rnd-20140430-1-src
[rocksndiamonds.git] / src / Makefile
index a7c587c2c5ce7b4ccd1e5ff9590cdfeb9b637fbc..8efe88c658ff570af4f28a3feb8888295845d5ce 100644 (file)
@@ -30,9 +30,11 @@ RANLIB = ranlib
 ETAGS = etags
 RM = rm -f
 
-BMP2ICO = bmp2ico
+CONVERT = convert
 WINDRES = windres
 
+CONVERT_ICON_ARGS = -transparent black -background transparent
+
 PROGBASE = rocksndiamonds
 
 ifdef SPECIAL_EDITION                  # create special edition
@@ -73,7 +75,8 @@ endif
 ifeq ($(PLATFORM),cross-win32)         # cross-compiling to Windows
 PROGNAME = ../$(PROGBASE).exe
 EXTRA_LDFLAGS = -lshfolder -lwsock32
-TARGET = sdl
+# TARGET = sdl
+TARGET = sdl2
 endif
 
 ifeq ($(PLATFORM),cross-msdos)         # cross-compiling to MS-DOS
@@ -96,22 +99,34 @@ endif
 # -----------------------------------------------------------------------------
 
 ifeq ($(TARGET),x11)                   # compiling for X11 target
-SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
+SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
 SYS_LDFLAGS = $(X11_LIBS)
 endif
 
 ifeq ($(TARGET),sdl)                   # compiling for SDL target
-SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
+SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
 endif
 
+ifeq ($(TARGET),sdl2)                  # compiling for SDL2 target
+SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags)
+SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2
+SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --libs)
+endif
+
 ifeq ($(TARGET),sdl-static)            # compiling for SDL target (static)
-SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
-SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
+SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
+SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -lmikmod
 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --static-libs)
 endif
 
+ifeq ($(TARGET),sdl2-static)           # compiling for SDL2 target (static)
+SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags)
+SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 -lmikmod
+SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --static-libs)
+endif
+
 ifeq ($(TARGET),allegro)               # compiling for Allegro target
 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
 SYS_LDFLAGS = -lalleg
@@ -218,7 +233,7 @@ CNFS =      conf_gfx.h      \
        conf_var.c      \
        conf_act.c
 
-CNFS_CMD = ../Scripts/create_element_defs.pl
+CNFS_CMD = ../build-scripts/create_element_defs.pl
 
 TIMESTAMP_FILE = conftime.h
 
@@ -228,16 +243,23 @@ LIBGAME = $(LIBGAME_DIR)/libgame.a
 GAME_EM_DIR = game_em
 GAME_EM = $(GAME_EM_DIR)/game_em.a
 
-RNDLIBS = $(LIBGAME) $(GAME_EM)
+GAME_SP_DIR = game_sp
+GAME_SP = $(GAME_SP_DIR)/game_sp.a
+
+RNDLIBS = $(LIBGAME) $(GAME_EM) $(GAME_SP)
+AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h
 
 ICONBASE = windows_icon
+ICON_BASEPATH = ../Special/Icons/windows_icons
 ifeq ($(PLATFORM),cross-win32)
 ifdef SPECIAL_EDITION
-ICONSUFFIX = 32x32_$(SPECIAL_EDITION)
+# ICONSUFFIX = 32x32_$(SPECIAL_EDITION)
+ICON_PATH = $(ICON_BASEPATH)/$(SPECIAL_EDITION)
 else
-ICONSUFFIX = 32x32
+# ICONSUFFIX = 32x32
+ICON_PATH = $(ICON_BASEPATH)/default
 endif
-ICON32X32 = ../graphics/$(ICONBASE)_$(ICONSUFFIX).bmp
+ICON32X32 = ../graphics/$(ICONBASE)_$(ICONSUFFIX).bmp
 ICON = $(ICONBASE).o
 endif
 
@@ -246,7 +268,7 @@ endif
 # build targets
 # -----------------------------------------------------------------------------
 
-all: libgame_dir game_em_dir $(PROGNAME)
+all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir $(PROGNAME)
 
 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
        $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
@@ -261,6 +283,11 @@ game_em_dir:
 $(GAME_EM):
        @$(MAKE) -C $(GAME_EM_DIR)
 
+game_sp_dir:
+       @$(MAKE) -C $(GAME_SP_DIR)
+$(GAME_SP):
+       @$(MAKE) -C $(GAME_SP_DIR)
+
 auto-conf:
        @for i in $(CNFS); do                   \
                echo "$(CNFS_CMD) $$i > $$i";   \
@@ -276,13 +303,14 @@ conf_snd.h: conf_snd.c
 conf_mus.h: conf_mus.c
        @$(MAKE) auto-conf
 
-$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM)
+$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP)
        @date '+"%Y-%m-%d %H:%M"' \
        | sed -e 's/^/#define COMPILE_DATE_STRING /' \
        > $(TIMESTAMP_FILE)
 
 $(ICON):
-       $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
+#      $(CONVERT) $(ICON32X32) $(CONVERT_ICON_ARGS) $(ICONBASE).ico
+       $(CONVERT) $(ICON_PATH)/*.png $(CONVERT_ICON_ARGS) $(ICONBASE).ico
        echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
 
 .c.o:
@@ -291,9 +319,11 @@ $(ICON):
 clean-obj:
        $(MAKE) -C $(LIBGAME_DIR) clean
        $(MAKE) -C $(GAME_EM_DIR) clean
+       $(MAKE) -C $(GAME_SP_DIR) clean
        $(RM) $(OBJS)
        $(RM) $(LIBGAME)
        $(RM) $(GAME_EM)
+       $(RM) $(GAME_SP)
 
 clean-ico:
        $(RM) $(ICONBASE).ico
@@ -306,6 +336,20 @@ clean-bin:
 clean: clean-obj clean-ico clean-bin
 
 
+# -----------------------------------------------------------------------------
+# run and test targets
+# -----------------------------------------------------------------------------
+
+run:
+       cd .. && ./$(PROGBASE) --verbose
+
+gdb:
+       cd .. && gdb -batch -x GDB_COMMANDS ./$(PROGBASE)
+
+valgrind:
+       cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out
+
+
 # -----------------------------------------------------------------------------
 # development only
 # -----------------------------------------------------------------------------
@@ -313,11 +357,12 @@ clean: clean-obj clean-ico clean-bin
 dist-clean: clean-obj
 
 tags:
-       $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch]
+       $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] $(GAME_SP_DIR)/*.[ch]
 
 depend:
        $(MAKE) -C $(LIBGAME_DIR) depend
        $(MAKE) -C $(GAME_EM_DIR) depend
+       $(MAKE) -C $(GAME_SP_DIR) depend
        for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
 
 ifeq (.depend,$(wildcard .depend))