RM = rm -f
CC = gcc
+CPP = $(CC) -E
# CC = cc # for HP-UX and others
GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data
$(SCORE_ENTRIES) $(XPM_INCLUDE_FILE)
# DEBUG = -DDEBUG -g -ansi -pedantic -Wall
-# DEBUG = -DDEBUG -g -Wall
-DEBUG = -O6
+DEBUG = -DDEBUG -g -Wall
+# DEBUG = -O6
# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete)
# SYSTEM = -DSYSV -Ae # for HP-UX
# SYSTEM = -DSYSV # for systems without 'usleep()'
# INCL = -I/usr/include/X11R5 # for HP-UX and others
-# LIBS = -lXpm -lX11 -lm
# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others
-LIBS = -lXpm -lXpm -lXpm -lX11 -lm # triple -lXpm; else I got an error...
+LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm
# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
-OBJS = main.o \
- init.o \
- images.o \
- events.o \
- tools.o \
- screens.o \
- misc.o \
- game.o \
- editor.o \
+SRCS = main.c \
+ init.c \
+ events.c \
+ tools.c \
+ screens.c \
+ misc.c \
+ game.c \
+ editor.c \
+ buttons.c \
+ files.c \
+ tape.c \
+ sound.c
+
+OBJS = main.o \
+ init.o \
+ events.o \
+ tools.o \
+ screens.o \
+ misc.o \
+ game.o \
+ editor.o \
+ buttons.o \
+ files.o \
+ tape.o \
sound.o
all: $(OBJS)