rnd-20001204-3-src
[rocksndiamonds.git] / src / Makefile
index f1e51133067f2f98ecbab8fd95a57b97a94a9618..18efb9d99ddb5aca2cc28450dfceba27afba9d21 100644 (file)
@@ -1,11 +1,13 @@
 #=============================================================================#
-# Makefile for Rocks'n'Diamonds 1.4.0                                         #
-# (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de                         #
+# Makefile for Rocks'n'Diamonds                                               #
+# (c) 1995-2000 Holger Schemel, info@artsoft.org                              #
 #=============================================================================#
 
+.EXPORT_ALL_VARIABLES:
+
 ifndef PLATFORM                        # platform not specified -- try auto detection
 ifdef COMSPEC
-PLATFORM = dos
+PLATFORM = msdos
 else
 PLATFORM = unix
 endif
@@ -18,43 +20,58 @@ X11_INCL = -I$(XINC_PATH)
 X11_LIBS = -L$(XLIB_PATH)
 endif
 
+AR = ar
+RANLIB = ranlib
 
-ifeq ($(PLATFORM),dos)         # DOS / Windows
+ifeq ($(PLATFORM),msdos)       # MS-DOS native compiling
 
 RM = del
 PROGNAME = ../rocks.exe
-LIBS = -s -lm -lalleg
 
-else                           # Unix
+SYS_CFLAGS = -DTARGET_X11
+SYS_LDFLAGS = -s -lalleg
+
+else                           # Unix or cross-compiling for MS-DOS and Win32
 
 RM = rm -f
 PROGNAME = ../rocksndiamonds
 
 ifeq ($(PLATFORM),solaris)
-EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH)
+EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
+PLATFORM = unix
 endif
 
-SDL_CFLAGS := -DUSE_SDL_LIBRARY $(shell sdl-config --cflags)
-SDL_LDFLAGS := -lSDL_image $(shell sdl-config --libs)
+ifeq ($(PLATFORM),unix)
+PROFILING = -pg
+endif
 
-X11_CFLAGS = $(X11_INCL)
-X11_LDFLAGS = $(X11_LIBS) -lX11
+ifeq ($(PLATFORM),cross-msdos)
+PROGNAME = ../rocks.exe
+TARGET = allegro
+endif
 
-USE_SDL = true
+ifeq ($(PLATFORM),cross-win32)
+PROGNAME = ../rocksndiamonds.exe
+TARGET = sdl
+endif
 
-ifdef USE_SDL
-SYS_CFLAGS  = $(SDL_CFLAGS)
-SYS_LDFLAGS = $(SDL_LDFLAGS)
-else
-SYS_CFLAGS  = $(X11_CFLAGS)
-SYS_LDFLAGS = $(X11_LDFLAGS)
+ifeq ($(TARGET),x11)
+SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
+SYS_LDFLAGS = $(X11_LIBS) -lX11
 endif
 
-INCL = $(SYS_CFLAGS)
-LIBS = $(SYS_LDFLAGS) $(EXTRA_LIBS) -lm
+ifeq ($(TARGET),sdl)
+SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
+SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
+endif
 
+ifeq ($(TARGET),allegro)
+SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
+SYS_LDFLAGS = -lalleg
 endif
 
+endif                          # (PLATFORM != msdos)
+
 
 ifdef RO_GAME_DIR              # path to read-only game data specified
 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
@@ -71,74 +88,80 @@ endif
 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
 
 
-CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK)
+CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
+DEBUG = -DDEBUG -g
 
-# OPTIONS = -DDEBUG -g -Wall -ansi -pedantic   # only for debugging purposes
-OPTIONS = -DDEBUG -g -Wall                     # only for debugging purposes
+OPTIONS = $(DEBUG) -Wall                       # only for debugging purposes
+# OPTIONS = $(DEBUG) -O3 -Wall                 # only for debugging purposes
+# OPTIONS = $(DEBUG) -Wall -ansi -pedantic     # only for debugging purposes
 # OPTIONS = -O3 -Wall -ansi -pedantic
 # OPTIONS = -O3 -Wall
 # OPTIONS = -O3
+# OPTIONS = -DSYSV -Ae                         # may be needed for HP-UX
 
-# SYSTEM = -DSYSV -Ae                          # may be needed for HP-UX
+CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
+LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
 
-CFLAGS = $(OPTIONS) $(SYSTEM) $(SYS_CFLAGS) $(CONFIG)
 
 SRCS = main.c          \
        init.c          \
        events.c        \
        tools.c         \
        screens.c       \
-       misc.c          \
        game.c          \
        editor.c        \
-       buttons.c       \
        files.c         \
        tape.c          \
-       sound.c         \
        joystick.c      \
        cartoons.c      \
-       random.c        \
-       pcx.c           \
-       image.c         \
        network.c       \
-       netserv.c       \
-       msdos.c         \
-       system.c        \
-       x11.c           \
-       sdl.c
+       netserv.c
 
 OBJS = main.o          \
        init.o          \
        events.o        \
        tools.o         \
        screens.o       \
-       misc.o          \
        game.o          \
        editor.o        \
-       buttons.o       \
        files.o         \
        tape.o          \
-       sound.o         \
        joystick.o      \
        cartoons.o      \
-       random.o        \
-       pcx.o           \
-       image.o         \
        network.o       \
-       netserv.o       \
-       msdos.o         \
-       system.o        \
-       x11.o           \
-       sdl.o
+       netserv.o
+
+LIBDIR = libgame
+LIBGAME = $(LIBDIR)/libgame.a
+
 
-all:   $(PROGNAME)
+all: $(PROGNAME)
 
-$(PROGNAME):   $(OBJS)
-       $(CC) $(OBJS) $(LIBS) -o $(PROGNAME)
+$(PROGNAME): $(LIBGAME) $(OBJS)
+       $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
+
+$(LIBGAME):
+       $(MAKE) -C $(LIBDIR)
 
 .c.o:
-       $(CC) $(CFLAGS) -c $*.c
+       $(CC) $(PROFILING) $(CFLAGS) -c $*.c
 
 clean:
-       $(RM) *.o
+       $(MAKE) -C $(LIBDIR) clean
+       $(RM) $(OBJS)
+       $(RM) $(LIBGAME)
        $(RM) $(PROGNAME)
+       $(RM) ../*.exe
+
+
+#-----------------------------------------------------------------------------#
+# development only stuff                                                      #
+#-----------------------------------------------------------------------------#
+
+depend:
+       $(MAKE) -C $(LIBDIR) depend
+       for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+
+ifeq (.depend,$(wildcard .depend))
+include .depend
+endif