rnd-20040820-1-src
[rocksndiamonds.git] / src / Makefile
index eee3bac4f2203a9c2bd7bbff2d5691440608fdee..af44a1aae272a596d82867bd78afecb11f5e6a5f 100644 (file)
@@ -1,11 +1,16 @@
-#=============================================================================#
-# Makefile for Rocks'n'Diamonds                                               #
-# (c) 1995-2000 Holger Schemel, info@artsoft.org                              #
-#=============================================================================#
+# =============================================================================
+# Rocks'n'Diamonds Makefile (src)
+# -----------------------------------------------------------------------------
+# (c) 1995-2003 Holger Schemel <info@artsoft.org>
+# =============================================================================
+
+# -----------------------------------------------------------------------------
+# configuration
+# -----------------------------------------------------------------------------
 
 .EXPORT_ALL_VARIABLES:
 
-ifndef PLATFORM                        # platform not specified -- try auto detection
+ifndef PLATFORM                        # no platform specified -- try auto detection
 ifdef COMSPEC
 PLATFORM = msdos
 else
@@ -17,16 +22,21 @@ ifdef X11_PATH                      # path to X11 specified by top level Makefile
 XINC_PATH = $(X11_PATH)/include
 XLIB_PATH = $(X11_PATH)/lib
 X11_INCL = -I$(XINC_PATH)
-X11_LIBS = -L$(XLIB_PATH)
+X11_LIBS = -L$(XLIB_PATH) -lX11
 endif
 
 AR = ar
 RANLIB = ranlib
 
+BMP2ICO = bmp2ico
+WINDRES = windres
+
 ifeq ($(PLATFORM),msdos)       # MS-DOS native compiling
 
 RM = del
-PROGNAME = ../rocks.exe
+
+PROGBASE = rocks
+PROGNAME = ../$(PROGBASE).exe
 
 SYS_CFLAGS = -DTARGET_X11
 SYS_LDFLAGS = -s -lalleg
@@ -34,35 +44,54 @@ SYS_LDFLAGS = -s -lalleg
 else                           # Unix or cross-compiling for MS-DOS and Win32
 
 RM = rm -f
-PROGNAME = ../rocksndiamonds
+
+PROGBASE = rocksndiamonds
+PROGNAME = ../$(PROGBASE)
 
 ifeq ($(PLATFORM),solaris)
 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
 PLATFORM = unix
 endif
 
+ifeq ($(PLATFORM),macosx)
+PLATFORM = unix
+TARGET = sdl
+endif
+
+ifeq ($(PLATFORM),os2)
+RANLIB = echo
+PROGNAME = ../$(PROGBASE).exe
+EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
+EXTRA_LDFLAGS = -lsocket
+PLATFORM = unix
+TARGET = x11
+endif
+
 ifeq ($(PLATFORM),unix)
 PROFILING_FLAGS = -pg
 endif
 
 ifeq ($(PLATFORM),cross-msdos)
-PROGNAME = ../rocks.exe
+PROGBASE = rocks
+PROGNAME = ../$(PROGBASE).exe
 TARGET = allegro
 endif
 
 ifeq ($(PLATFORM),cross-win32)
-PROGNAME = ../rocksndiamonds.exe
+EXTRA_LDFLAGS = -lshfolder -lwsock32
+PROGNAME = ../$(PROGBASE).exe
 TARGET = sdl
 endif
 
 ifeq ($(TARGET),x11)
 SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
-SYS_LDFLAGS = $(X11_LIBS) -lX11
+SYS_LDFLAGS = $(X11_LIBS)
 endif
 
 ifeq ($(TARGET),sdl)
 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
-SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
+SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
+SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
 endif
 
 ifeq ($(TARGET),allegro)
@@ -94,18 +123,28 @@ DEBUG = -DDEBUG -g
 
 # OPTIONS = $(DEBUG) -Wall                     # only for debugging purposes
 # OPTIONS = $(DEBUG) -O3 -Wall                 # only for debugging purposes
+OPTIONS = $(DEBUG) -Wall                       # only for debugging purposes
 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic     # only for debugging purposes
 # OPTIONS = -O3 -Wall -ansi -pedantic
-OPTIONS = -O3 -Wall
+OPTIONS = -O3 -Wall
 # OPTIONS = -O3
 # OPTIONS = -DSYSV -Ae                         # may be needed for HP-UX
 
-CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
-LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
+ifdef BUILD_DIST                               # distribution build
+OPTIONS = -O3 -Wall
+endif
+
+CFLAGS = $(OPTIONS) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
+LDFLAGS =           $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
 
