rocksndiamonds-1.2.0
[rocksndiamonds.git] / src / Makefile
index cd1c80e947bc52b75f60f7d8c28b080c2669fca5..965c05884d96e86601f8718dd28242b0c809cc75 100644 (file)
@@ -1,49 +1,74 @@
-#
-# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back"
-#
+#=============================================================================#
+# Makefile for Rocks'n'Diamonds 1.2                                           #
+# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de                           #
+#=============================================================================#
+
+ifndef PLATFORM                        # platform not defined -- try auto detection
+ifdef COMSPEC
+PLATFORM = dos
+else
+PLATFORM = unix
+endif
+endif
 
-PROGNAME = rocksndiamonds
+ifdef X11_PATH                 # path to X11 specified by top level Makefile
+XINC_PATH = $(X11_PATH)/include
+XLIB_PATH = $(X11_PATH)/lib
+X11_INCL = -I$(XINC_PATH)
+X11_LIBS = -L$(XLIB_PATH)
+endif
 
-RM = rm -f
-CC = gcc
-CPP = $(CC) -E
-# CC = cc                              # for HP-UX and others
-
-GAME_DIR = -DGAME_DIR=\".\"            # path of the game and its data
-# JOYSTICK = -DNO_JOYSTICK             # no joystick
-# SOUNDS = -DNO_SOUNDS                 # no sounds
-# SCORE_ENTRIES = -DONE_PER_NAME       # only one score entry per name
-SCORE_ENTRIES = -DMANY_PER_NAME                # many score entries per name
-
-# The XPM-Library is no longer needed to build this program,
-# but is used to load graphics if XPM_INCLUDE_FILE is defined,
-# because the GIF loading routines are still a bit beta.
-# If you use the Xpm library, convert the GIF files to Xpm
-# files (and the mask files ('*Maske.gif') to xbm files).
+ifndef GAME_DIR                        # path to game data not defined -- try '.'
+GAME_DIR = .
+endif
+
+ifndef SCORE_ENTRIES           # number of score entries per player undefined
+SCORE_ENTRIES = MANY_PER_NAME
+endif
+
+
+# The Xpm library is no longer needed to build this program,
+# but is used to load graphics if XPM_INCLUDE_FILE is defined.
+# If you want to use the Xpm library, convert the PCX files to XPM
+# files (and you need corresponding mask files in X11 Bitmap format).
 
 # XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
+# EXTRA_X11_LIBS = -lXpm
+
+
+ifeq ($(PLATFORM),dos)         # DOS / Windows
+
+RM = del
+PROGNAME = ..\rocks.exe
+LIBS = -lm -lalleg
+
+else                           # Unix
+
+RM = rm -f
+PROGNAME = ../rocksndiamonds
+
+ifeq ($(PLATFORM),solaris)
+EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH)
+endif
+
+INCL = $(X11_INCL)
+LIBS = $(X11_LIBS) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS)
+
+endif
+
 
-CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK)     \
-        $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
+CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\""
+CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
 
-# DEBUG = -DDEBUG -g -ansi -pedantic -Wall
-DEBUG = -DDEBUG -g -Wall
-# DEBUG = -O6
+CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK)      \
+        $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
 
-# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux   # for HP-UX (obsolete)
-# SYSTEM = -DSYSV -Ae                  # for HP-UX
-# INCL = -I/usr/include/X11R5          # for HP-UX and others
-# INCL = -I/usr/local/X11/include      # for SunOS and others
-# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm
-#                                      # for HP-UX and others
-# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib
-#                                      # for SunOS and others
+# OPTIONS = -DDEBUG -g -Wall   # only for debugging purposes
+OPTIONS = -O3
 
-# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
-LIBS = -L/usr/X11R6/lib -lX11 -lm
+# SYSTEM = -DSYSV -Ae          # maybe needed for HP-UX
 
-# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
-CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
+CFLAGS = $(OPTIONS) $(SYSTEM) $(INCL) $(CONFIG)
 
 SRCS = main.c          \
        init.c          \
@@ -59,12 +84,12 @@ SRCS =      main.c          \
        sound.c         \
        joystick.c      \
        cartoons.c      \
-       gfxload.c       \
-       gifload.c       \
-       gif.c           \
-       send.c          \
-       new.c           \
-       random.c
+       random.c        \
+       pcx.c           \
+       image.c         \
+       network.c       \
+       netserv.c       \
+       msdos.c
 
 OBJS = main.o          \
        init.o          \
@@ -80,33 +105,21 @@ OBJS =     main.o          \
        sound.o         \
        joystick.o      \
        cartoons.o      \
-       gfxload.o       \
-       gifload.o       \
-       gif.o           \
-       send.o          \
-       new.o           \
-       random.o
-
-all:   $(OBJS)
+       random.o        \
+       pcx.o           \
+       image.o         \
+       network.o       \
+       netserv.o       \
+       msdos.o
+
+all:   $(PROGNAME)
+
+$(PROGNAME):   $(OBJS)
        $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME)
 
 .c.o:
        $(CC) $(CFLAGS) -c $*.c
 
 clean:
-       $(RM) $(OBJS)
-
-BACKUP_DIR = /home/aeglos/BACKUP/rnd
-BACKUP_DATE = `date +%y%m%d`
-BACKUP_FILE = $(BACKUP_DIR)/rnd-$(BACKUP_DATE).tgz
-
-backup:
-       @echo "tar cvzf $(BACKUP_FILE) *.c *.h Makefile"
-       @tar cvzf $(BACKUP_FILE) *.c *.h Makefile
-
-depend:
-       for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
-
-ifeq (.depend,$(wildcard .depend))
-include .depend
-endif
+       $(RM) *.o
+       $(RM) $(PROGNAME)