changed build system for Android from Ant to Gradle
[rocksndiamonds.git] / src / Android.mk
index 7703e0a046bbc8b9243d18c9eb632a202f23ea4c..092204c6b4299d10d7f67b28c1f33c8211a62915 100644 (file)
@@ -15,10 +15,10 @@ include $(CLEAR_VARS)
 
 LOCAL_MODULE := main
 
-SDL_PATH       := ../build-projects/android/jni/SDL2
-SDL_IMAGE_PATH := ../build-projects/android/jni/SDL2_image
-SDL_MIXER_PATH := ../build-projects/android/jni/SDL2_mixer
-SDL_NET_PATH   := ../build-projects/android/jni/SDL2_net
+SDL_PATH       := ../build-projects/android/app/jni/SDL2
+SDL_IMAGE_PATH := ../build-projects/android/app/jni/SDL2_image
+SDL_MIXER_PATH := ../build-projects/android/app/jni/SDL2_mixer
+SDL_NET_PATH   := ../build-projects/android/app/jni/SDL2_net
 
 LOCAL_C_INCLUDES :=                            \
        $(LOCAL_PATH)/$(SDL_PATH)/include       \
@@ -55,9 +55,9 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
        game_em/convert.c               \
        game_em/graphics.c              \
        game_em/init.c                  \
-       game_em/input.c                 \
+       game_em/game.c                  \
        game_em/logic.c                 \
-       game_em/tab_generate.c          \
+       game_em/reademc.c               \
        game_sp/init.c                  \
        game_sp/file.c                  \
        game_sp/main.c                  \
@@ -104,7 +104,7 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
        network.c                       \
        netserv.c
 
-LOCAL_SHARED_LIBRARIES := SDL2 SDL2_image SDL2_mixer SDL2_net smpeg2
+LOCAL_SHARED_LIBRARIES := SDL2 SDL2_image SDL2_mixer SDL2_net
 
 LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog -lz