rocksndiamonds-1.2.0
[rocksndiamonds.git] / src / Makefile
index a652a6d49142cbef731f737d5eb45e17245b694d..965c05884d96e86601f8718dd28242b0c809cc75 100644 (file)
 # (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de                           #
 #=============================================================================#
 
-#-----------------------------------------------------------------------------#
-# configuration section                                                       #
-#-----------------------------------------------------------------------------#
+ifndef PLATFORM                        # platform not defined -- try auto detection
+ifdef COMSPEC
+PLATFORM = dos
+else
+PLATFORM = unix
+endif
+endif
 
-#-----------------------------------------------------------------------------#
-# you shouldn't need to change anything below                                 #
-#-----------------------------------------------------------------------------#
+ifdef X11_PATH                 # path to X11 specified by top level Makefile
+XINC_PATH = $(X11_PATH)/include
+XLIB_PATH = $(X11_PATH)/lib
+X11_INCL = -I$(XINC_PATH)
+X11_LIBS = -L$(XLIB_PATH)
+endif
 
-PROGNAME = rocksndiamonds
-SRC_DIR = src
+ifndef GAME_DIR                        # path to game data not defined -- try '.'
+GAME_DIR = .
+endif
+
+ifndef SCORE_ENTRIES           # number of score entries per player undefined
+SCORE_ENTRIES = MANY_PER_NAME
+endif
+
+
+# The Xpm library is no longer needed to build this program,
+# but is used to load graphics if XPM_INCLUDE_FILE is defined.
+# If you want to use the Xpm library, convert the PCX files to XPM
+# files (and you need corresponding mask files in X11 Bitmap format).
+
+# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
+# EXTRA_X11_LIBS = -lXpm
+
+
+ifeq ($(PLATFORM),dos)         # DOS / Windows
+
+RM = del
+PROGNAME = ..\rocks.exe
+LIBS = -lm -lalleg
+
+else                           # Unix
 
-MAKE = make
 RM = rm -f
+PROGNAME = ../rocksndiamonds
+
+ifeq ($(PLATFORM),solaris)
+EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH)
+endif
+
+INCL = $(X11_INCL)
+LIBS = $(X11_LIBS) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS)
 
-MAKE_CMD = $(MAKE) -C $(SRC_DIR)
+endif
 
 
+CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\""
+CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
+
+CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK)      \
+        $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
+
+# OPTIONS = -DDEBUG -g -Wall   # only for debugging purposes
+OPTIONS = -O3
+
+# SYSTEM = -DSYSV -Ae          # maybe needed for HP-UX
+
+CFLAGS = $(OPTIONS) $(SYSTEM) $(INCL) $(CONFIG)
+
+SRCS = main.c          \
+       init.c          \
+       events.c        \
+       tools.c         \
+       screens.c       \
+       misc.c          \
+       game.c          \
+       editor.c        \
+       buttons.c       \
+       files.c         \
+       tape.c          \
+       sound.c         \
+       joystick.c      \
+       cartoons.c      \
+       random.c        \
+       pcx.c           \
+       image.c         \
+       network.c       \
+       netserv.c       \
+       msdos.c
+
+OBJS = main.o          \
+       init.o          \
+       events.o        \
+       tools.o         \
+       screens.o       \
+       misc.o          \
+       game.o          \
+       editor.o        \
+       buttons.o       \
+       files.o         \
+       tape.o          \
+       sound.o         \
+       joystick.o      \
+       cartoons.o      \
+       random.o        \
+       pcx.o           \
+       image.o         \
+       network.o       \
+       netserv.o       \
+       msdos.o
+
 all:   $(PROGNAME)
 
-$(PROGNAME):
-       $(MAKE_CMD)
+$(PROGNAME):   $(OBJS)
+       $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME)
+
+.c.o:
+       $(CC) $(CFLAGS) -c $*.c
 
 clean:
-       $(MAKE_CMD) clean
+       $(RM) *.o
        $(RM) $(PROGNAME)
-
-backup:
-       ./scripts/make_backup.sh
-
-depend:
-       $(MAKE_CMD) depend