fixed bug with using too large scroll delay value on smaller playfields
[rocksndiamonds.git] / graphics / gfx_classic / RocksScreen.ilbm
index 7325306b70a50e39f525980dd658153f47867474..f3373a2e56a8e7d5245cea0490c108e60897207c 100644 (file)
Binary files a/graphics/gfx_classic/RocksScreen.ilbm and b/graphics/gfx_classic/RocksScreen.ilbm differ