rocksndiamonds-1.4.0
[rocksndiamonds.git] / src / Makefile
index 9f912dc8c81852d0c28fc86936bc34a8eac1b354..2be4220a3589872a6d424ee28cd257aeacaf9ca0 100644 (file)
@@ -1,49 +1,71 @@
-#
-# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back"
-#
+#=============================================================================#
+# Makefile for Rocks'n'Diamonds 1.4.0                                         #
+# (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de                         #
+#=============================================================================#
+
+ifndef PLATFORM                        # platform not specified -- try auto detection
+ifdef COMSPEC
+PLATFORM = dos
+else
+PLATFORM = unix
+endif
+endif
+
+ifdef X11_PATH                 # path to X11 specified by top level Makefile
+XINC_PATH = $(X11_PATH)/include
+XLIB_PATH = $(X11_PATH)/lib
+X11_INCL = -I$(XINC_PATH)
+X11_LIBS = -L$(XLIB_PATH)
+endif
 
-PROGNAME = rocksndiamonds
+
+ifeq ($(PLATFORM),dos)         # DOS / Windows
+
+RM = del
+PROGNAME = ../rocks.exe
+LIBS = -s -lm -lalleg
+
+else                           # Unix
 
 RM = rm -f
-CC = gcc
-CPP = $(CC) -E
-# CC = cc                              # for HP-UX and others
-
-GAME_DIR = -DGAME_DIR=\".\"            # path of the game and its data
-# JOYSTICK = -DNO_JOYSTICK             # no joystick
-# SOUNDS = -DNO_SOUNDS                 # no sounds
-# SCORE_ENTRIES = -DONE_PER_NAME       # only one score entry per name
-SCORE_ENTRIES = -DMANY_PER_NAME                # many score entries per name
-
-# The XPM-Library is no longer needed to build this program,
-# but is used to load graphics if XPM_INCLUDE_FILE is defined,
-# because the GIF loading routines are still a bit beta.
-# If you use the Xpm library, convert the GIF files to Xpm
-# files (and the mask files ('*Maske.gif') to xbm files).
-
-# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="<X11/xpm.h>"
-
-CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK)     \
-        $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
-
-# DEBUG = -DDEBUG -g -ansi -pedantic -Wall
-DEBUG = -DDEBUG -g -Wall
-# DEBUG = -O6
-
-# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux   # for HP-UX (obsolete)
-# SYSTEM = -DSYSV -Ae                  # for HP-UX
-# INCL = -I/usr/include/X11R5          # for HP-UX and others
-# INCL = -I/usr/local/X11/include      # for SunOS and others
-# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm
-#                                      # for HP-UX and others
-# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib
-#                                      # for SunOS and others
-
-# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
-LIBS = -L/usr/X11R6/lib -lX11 -lm
-
-# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
-CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
+PROGNAME = ../rocksndiamonds
+
+ifeq ($(PLATFORM),solaris)
+EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH)
+endif
+
+INCL = $(X11_INCL)
+LIBS = $(X11_LIBS) -lX11 -lm $(EXTRA_LIBS)
+
+endif
+
+
+ifdef RO_GAME_DIR              # path to read-only game data specified
+CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
+endif
+
+ifdef RW_GAME_DIR              # path to writable game data specified
+CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
+endif
+
+ifdef SCORE_ENTRIES            # number of score entries per player specified
+CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
+endif
+
+CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
+
+
+CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK)
+
+# OPTIONS = -DDEBUG -g -Wall -ansi -pedantic   # only for debugging purposes
+# OPTIONS = -DDEBUG -g -Wall                   # only for debugging purposes
+# OPTIONS = -O3 -Wall -ansi -pedantic
+# OPTIONS = -O3 -Wall
+OPTIONS = -O3
+
+# SYSTEM = -DSYSV -Ae          # may be needed for HP-UX
+
+CFLAGS = $(OPTIONS) $(SYSTEM) $(INCL) $(CONFIG)
 
 SRCS = main.c          \
        init.c          \
@@ -59,12 +81,12 @@ SRCS =      main.c          \
        sound.c         \
        joystick.c      \
        cartoons.c      \
-       gfxload.c       \
-       gifload.c       \
-       gif.c           \
-       send.c          \
-       new.c           \
-       random.c
+       random.c        \
+       pcx.c           \
+       image.c         \
+       network.c       \
+       netserv.c       \
+       msdos.c
 
 OBJS = main.o          \
        init.o          \
@@ -80,28 +102,21 @@ OBJS =     main.o          \
        sound.o         \
        joystick.o      \
        cartoons.o      \
-       gfxload.o       \
-       gifload.o       \
-       gif.o           \
-       send.o          \
-       new.o           \
-       random.o
-
-all:   $(OBJS)
+       random.o        \
+       pcx.o           \
+       image.o         \
+       network.o       \
+       netserv.o       \
+       msdos.o
+
+all:   $(PROGNAME)
+
+$(PROGNAME):   $(OBJS)
        $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME)
 
 .c.o:
        $(CC) $(CFLAGS) -c $*.c
 
 clean:
-       $(RM) $(OBJS)
-
-backup:
-       ./make_backup.sh
-
-depend:
-       for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
-
-ifeq (.depend,$(wildcard .depend))
-include .depend
-endif
+       $(RM) *.o
+       $(RM) $(PROGNAME)