[rocksndiamonds.git] / src / Makefile
index 27bcd6fcb8004d408b9f13477d1428d2577c591d..cd1c80e947bc52b75f60f7d8c28b080c2669fca5 100644 (file)
@@ -21,7 +21,7 @@ SCORE_ENTRIES = -DMANY_PER_NAME               # many score entries per name
 # If you use the Xpm library, convert the GIF files to Xpm
 # files (and the mask files ('*Maske.gif') to xbm files).
 
-XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
+XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
 
 CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK)     \
         $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
@@ -39,8 +39,8 @@ DEBUG = -DDEBUG -g -Wall
 # LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib
 #                                      # for SunOS and others
 
-LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
-LIBS = -L/usr/X11R6/lib -lX11 -lm
+LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
+LIBS = -L/usr/X11R6/lib -lX11 -lm
 
 # CFLAGS = -O2 $(CONFIG) $(SYSTEM)
 CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
@@ -59,7 +59,11 @@ SRCS =       main.c          \
        sound.c         \
        joystick.c      \
        cartoons.c      \
-       gfxloader.c     \
+       gfxload.c       \
+       gifload.c       \
+       gif.c           \
+       send.c          \
+       new.c           \
        random.c
 
 OBJS = main.o          \
@@ -76,7 +80,11 @@ OBJS =       main.o          \
        sound.o         \
        joystick.o      \
        cartoons.o      \
-       gfxloader.o     \
+       gfxload.o       \
+       gifload.o       \
+       gif.o           \
+       send.o          \
+       new.o           \
        random.o
 
 all:   $(OBJS)