rnd-20001204-3-src
[rocksndiamonds.git] / src / Makefile
index f2b146b71a5ea3ccda68af4a4ba8db414b8355d7..18efb9d99ddb5aca2cc28450dfceba27afba9d21 100644 (file)
@@ -3,6 +3,8 @@
 # (c) 1995-2000 Holger Schemel, info@artsoft.org                              #
 #=============================================================================#
 
+.EXPORT_ALL_VARIABLES:
+
 ifndef PLATFORM                        # platform not specified -- try auto detection
 ifdef COMSPEC
 PLATFORM = msdos
@@ -18,6 +20,8 @@ X11_INCL = -I$(XINC_PATH)
 X11_LIBS = -L$(XLIB_PATH)
 endif
 
+AR = ar
+RANLIB = ranlib
 
 ifeq ($(PLATFORM),msdos)       # MS-DOS native compiling
 
@@ -25,30 +29,45 @@ RM = del
 PROGNAME = ../rocks.exe
 
 SYS_CFLAGS = -DTARGET_X11
-SYS_LDFLAGS = -s -lalleg -lm
+SYS_LDFLAGS = -s -lalleg
 
-else                           # Unix; Win32 cross-compiling
+else                           # Unix or cross-compiling for MS-DOS and Win32
 
 RM = rm -f
 PROGNAME = ../rocksndiamonds
 
 ifeq ($(PLATFORM),solaris)
 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
+PLATFORM = unix
+endif
+
+ifeq ($(PLATFORM),unix)
+PROFILING = -pg
+endif
+
+ifeq ($(PLATFORM),cross-msdos)
+PROGNAME = ../rocks.exe
+TARGET = allegro
 endif
 
-ifeq ($(PLATFORM),win32)
+ifeq ($(PLATFORM),cross-win32)
 PROGNAME = ../rocksndiamonds.exe
 TARGET = sdl
-else
-PROFILING = -pg
+endif
+
+ifeq ($(TARGET),x11)
+SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
+SYS_LDFLAGS = $(X11_LIBS) -lX11
 endif
 
 ifeq ($(TARGET),sdl)
 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
-SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) -lm
-else
-SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
-SYS_LDFLAGS = $(X11_LIBS) -lX11 -lm
+SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
+endif
+
+ifeq ($(TARGET),allegro)
+SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
+SYS_LDFLAGS = -lalleg
 endif
 
 endif                          # (PLATFORM != msdos)
@@ -69,7 +88,7 @@ endif
 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
 
 
-CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK)
+CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
 DEBUG = -DDEBUG -g
 
 OPTIONS = $(DEBUG) -Wall                       # only for debugging purposes
@@ -78,70 +97,61 @@ OPTIONS = $(DEBUG) -Wall                    # only for debugging purposes
 # OPTIONS = -O3 -Wall -ansi -pedantic
 # OPTIONS = -O3 -Wall
 # OPTIONS = -O3
+# OPTIONS = -DSYSV -Ae                         # may be needed for HP-UX
 
 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
-LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
+LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
+
 
 SRCS = main.c          \
        init.c          \
        events.c        \
        tools.c         \
        screens.c       \
-       misc.c          \
        game.c          \
        editor.c        \
-       buttons.c       \
        files.c         \
        tape.c          \
-       sound.c         \
        joystick.c      \
        cartoons.c      \
-       random.c        \
-       pcx.c           \
-       image.c         \
        network.c       \
-       netserv.c       \
-       msdos.c         \
-       system.c        \
-       x11.c           \
-       sdl.c
+       netserv.c
 
 OBJS = main.o          \
        init.o          \
        events.o        \
        tools.o         \
        screens.o       \
-       misc.o          \
        game.o          \
        editor.o        \
-       buttons.o       \
        files.o         \
        tape.o          \
-       sound.o         \
        joystick.o      \
        cartoons.o      \
-       random.o        \
-       pcx.o           \
-       image.o         \
        network.o       \
-       netserv.o       \
-       msdos.o         \
-       system.o        \
-       x11.o           \
-       sdl.o
+       netserv.o
 
-all:   $(PROGNAME)
+LIBDIR = libgame
+LIBGAME = $(LIBDIR)/libgame.a
 
-$(PROGNAME):   $(OBJS)
-       $(CC) $(PROFILING) $(OBJS) $(LDFLAGS) -o $(PROGNAME)
+
+all: $(PROGNAME)
+
+$(PROGNAME): $(LIBGAME) $(OBJS)
+       $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
+
+$(LIBGAME):
+       $(MAKE) -C $(LIBDIR)
 
 .c.o:
        $(CC) $(PROFILING) $(CFLAGS) -c $*.c
 
 clean:
-       $(RM) *.o
-       $(RM) ../*.exe
+       $(MAKE) -C $(LIBDIR) clean
+       $(RM) $(OBJS)
+       $(RM) $(LIBGAME)
        $(RM) $(PROGNAME)
+       $(RM) ../*.exe
 
 
 #-----------------------------------------------------------------------------#
@@ -149,6 +159,7 @@ clean:
 #-----------------------------------------------------------------------------#
 
 depend:
+       $(MAKE) -C $(LIBDIR) depend
        for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
 
 ifeq (.depend,$(wildcard .depend))