 
 SRCS = main.c          \
+       conf_gfx.c      \
+       conf_snd.c      \
+       conf_mus.c      \
+       conf_hlp.c      \
        init.c          \
+       config.c        \
        events.c        \
        tools.c         \
        screens.c       \
@@ -113,13 +152,17 @@ SRCS =    main.c          \
        editor.c        \
        files.c         \
        tape.c          \
-       joystick.c      \
        cartoons.c      \
        network.c       \
        netserv.c
 
 OBJS = main.o          \
+       conf_gfx.o      \
+       conf_snd.o      \
+       conf_mus.o      \
+       conf_hlp.o      \
        init.o          \
+       config.o        \
        events.o        \
        tools.o         \
        screens.o       \
@@ -127,40 +170,118 @@ OBJS =   main.o          \
        editor.o        \
        files.o         \
        tape.o          \
-       joystick.o      \
        cartoons.o      \
        network.o       \
        netserv.o
 
-LIBDIR = libgame
-LIBGAME = $(LIBDIR)/libgame.a
+CNFS = conf_gfx.h      \
+       conf_snd.h      \
+       conf_mus.h      \
+       conf_chr.c      \
+       conf_chr.h      \
+       conf_cus.c      \
+       conf_cus.h      \
+       conf_grp.c      \
+       conf_grp.h      \
+       conf_e2g.c      \
+       conf_esg.c      \
+       conf_e2s.c      \
+       conf_fnt.c      \
+       conf_g2s.c      \
+       conf_g2m.c
+
+CNFS_CMD = ../Scripts/create_element_defs.pl
 
+TIMESTAMP_FILE = conftime.h
 
-all: $(PROGNAME)
+LIBGAME_DIR = libgame
+LIBGAME = $(LIBGAME_DIR)/libgame.a
 
-$(PROGNAME): $(LIBGAME) $(OBJS)
-       $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
+GAME_EM_DIR = game_em
+GAME_EM = $(GAME_EM_DIR)/game_em.a
 
+RNDLIBS = $(LIBGAME) $(GAME_EM)
+
+ICONBASE = windows_icon
+ifeq ($(PLATFORM),cross-win32)
+ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
+ICON = $(ICONBASE).o
+endif
+
+
+# -----------------------------------------------------------------------------
+# build targets
+# -----------------------------------------------------------------------------
+
+all: libgame_dir game_em_dir $(PROGNAME)
+
+$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
+       $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
+
+libgame_dir:
+       @$(MAKE) -C $(LIBGAME_DIR)
 $(LIBGAME):
-       $(MAKE) -C $(LIBDIR)
+       @$(MAKE) -C $(LIBGAME_DIR)
+
+game_em_dir:
+       @$(MAKE) -C $(GAME_EM_DIR)
+$(GAME_EM):
+       @$(MAKE) -C $(GAME_EM_DIR)
+
+auto-conf:
+       @for i in $(CNFS); do                   \
+               echo "$(CNFS_CMD) $$i > $$i";   \
+               $(CNFS_CMD) $$i > $$i;          \
+       done
+
+conf_gfx.h: conf_gfx.c
+       @$(MAKE) auto-conf
+
+conf_snd.h: conf_snd.c
+       @$(MAKE) auto-conf
+
+conf_mus.h: conf_mus.c
+       @$(MAKE) auto-conf
+
+$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM)
+       @date '+"[%Y-%m-%d %H:%M]"' \
+       | sed -e 's/^/#define COMPILE_DATE_STRING /' \
+       > $(TIMESTAMP_FILE)
+
+$(ICON):
+       $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
+       echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
 
 .c.o:
        $(CC) $(PROFILING) $(CFLAGS) -c $*.c
 
-clean:
-       $(MAKE) -C $(LIBDIR) clean
+clean-obj:
+       $(MAKE) -C $(LIBGAME_DIR) clean
+       $(MAKE) -C $(GAME_EM_DIR) clean
        $(RM) $(OBJS)
        $(RM) $(LIBGAME)
+       $(RM) $(GAME_EM)
+
+clean-ico:
+       $(RM) $(ICONBASE).ico
+       $(RM) $(ICONBASE).o
+
+clean-bin:
        $(RM) $(PROGNAME)
        $(RM) ../*.exe
 
+clean: clean-obj clean-ico clean-bin
+
+
+# -----------------------------------------------------------------------------
+# development only
+# -----------------------------------------------------------------------------
 
-#-----------------------------------------------------------------------------#
-# development only stuff                                                      #
-#-----------------------------------------------------------------------------#
+dist-clean: clean-obj
 
 depend:
-       $(MAKE) -C $(LIBDIR) depend
+       $(MAKE) -C $(LIBGAME_DIR) depend
+       $(MAKE) -C $(GAME_EM_DIR) depend
        for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
 
 ifeq (.depend,$(wildcard .depend))